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VengefulSpirit
04-23-2010, 09:09 AM
Zaal (+5)
Molik Karn (11)
Drake (4)
Shaman (5)
Full Swordsmen+UA (8)
Min Immortals (5)
AG (3)
AG (3)
Gobbers (1)

The basic Break down. Awaken Spirit is just great on Molik Karn. Swordsmen get Last Stand. Immortals gets Inviolable Resolve. Run the swordsmen out front and I do mean run. Let them kill what they can and then they Die, or let them take the charge and retaliate with the survivors. Use the Immortals as the 2nd wave. If you need them to hit harder replace IR with LS. The drake and shaman are there to for their range abilities. Uses the feat when any/all of the following prerequisites are met. swordsmen are dead. AGs, MK, or Kovass are lined up for the finisher. I love the fact that MK, Zaal, and the shaman, are all using Fate Walker. Zaal can move up and use the eye and get out, same with the shaman.
I ran this list against Strakhov (http://battlecollege.wikispaces.com/mkiiStrakhov) (khador), the coven (cryx), Trolls (pDoomy), Ashlynn (Merc). All with great success. This list is not good for Hold the middle scenarios. But I have had good luck with it, and it is a lot of fun to play.

JosephVonDoom
04-23-2010, 12:37 PM
You may want to think about dropping the swordsmen and UA for a full unit of Karax. The reasons being, Last Stand in insane with CMA, you can see and attack trough them, and they are a better speed bump because of shield wall and girded. it also leaves you with some extra points so you can fill out the Immortals or what ever you like.

gaminguy
04-23-2010, 12:48 PM
If I was going to drop anything for the Karax it would be the Immortals and the Gobbers. Even then, it would be mostly for the sake of the extra four potential feat tokens.

Looks like a fun list. I don't usually look at Zaal for 35 points since he wants a crap-load of infantry to take maximum advantage of his feat. I usually insist on two heavies, so I feel like I'm short-changing him there. I might try this with MK and the Basilisk swapped for a Glad/Rhino team up next time I play at 35.

VengefulSpirit
04-26-2010, 03:43 AM
While I will agree CMA and Last stand is good. Swordsmen with 2 attacks and side step, mini feat, with last stand is better for what I use them for killing one wound front liners. Also good at just running into the enemy to slow their advance. I don't want them to live to long.
Don't underestimate the immortals, reach pow 13, magical. they do their job well. The gobber's cloud is for Zaal to jump into after doing this attacks with MK animus. The drake spray is such a useful tool to me, that he has made it into all my list now.
I use to be a huge fan of the rhino, but in the last rules update, I feel he lost to much. Animus only works for him or MK, Tail only POW 14 now and lost his horn :( To bad to, he is one fav model with a good paint job. Although he is still great at killing infantry, but then again so is the drake.