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View Full Version : E-skarre - what to add next



Pure-chaos
02-23-2010, 03:14 AM
so ive been trying to make a 25/35 point list for E-skarre. so far ive got the 25 point list as follows

Skarre, Queen of the Broken Coast -6
Deathjack 12
Deathripper 4
Bane Thralls (10/10) 8
General Gerlak Slaughterborn 3
Bane Lord Tartarus 4

it does a good job of getting in to combat fast and has lots of high profile targets to cover of feat turn. So now comes the questions what does this list need to increase to 35 points? between tartar slaughter and even DJ tramples it has decent anti infintry and banes provide good can openers for jacks.

i was thinking maybe a spider jack? maybe the harrower, or a second unit bane knights to back up the thralls ?

Malfunction
02-23-2010, 05:45 AM
The list is great as you have it. I have run a very similar list with the following exceptions.

Pistol wraith instead of Gerlak and NW instead of DR. Works very well.

I took the following list to Templecon @ 25 points and it served me well. It is also very similar to the list you have.

eSkarre
^DJ
^Defilier
10 Bane Knights
Tart

To expand to 35 I simply add in a unit of Nyss hunters.

Pure-chaos
02-24-2010, 05:20 AM
after some thought im thinking of adding a coruptor and siren 'marshal', but one question would i get to use the attack type on attacks gained from blackspot as it says 'whenever this model makes a normal melee or ranged attack.'

if in fact i can use the effect twice it would make a good jack with the ability to either drop 2 aoe's or heal for 2d3 (seems to have good synergy with the emo cut for upkeep of e-skarre)

this would have the list looking like

Skarre, Queen of the Broken Coast -6
Deathjack 12
Deathripper 4
Corruptor 8
Bane Thralls (10/10) 8
General Gerlak Slaughterborn 3
Bane Lord Tartarus 4
Warwitch Siren 2