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Teloric
06-27-2010, 06:23 AM
Just getting back into Hordes/Warmachine after being away for a couple years. Here's my first attempt at my beloved Kaya (pKaya) at 35 points:

Kaya: -6
Pureblood Warpwolf: 9
Feral Warpwolf: 9
Warpwolf Stalker: 10

Druids of Orboros: 7

Total: 29

I love the Warpwolves, and simply want to have one of each in this list. Druids seem like a "must have" with Kaya, Counter Magic for protection, Vortexes for Denial, Medicate for Support, and Force Bolts for pushing things around. This leaves me with 6 points yet to spend. Here are some models that I think would go well, but I need to narrow it down:

Druids Overseer: 2 - Brings The Devouring, and Advanced Deployment to the Druids. Definitely a worthwhile addition.

Shifting Stones: 2 - Can block charge lanes or immobilize enemy models, Teleportation adds to the army's manueverability, Healing Field for regrouping and preparing the next strike.

Blackclad Wayfarer: 2 - Hunter's Mark to help the Warbeasts, great mobility if the Shifting Stones are in play, Stone Spray to help with enemy numbers.

Lord of the Feast: 4 - He's an amazing distraction, can stall entire sections of an enemy force. Very mobile despite low Speed. Able to deal with multiple enemy models, whether scaring them away, or slaughtering them outright. Usually dies after his attack run, but has served his purpose in slowing down the enemy.

Some thoughts that I've had:

Option A: I like what the Wayfarer can bring with his Hunter's Mark, especially when I'm hitting with 3 Heavies. Save's me some Fury, and can add to my threat range with that extra 2" of movement. And his Stone Spray is helpful if there are lots of enemies on the table. Using a Wayfarer makes the Shifting Stones an auto-include. I've always enjoyed blocking enemy lanes with them, and a key Teleport can really save the day. Healing is just a bonus with the Druids and the Warpwolf Regenerate already on the table. With 2 points remaining, the Overseer would be the choice as the Lord of the Feast is too expensive.

Option B: Since the Druids can provide healing and can block LoS with their Vortexes, and the Warpwolves regenerate, the Shifting Stones healing is somewhat redundant. Teleportation is cool, but they don't add much else. So, if I don't use the Shifting Stones, I probably won't include the Blackclad Wayfarer. That leaves me with the Overseer and Lord of the Feast for 6 points. I prefer to use the Lord of the Feast with Shifting Stones, but sometimes sacrifices must be made.

Option C: ??? There may be models or combinations that haven't occurred to me. I would love some suggestions...

MikeC103
06-27-2010, 08:46 AM
here is my opinion
pKaya
Feral Warpwolf 9
Pureblood WW 9
WW Stalker 10
Druids 7
Reeves of Orboros or min Wolfriders 6

Thats what I would run. By taking either the Reeves or Wolfriders you get some ranged threat into your list. I know the Wolfriders range is only 7, but combine that with speed 9 and the ability to reroll attack rolls, and they will hit almost anything, even when its not their prey. I do like the Reeves too, I have both units and my choice usually comes down to wether or not I need more speed in my list.

Fryerdan
06-27-2010, 07:32 PM
argus for pathfinder and circular vision on the stalker. berserk!

Dark Fledgling
06-27-2010, 08:27 PM
Really, I would say for six points you have 4 options.

A) Overseer, Blackclad, Shifting Stones.
B) Blackclad, Shifting Stones, Shifting Stones.
C) Lord of the Feast, Blackclad.
D) Lord of the Feast, Shifting Stones.

As you can see, I pretty much think the things you mentioned are all your goto stuff for the list. In my personal opinion, I would use option C followed closely by B. I feel that Kaya needs the blackclad, its just too good and too useful for her to not bring him, although you have to be careful he doesn't get popped immediately after you mark something. The Lord is great, and a beautiful with almost any caster, he just destroys those expensive yet squishy units (like trenchers) and is great for getting in the opponants face and killing his squishy support or elite units (widowmakers, choir). I would take the two units of shifting stones second because Kaya loves her denial support. Those coupled by the druids will really annoy the hell out of the opponent and can give just enough extra denial to help you win the game.

