Bone(idle)jack
11-24-2009, 01:12 PM
GNARLHORN SATYR:
-1THR
Grand slam: can slam for free. models are slammed +2".
Follow up: after a slam can advance the distance target was slammed
Lost great horns
Lost bounding
Weapons:
Claws -1POW
Horns: POW15, headbut/slam use their POW
Animus:
Bounding: +2" & +2 to attack roll on charge, slam, trample. COST2 RNG6
Now for his 4 fury with no external input he's putting out 5x POW15s and slamming you D6+2" or 4x POW15s (one boosted) & 2x POW14s
What's the thoughts on the new 8pt Gnarlhorn?
Theres definately increased damage potential.
Could be an interesting target for lighting tendrils, reach & electro leap with all those attacks will seriously hurt both light & multi would infantry. Also makes an interesting assassination option, slamming something 9-11" moving another D6+2" plus the reach to get to a caster/warlock with those horns if you can align it right.
Useful animus too, even more movement for Kromac.
-1THR
Grand slam: can slam for free. models are slammed +2".
Follow up: after a slam can advance the distance target was slammed
Lost great horns
Lost bounding
Weapons:
Claws -1POW
Horns: POW15, headbut/slam use their POW
Animus:
Bounding: +2" & +2 to attack roll on charge, slam, trample. COST2 RNG6
Now for his 4 fury with no external input he's putting out 5x POW15s and slamming you D6+2" or 4x POW15s (one boosted) & 2x POW14s
What's the thoughts on the new 8pt Gnarlhorn?
Theres definately increased damage potential.
Could be an interesting target for lighting tendrils, reach & electro leap with all those attacks will seriously hurt both light & multi would infantry. Also makes an interesting assassination option, slamming something 9-11" moving another D6+2" plus the reach to get to a caster/warlock with those horns if you can align it right.
Useful animus too, even more movement for Kromac.