PDA

View Full Version : Sprinting Massacre



DaughterOfFrankenstein
12-08-2009, 10:34 AM
So I've been pondering a combo involving four Harriers, a Nephilim Soldier, a Mounted Sorceress, and Absy (or any six Legion 'lock).

Nephilim soldier drops Massacre on a harrier, and Absylonia drops Massacre on three other harriers. Sorceress drops Blight Storm on a mass of infantry. Harriers charge one by one and get upwards of four attacks that will auto kill light infantry of any sort, and then sprint back out of reach. That's a potential twelve kills, or eight boosted hit/kills.

Am I doin' it right?

Bennu
12-08-2009, 10:41 AM
It depends. Are you using the harriers animus on each one of the Harriers? Because if you do, the harriers only get one autohitting attack. The rest of their attacks would then have to be rolled for.

Also, something to remember, if you cast Massacre on a Harrier and then cast True Strike, you lose Massacre in the process.

Otherwise, the rest of the interactions are spot on.

DaughterOfFrankenstein
12-08-2009, 10:47 AM
It depends. Are you using the harriers animus on each one of the Harriers? Because if you do, the harriers only get one autohitting attack. The rest of their attacks would then have to be rolled for.

Also, something to remember, if you cast Massacre on a Harrier and then cast True Strike, you lose Massacre in the process.

Otherwise, the rest of the interactions are spot on.
Would not true strike. Not enough swings in it. I'd get more mileage out of two boosted swings or four straight ones.

Bennu
12-08-2009, 10:54 AM
Cool. I was just making sure that was the plan.

I think ultimately your best bet is to go for the 8 boosted kills given the Harriers mat.

But other than that, seems pretty solid to me.

Neutralyze
12-08-2009, 11:02 AM
if it is a reach unit then no. you would take a free strike from reach units.

DaughterOfFrankenstein
12-08-2009, 11:02 AM
See, I know how well playtested Shredder swarms are getting, but this sort of stuff makes me seriously wonder why Harriers aren't being talked about. How does Sprint not make this model sexy?

greenlock
12-08-2009, 11:11 AM
Ehm, because against non shieldwall/defensive line infantry you are only getting four kills/turn because of new formation rules and then countercharged? You are possibly getting a few more due to placement issues but you are not killing whole units with this and the non charge attacks are only p+s 10 making killing high arm units hard. In addition to this you are spending 12 points which would net you typhon and more potential infantry killing with his three sprays. Sprinting 7" back will still have you getting charged often enough that I don't think its an issue.

Soulblighter
12-08-2009, 11:18 AM
Harriers are great for 2 points but I dont consider them to be nearly as much of a spam threat as Shredders. They dont get boosted attack and damage rolls on the cheap like Shredders do with rabid. And since Harriers are only MAT5 they almost always have to use their animus to hit which often limits them to making one attack.

DaughterOfFrankenstein
12-08-2009, 11:20 AM
Ehm, because against non shieldwall/defensive line infantry you are only getting four kills/turn because of new formation rules and then countercharged? You are possibly getting a few more due to placement issues but you are not killing whole units with this and the non charge attacks are only p+s 10 making killing high arm units hard. In addition to this you are spending 12 points which would net you typhon and more potential infantry killing with his three sprays. Sprinting 7" back will still have you getting charged often enough that I don't think its an issue.
Charging through a 4 x 8 Forest, and then withdrawing back through a 4 x 8 forest, without reprisal, or the chance for it on your opponent's turn because no LOS for charges? The non-charge swings are what Blight Storm is for (auto-points).

alchahest
12-08-2009, 11:22 AM
harriers are two points for something that hits like a bog standard infantry model, but has 14 hitboxes, decent defense, 7" move (10" charge), ignoring terrain for purposes of movement /and/ targeting, and gets to run back 7" when it's done.

honestly for two points I don't think that it's an issue.

greenlock
12-08-2009, 11:33 AM
Charging through a 4 x 8 Forest, and then withdrawing back through a 4 x 8 forest, without reprisal, or the chance for it on your opponent's turn because no LOS for charges? The non-charge swings are what Blight Storm is for (auto-points).

Yeah, sure, its allright. I'm not saying its bad but it won't happen in every game since you'll not have that forest in the right place every game and even if you do it can be dealt with. And it still costs you 12p, 12p I personally think could be better spent. Mass infantry has never been much of a problem to deal with for legion.

leojond
12-08-2009, 11:58 AM
Harriers are only good for giving eThag 3 auto hit boosted attacks when he charges.

Aedric
12-08-2009, 04:29 PM
Your usually better off casting Mainfest Destiny and having 5 attacks. Its rare for him to need to auto hit, plus he'll likely do more damage.

leojond
12-08-2009, 10:24 PM
Fighting someone like eSorcha w/ 19 defense, I'd prefer auto hitting than relying on MD. Besides, not much is going to survive three auto hits at pow 18 boosted.

greenlock
12-08-2009, 10:33 PM
only good

Really? Only? And you don't face other casters than sorscha?

leojond
12-09-2009, 07:13 AM
Sorcha was just an example, sure if your going to fight something with no defense go for the extra hits, but you dont need a harrier for that :)

CorporateSellout
12-09-2009, 10:28 AM
I love sprint and love the harriers!!! Even though they can't pick their targets as much as they used to, I find them great for clearing charge/shooting lanes for the bigger guys and with sprint that role can be fulfilled with a decent level of safety. I love the way you think, that combo sounds pretty good although it should be for the number of contributors involved. :cool: