PDA

View Full Version : New to Menoth



Pdon
12-15-2009, 07:45 AM
Hello Everyone!

I the zealous fire has been sparked, I am ready to burn the heretic! :D

Anyways, just have a couple of menoth questions, are light jacks worth it in a menoth army? If so what light and heavy jacks are worth taking? Also what would be a viable list? I havnt decided on what caster to choose, but I want to run a few light jacks and 1 or 2 heavy jacks supported by some range troops, does this sound viable?

Any help would be appreciated!

Snake Eyes
12-15-2009, 07:55 AM
Light jacks aren't that useful any more in Mk. II due to their inability to deal efficiently with heavy jacks (not enough POW) or infantry (not enough attacks). Focus can help on both those accounts but it's a very finite resource.
The exception is if you're using a "spell slinger" caster - i.e. Severius, maybe the Harbinger - then one or two Revengers is good. Redeemers are okay for clearing low ARM infantry but the Vanquisher is probably a better choice for this role due to its diversity in being able to hit hard, too. The Repenter is pretty lame overall. The Devout and Dervish are good in Amon lists but other than that they are likely not that point efficient.

We have some decent ranged options - KEE, Deliverers, and Idrians. Deliverers are not accurate ranged so they are best suited for low ARM troops. And will likely be wasted points if you don't face that low ARM infantry. KEE and Idrians are diverse in their threats and are both good options. But KEE are better than the Idrians. The base unit of Idrians is overcosted and with UA they are a very expensive option.

canadarobc
12-18-2009, 07:00 AM
Hey There,

So I agree and disagree. I do enjoy some of the light jacks, but it does depend on your caster and who you are playing. I like the Revenger, I have had good luck with him. Also, the Repenter is only 4 points and has a nice flame thrower. If you use him in conjunction with a choir or such, he can wreck many things. I agree with the Redeemer comments above and as for the Dervish and Devout, they are good with Amon but when used right can be good in other areas as well.

I think it really depends on your caster of choice and who you are fighting, Getting at least a squad of Knights is always good and a Choir, espicially for 2 points per squad, are almost a must if you have Jacks in the list. The Daughters of the Flame are also very useful, but not a good start to an army IMO. Temple Flameguard are also a solid troop choice.

lennyl
12-18-2009, 10:30 AM
Hey There,

I think it really depends on your caster of choice and who you are fighting, Getting at least a squad of Knights is always good and a Choir, espicially for 2 points per squad, are almost a must if you have Jacks in the list. The Daughters of the Flame are also very useful, but not a good start to an army IMO. Temple Flameguard are also a solid troop choice.


Absolutely, Light Jacks have been crucial to my games, and Still have a place in jack heavy lists. Not just the Arc nodes. I can think of two Lights that can attack outside their activation during the opponents turn before they can even try to deal out any damage and still deal at least some damage. Also, we have "light" jacks with as much arm as most heavies, (but cost less).

canadarobc
12-18-2009, 11:56 AM
Just remember, Variety is the Spice of Menoth :D

Rikash
12-18-2009, 12:36 PM
I've actually found the Repenter to be a solid buy for 4 pts. He's a surprisingly nasty assassin with his pow 14 rat 7 sprays. I like him a lot with pSeverius and eFeora. His chain weapon also lets him hit deceptively hard at warjacks with shields.

Other then that, the Revenger and Blessing are the only two lights I'm commonly fielding. The redeemer shows up a reasonable amount and the devout and dervish are around with Amon for the most part.

darisus
12-18-2009, 05:22 PM
I have been running devouts' in some jack heavy list for caster protection ( the job i believe they are supposed to do). If i don't have sufficent infantry to block LOS to a squishy caster or solo, a devout can go a long way to keeping them safe and spell barrier comes in hand vs some spell slinging casters. Its not the jack wrecking assassin it was in mk1 but it still is quite usefull outside of just amon lists.

Justicator
12-18-2009, 05:37 PM
We have some of the best light jacks in the game in my opinion. They're cheap and effective at their jobs.

