Farwalker
02-21-2010, 03:06 PM
Hello all; brand new player here. Actually, even less experienced than that- I have the Prime MkII book, but my local gaming store was out of the Cygnar starter boxes.
I reasoned to myself that Commander Stryker (or pStryker, as he's apparently called?) was not really my playstyle- I was attracted to Cygnar not just by the lightning, but also by the sniping.
So my next thought was "Okay, let's make a 15 point list of my very own".
And that, naturally, is right where I started running into trouble.
I wanted to use Caine, either the version presented in the book or the epic version. Going on what I've read (very little) it seems that the epic version trades Lt. Caine's buffs for more direct offense? This seems promising.
I also know I want to use Eiryss (that Disruption Bolt special looks to me like a sure Warcaster lockdown). That's three points, and trying to minimize 'jack use to avoid Eiryss' troubles with them.
Gun Magi seem to be a natural fit with Caine, (and apparently they have even more synergy with his Epic version?), so that's another six points.
This leaves me six points of 'jacks to pick up from Caine's free points, and six additional points in the force as a whole.
I was thinking either a Cyclone or a Defender along with a Journeyman Warcaster, or an Ironclad, a Reinholdt and a Sentinel- I'm thinking anti-'jack capabilities need bolstering in this list.
Does anyone have any advice for the newbie? (Alternately, suggestions on a 15-point army involving ANY Cygnar Warcaster who's primarily about ranged attacks or magical miscreantism are great, too- I have no problems using Haley or one of the Warcasters in a book I haven't seen, as long as they're not too terribly melee-oriented).
Thanks!
I reasoned to myself that Commander Stryker (or pStryker, as he's apparently called?) was not really my playstyle- I was attracted to Cygnar not just by the lightning, but also by the sniping.
So my next thought was "Okay, let's make a 15 point list of my very own".
And that, naturally, is right where I started running into trouble.
I wanted to use Caine, either the version presented in the book or the epic version. Going on what I've read (very little) it seems that the epic version trades Lt. Caine's buffs for more direct offense? This seems promising.
I also know I want to use Eiryss (that Disruption Bolt special looks to me like a sure Warcaster lockdown). That's three points, and trying to minimize 'jack use to avoid Eiryss' troubles with them.
Gun Magi seem to be a natural fit with Caine, (and apparently they have even more synergy with his Epic version?), so that's another six points.
This leaves me six points of 'jacks to pick up from Caine's free points, and six additional points in the force as a whole.
I was thinking either a Cyclone or a Defender along with a Journeyman Warcaster, or an Ironclad, a Reinholdt and a Sentinel- I'm thinking anti-'jack capabilities need bolstering in this list.
Does anyone have any advice for the newbie? (Alternately, suggestions on a 15-point army involving ANY Cygnar Warcaster who's primarily about ranged attacks or magical miscreantism are great, too- I have no problems using Haley or one of the Warcasters in a book I haven't seen, as long as they're not too terribly melee-oriented).
Thanks!