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View Full Version : pIrusk and rifles.



freedoom
02-16-2010, 05:31 PM
My list to test out the winterguard rifle corps. the melee portion of my army is in my AD line. My shooting is in the rear and AD. I'm hoping the doom reavers and manhunters will slow my opponent enough for the rifle corps to do their job.

Type: Skirmish (1 caster, 35pts)
Points: 35
Kommandant Irusk (*6pts)
* Decimator (9pts)
Doom Reavers (Leader and 5 Grunts) (6pts)
Widowmakers (Leader and 3 Grunts) (4pts)
Winter Guard Mortar Crew (Leader and Grunt) (3pts)
Winter Guard Rifle Corps (Leader and 9 Grunts) (8pts)
Kovnik Jozef Grigorovich (2pts)
Manhunter (2pts)
Manhunter (2pts)
Widowmaker Marksman (2pts)
Yuri the Axe (3pts)

hoya4life3381
02-17-2010, 10:23 AM
My worry would be that you don't have any infantry to protect Irusk. I'm assuming your going to be giving IF to your Rifle Corps and Joe will be singing tough on them. However, they are still quite squishy and could leave some easy openings for pIrusk to be shot at. In addition, you don't really have any targets for Battle Lust since Doomies and Yuri/Manhunters will be away from the action and can't even be targeted or out of range of the 6 inch spell.

I'd probably go for a unit of IFP around pIrusk. They can be Iron Fleshed and Battle Lusted and serve as a nice wall that no one will survive against. IFP do have a weakness in that they can be "traded off with" or taken out by cheaper swarms or troops. Using the WG Rifle Corp's Suppresing Fire ability would go a long way to making sure that IFP get the charge off and not vice versa.

freedoom
02-18-2010, 12:12 PM
made some changes:

Type: Skirmish (1 caster, 35pts)
Points: 34
Kommandant Irusk (*6pts)
* Decimator (9pts)
Kayazy Assassins (Leader and 9 Grunts) (8pts)
* Kayazy Assassin Underboss (2pts)
Widowmakers (Leader and 3 Grunts) (4pts)
Winter Guard Rifle Corps (Leader and 9 Grunts) (8pts)
Kovnik Jozef Grigorovich (2pts)
Manhunter (2pts)
Widowmaker Marksman (2pts)
Yuri the Axe (3pts)