I plan on purchasing a pile of Dervishes as soon as I can to go with Reznik and Admon Raza and eFeora. The Dervish can also put out a Pow17 in a pinch to dent Heavies. But with Raza, a few dervishes become painful. With 3 of them if all their attacks hit, the last hit is +5 Pow :)

eFeora loves Repenters ... awe heck at 4 points for a POW12 spray template, who doesn't love Repenters? I own 3 and have fielded all 3 several times. They're low focus users needing only 1 or 2 a turn ... or 0 against most infantry. They burn through stealth and such. They're great for 4 points.

The Devout is great for escorting things into the Fray, I plan on running mine with the Avatar agains the Elves and Cygnar so he's not just a walking bullseye. With the mechanic coming down the line, he'll be able to escort a heavy into battle and run home get repaired and escort the warcaster into battle.

Revenger is still possibly the best arc-node ... I know that elvish one that teleports is good, but I think ours is still better.

Redeemer is fun for the sheer amount of AOE's it can produce (4 AOE3's a turn with a Vassal) with a Choir, he hits pretty hard and consistently. Putting down heavies? Not without some good rolls, but on average rolls with a choir he'll put a couple damage on a Khador heavy.

Blessing of Vengeance is pricy and a character, but is pretty darn cool especially with Severius

Add a choir to any of these guys and they go from good, to great.

As for the rest of your question:
It kind of depends. We don't really have a rangy warcaster. Most of our 'range' with warcasters come from spamming attack spells. To that end we don't have much range buffs. That being said, range is still very viable within the faction. Errants are decent and synergize extremely well with flameguard and the covenant. Zealots are short range skirmish units that are there to blow away low armor targets and clear the field of infantry. With the monolith they are practically guaranteed 3 rounds of hurting people. Deliverers are great for AEOs and the Sunburst crew is one of the best artilery pieces in the game. Two of our Heavies are also extremely good range support.

Our range tends to have the flavor of removing infantry lines from the board to allow our heavier hitting melee units access to priority targets.

If there is a faction that can run more agressive range it's definately us. Cygnar has the best ranged stuff (it seems), but they also have to turtle more since the have very little hard hitting melee infantry and or survivable assault jacks. Our jacks are more survivable especially with Choir, which lets us be more agressive with a range supporting melee strategy. We do lack arcing fire though which can make things difficult for lines of sight.

So, as to what caster you should use... depends, do you want to buff your jacks more and beat face with them? Then Reznik, Raza, eFeora. Do you want to support your jacks more with damaging and debuffing spells? Then Harbinger, pKreoss, Severius.

Then there's the Reclaimer/Testament, don't know how to play him.

The thing is all of our faction can be played well with any of our casters. That's one of our strengths. Certain units do better with certain casters, but there is never a situation of "this unit is wasted points with this caster".

mobiusdeep
12-19-2009, 07:44 AM
But with Raza, a few dervishes become painful. With 3 of them if all their attacks hit, the last hit is +5 Pow :)Haha, don't mean to burst your bubble, but Amon doesn't work like that. Synergy doesn't trigger for every hit; it's for each model in your battlegroup that has previously hit. So three models = +2 POW.


The Devout is great for escorting things into the Fray, I plan on running mine with the Avatar agains the Elves and Cygnar so he's not just a walking bullseye.Never really had this problem. A 2-point minimum choir unit does the job more often than not, and the Avatar is usually charging turn 2 or 3 anyway.



Redeemer is fun for the sheer amount of AOE's it can produce (4 AOE3's a turn with a Vassal) with a Choir, he hits pretty hard and consistently. Putting down heavies? Not without some good rolls, but on average rolls with a choir he'll put a couple damage on a Khador heavy.Not a bad point, but I'm not sure I can ever see taking one over a Vanquisher. Fire is absurdly effective at taking things out that sheer blast damage just won't.

Justicator
12-20-2009, 01:55 AM
Haha, don't mean to burst your bubble, but Amon doesn't work like that. Synergy doesn't trigger for every hit; it's for each model in your battlegroup that has previously hit. So three models = +2 POW.


Awe .. bubble is officially burst ... dang it, now I have to re-rationalize 8 points for a Castigator.