dboeren
04-06-2010, 07:15 AM
I'm sure others have probably been using the same list, but I've been enjoying this one and it's proven so far to be very competitive.
Morghoul
Bronzeback
2xGladiator
Obviously in any Tooth & Claw list we're hurting for Paingivers, but this list gets around most of the problems pretty well. Abuse bumps up our hitting power to make up for not having Enrage, and the Bronzeback keeps the other Titans from frenzying so it's a bit less important that we can't remove Fury. Morghoul can always tickle them a bit if you get hard up.
I put Admonition on the Bronzeback, recasting it as necessary when I can afford to. Morghoul is nearly 100% support, distributing Admonition, Rush, and Abuse as required. Nothing else is really necessary.
Yesterday for instance I played three games against Nemo. Centurions tried to trip me up with their no-charge shenanigans. OK, I walk 8" w/ Rush & Abuse and pound you. If you do find a way to hit me first or draw me into a position where I'll be countercharged, no problem - I use Admonition and slip away. Electrify will only let me get one hit? Walk 8" with my Admonitioned model, then two-hand throw you back to my other Titans so they can curb-stomp you.
Are these tricks all 100% foolproof? No, nothing is in this game. But, they do showcase some possible ways to get around common issues you might have and I used all of them in last night's games. Casters that can banish upkeeps will hose Adminition so that's a loophole, but you're still in good shape with three flexible heavy hitters, a couple of tricks, and a really nice feat for this format.
Morghoul
Bronzeback
2xGladiator
Obviously in any Tooth & Claw list we're hurting for Paingivers, but this list gets around most of the problems pretty well. Abuse bumps up our hitting power to make up for not having Enrage, and the Bronzeback keeps the other Titans from frenzying so it's a bit less important that we can't remove Fury. Morghoul can always tickle them a bit if you get hard up.
I put Admonition on the Bronzeback, recasting it as necessary when I can afford to. Morghoul is nearly 100% support, distributing Admonition, Rush, and Abuse as required. Nothing else is really necessary.
Yesterday for instance I played three games against Nemo. Centurions tried to trip me up with their no-charge shenanigans. OK, I walk 8" w/ Rush & Abuse and pound you. If you do find a way to hit me first or draw me into a position where I'll be countercharged, no problem - I use Admonition and slip away. Electrify will only let me get one hit? Walk 8" with my Admonitioned model, then two-hand throw you back to my other Titans so they can curb-stomp you.
Are these tricks all 100% foolproof? No, nothing is in this game. But, they do showcase some possible ways to get around common issues you might have and I used all of them in last night's games. Casters that can banish upkeeps will hose Adminition so that's a loophole, but you're still in good shape with three flexible heavy hitters, a couple of tricks, and a really nice feat for this format.