View Full Version : which sorsha
Ushanka
12-08-2009, 02:12 AM
Still trying to narrow down my list of where i'd like to be at the 35pt range.
So how would you tailor your force if using sorcha vs sorcha 2.
Im new around here so if this has been covered sorry.
my sorscha, my love --- http://www.coolminiornot.com/193545
vytzka
12-08-2009, 02:34 AM
I'll reply with a question.
How much do you like or dislike Winter Guard?
edit: and that is one really lovely paint job.
Ushanka
12-08-2009, 02:39 AM
well if i go sorscha2, the army would be
sorscha2
beast-09
winterguard (full+ua+wa)
widowmakers
greylords
2 mortars
eyriss2
joe
But i have no idea what psorcha's synergy would be, and hate the idea of shelving her.
studderingdave
12-08-2009, 04:13 AM
i would imagine that with the nerf to prime sorcha's feat, a list the maximizes her feat the same round she pops it would be best.
Aries37
12-08-2009, 05:32 AM
Firstly, wow that is some great painting :eek:
In terms of your question; pSorscha is still fun but very much a midtier caster. eSorscha is now just so much better it really is quite ironic:
-Also has boundless charge and freezing grip (which are my 2 favourite spells from pSorscha).
-Has cyclone which is actually better on the assassination run that wind rush, but is weaker defensively.
-Has +1 ARM, +1 MAT, +1 warjack points.
-Has iron flesh which is as good as Khador buffs come and actually allow her to support an army.
-Desperate pace and elite cadre which make the winterguard very good, and remember in mk2 shooty is the new melee.
-A decent Warjack bond
-Shatter storm for more direct fire goodness.
-A feat which is much less fiddly to use but still very powerful and with Khador POW can actually be significantly better than pButcher's feat against multiwound models.
-Winterguard rifle corps are right round the corner.
Cambeul
12-08-2009, 11:03 AM
My Buddy plays a litst very similar to your above posted list, I think he brings a Dog and Orin in it though, and at 50 points he brings the Devastator as well.
And he does quite well with it.
Tevesh
12-08-2009, 12:09 PM
I think dropping a Mortar for the Dog and Orin might a better call, but that's based on my meta. And that my mortars have been treating me poorly lately, so I've shelved them in my continual love-hate cycle.
But that list looks solid. Your pSorscha paint job looks fantastic, but I think you either need to use her for an eSorscha proxy or just realize you'll very rarely use pSorscha. They nerfed her really hard in Mark II when she wasn't as deadly after the Remix change.
Cambeul
12-08-2009, 01:18 PM
I think dropping a Mortar for the Dog and Orin might a better call, but that's based on my meta. And that my mortars have been treating me poorly lately, so I've shelved them in my continual love-hate cycle.
But that list looks solid. Your pSorscha paint job looks fantastic, but I think you either need to use her for an eSorscha proxy or just realize you'll very rarely use pSorscha. They nerfed her really hard in Mark II when she wasn't as deadly after the Remix change.
I wonder why pSorscha's Feat was nerfed so hard then compare it to Kreoss' that was untouched?
I guess technically you can stand up and move next turn, but if done correctly your caster should be dead.
Tevesh
12-08-2009, 01:30 PM
With Sorscha, you might survive. With Kreoss, you won't. Sorscha makes your Def 5, Kreoss makes your Def 5 AND provides LOS to everything because you're on your back.
I think it's that the playtesters have been playing since the Prime days, so they bitterly remember all the horrors Sorscha has wrought. Especially in a Battle Box game. When they nerfed her feat in Remix, I think that was the perfect balance because Sorscha was still a threat but she's a one trick pony that uses up her ability and then has nothing left. Also, because you know she's a one trick pony, she's easy to counter. In Mark II those same playtesters still had a grudge from Prime days, so they had to nerf her further...
At least, that's how I explain it. Who actually knows? Most people use pSorscha and then grow out of her into more versatile casters. And now eSorscha has taken the throne as an awesome caster, so screw that hippie who still wants to play with pSorscha.
OldOneEye
12-08-2009, 07:38 PM
well if i go sorscha2, the army would be
sorscha2
beast-09
winterguard (full+ua+wa)
widowmakers
greylords
2 mortars
eyriss2
joe
But i have no idea what psorcha's synergy would be, and hate the idea of shelving her.
I just took second at a MKII tourney with that very list, model-for-model. It's rock-solid. Winterguard are absolute world-beaters now, and Iron Flesh and the UA make them nigh untouchable. You've got the potential for a ton of damage, and Sorscha2's feat makes all your damage that much more potent. Plenty of synergies here.
I just have to say - damn, thats an awesome paint job!!
And now, what these other guys have put across is very accurate. eSorcha is just so much better than pSorcha now, especially with Winterguard.
Still, that doesnt mean you cant use pSorchas model as a proxy eSorcha for everything except for official tournaments.
pSorcha is good for when you reallly want to take advantage of the pop and drop - which is pretty much her last trick left. Bring 2 Mortars, the Behemoth, and as many Destroyers as you can fit. Probably 2 Destroyers + Behemoth is your best idea.
pSorcha gives 4 focus - 2 to the behemoth's subcortex, 1 each to each destroyer. pSorcha advances/wind rushes into LOS of enemy caster/lock. Pops feat, catching enemy caster/lock. 2 Mortars hitting on anything but double 1s, 4 bombards hitting on anything but double 1s boosted to damage. Thats 2 POW16+2d6 and 4 POW14+3d6 on the enemy caster.
Unless they are Karchev camping armour, Terminus camping souls or Harbinger camping focus they are totally screwed. Even a Warlock transferring off all that damage will likely have killed off all of their beasts in order to survive.
But - thats probably the only way to play pSorcha effectively now. (i stand corrected if someone else has more fun in a different way :D)
Ushanka
12-08-2009, 08:30 PM
best i can figure is
psorscha
behemoth
destroyer X2
wardog
battle mechanics (min)
mortars x2
for 35 pts. i see myself getting bogged down at first glance by infantry heavy lists.. but who knows
Tevesh
12-08-2009, 08:40 PM
Well, you're running straight for an assassination, so Infantrymachine can't really keeup with with Sorscha zipping up the field to get within range of the opponent's caster and have at it.
And Binz, you forgot two Mortars which I see Ushanka corrected. :P
mongre36
12-08-2009, 09:40 PM
You do not have to go for the warcaster assassination with pSorcha. You can use the feat on the opposing army. While casters, jacks and beasts can shakeoff with penalty the infantry cannot so any you catch are out of action for a round unless they are immune to cold or stationary and if you KD and make stationary a warjack or warbeast it might just not be worth it to even shakeoff.
As for lists, you do not really need to go with all bombards and arcing fire. In fact she works just fine with Winterguard which are just superb in MK2 with any warcaster as it is Kovnik Joe and UA that really buffs them. While pSorcha cannot Iron Flesh the WG she can provide concealment to the entire CTRL area giving everyone +2 def unless they can ignore it.
Both eSorcha and pSorcha work well with out of faction units as well.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.