View Full Version : pCaine 35 pts tier 4
02-20-2010, 11:09 AM
Just wondering what you all think of this list thinking of using it in a torny at my LGS.
pCaine +6 WJ
ATGM Officer 2
ATGM Officer 2 (tier freebie)
Black 13th 4
Planing to shoot down enemy warjacks before they get close with RNG 18 Hunters and RNG 20 defender, menoth choir will cause me a problem thought.
Gun mages and black 13th to clear infanty and Caine to do what Caine does best, bang bang.
02-20-2010, 11:35 AM
Yeah, watch out for menoth...
What will you do if you face a tone of aoes or a list that uses leap abilities. Like a kruger list.
02-20-2010, 07:17 PM
Blurred Gun Mages are pretty good versus ranged and magic. AoEs would still be an issue, though. I assume pCaine can't bring Jr, but if he can, Arcane Shield would be helpful.
As far as Choir 'jacks go, Gun Mages with Arcane Inferno can take care of them with snipe cast on them. Also, having Caine walk forward and Thunnder Strike a 'jack and Teleport back lets him slow down one heavy and kill a Choir member (or two if you're really lucky) from 20 inches away with impunity.
I think that this list looks like it'd be a lot of fun to play and will be really good versus certain match ups. The key will be doing everything you can in tactics to limit your disadvantages versus the bad match-ups. I would practice against the worst match-ups you can think of; just don't let playing it that way get you down about the list, since they will be uphill battles.
02-24-2010, 06:49 PM
I've been using a list that looks a lot like this, and have found it to be really fun.
02-25-2010, 12:12 AM
I play every second game vs Menoth.
Caine CAN deal with menoth.
The trick that you can use almost every time is to have gun mages shoot his jacks . I don't mean kill all of them ( right away that is)-but to target them with push back/knockdown rounds...
To be precise,shoot the one jack that is in front of the quire priest...then use that defender to tag that ****.
I light of that- to defeat Menoth is to stop their buffs. That and kill entire units in a given turn- to stop them from gaining soul tokens AND buffs at the same time( and I mean units like Exemplar knights etc).
When using Caine(and he is one of my favourites), the only question stands - go forward in an "in your face" aproach,or stand back and support your stuff.
Caine can do both. Depending on your opponent's Caster,here's a quick rundown:
Kreoss-mean mofo, has a no spelly-spelly spell(lementation) and some nice unit buffs and a devastating Feat,especially for Caine(Kreoss knocks everything down in CTRL)- engage at range
Feora- she's on fire,will probably play up front...use thunderstrike to slam something into her(perhaps your models) and point and click
Reznik- the jack caster- mounted on a medium base- perhaps take a hunter?? - he will sport at least 3 jacks and some infantry. Circle around them and shoot,shoot ,shoot
Don't target his battlegroup with spells,because if you do,the get to move.
Severius- spellcaster "per exellance"- will hang back and buff his troops,and will **** your focus points if you get close. Sevy supports shooty infantry- but with snipe,and long shot you have much better range
02-25-2010, 05:43 AM
The problem is you can't shoot his jacks, saying you shoot them means that you opponent isn't playing his cards right and this isn't something you can build you tactic on.
EDIT: just noticed that you cannot shoot his jack with normal attacks, but magical attacks work just fine
Sevy supports shooty infantry- but with snipe,and long shot you have much better range
You cannot stack two effects with the same name, so no 18" gunmages.
Menoth are very hard to deal with, and they can :Pathfinder: you in the nuts if you are not careful.
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