Those are all just my opinions though :)

-DF

Teloric
06-27-2010, 08:57 PM
Another factor to consider is that new Shifting Stones ability to calm the Warbeasts... can't recall the name at the moment. It's makes them a bit better. Still pondering...

kaneblaise
06-27-2010, 09:19 PM
Another factor to consider is that new Shifting Stones ability to calm the Warbeasts... can't recall the name at the moment. It's makes them a bit better. Still pondering...

The ability is Serenity, and I personally think it helps with Kaya lists, allowing her beasts to run that much extra hot. If you keep the stones next to Kaya, have the beasts charge, pop her feat and spirit door them all back and cast Soothing Song, you can easily handle maxing all three Wolves out on Fury.

circletakesthesquare
06-28-2010, 04:17 AM
IMO, you don't need stones... pkaya can handle fury by herself... take a gorax and an overseer

SuperSquidMonkey
06-28-2010, 08:35 PM
I also love the Shadowhorn with Ekaya....That's an effective Def 17 vs Charges/Slams. If they miss they fall over. Plus Pow 15/14/14 isn't so shabby either.

Manifold
07-08-2010, 07:23 AM
He's using pKaya, who I actually really enjoy playing. To me, you have a few unspoken options:
I think you might be able to use a Gorax. Partially because its decent itself. Partially because sometimes, that thing just has to die. Two turns ago.
At that point, may as well run Gorax & Overseer.

But from what I've found, pKaya wants something that you HAVE to deal with, and it happens to be somewhere behind you, ergo, Bog Trog Ambushers. They really do help, and you can fill that last point with Gobbers or a War Wolf. Not everyone has Bog Trogs, but if you do, I highly recommend them. Especially with pKaya who wants the opponent to split up, so her army can pick them off. Never deploy them at the start. Its almost always better to just have them randomly appear and charge something. The threat limits your opponent to a strip of table roughly 20" wide, if they are 100% not going to get anything near ambush range.

Spirit Fang
07-08-2010, 08:27 AM
i played p kaya mainly 50 points and i took 4 feral warpwolfs and a pureblood 2 sets of shifting stones and druids. the main thing i missed was a increase to threat range and a bit of extra punching power with the gorax animus.. so a black clad is a must and a gorax is to be considerd in a kaya list and the druids alow you that extra chance of caster kill pulling stuff close and out of combat so you can then charge in with a warpwolf. for 35 i would go for

p kaya +6
pureblood (9)
feral warpwolf (9)
warpwolf stalker (10)
gorax (4)
druids (7)
backclad (2)

you have enough anti infantry with the pureblood spray and stalkers berserk! and if you need to smack the begebis out of high armoured jacks the feral can increase his strenght and put the gorax animus on him for techniqually 6 ps 19 claw attacks and 1 ps 18 attacks. hope this helps

Pickles
07-09-2010, 03:24 AM
Were you playing this at the ETC? How did you get on - I watched a couple of your practice games & they looked rocky ;) but it was so cool to see it.

Spirit Fang
07-09-2010, 07:26 AM
yes i was :) i won two lost 3! our team came 4th roughnecks. all my wins were in 15 mins and on turn two lol but i missed the threat range with the blackclad and the extra punch with the gorax! if i had them it would of gone better. but all my loses were grinds so no easy wins agaisnt me anyway and becuase my team was doing so well i had to play on the top tables with the big boys so it tested the list to max. but i know what i would take now and what i would do instead! did you play in the etc? what team where you in?

Phatheadaf
07-10-2010, 07:07 AM
I would definitely go LotF and Blackclad. I think that's the most bang for your buck, might free up the Stalker to do some of the heavy lifting instead of going for the infantry... that's my personal taste. Hunters mark is always useful, but the spray in this list might be more important.

If your considering changing thinkgs up... think of getting an Argus in, I think the combo on the Stalker is sweet.

A.