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View Full Version : Karchev Semi-Themed



JPRoth1980
12-22-2009, 04:02 PM
Okay, just decided to make up something of a themed list for Karchev that still might work well. Here goes nothing.

Karchev: -5 points
War Dog: 1 pt

Berserker: 6 pts
Berserker: 6 pts
Kodiak: 8 pts
Kodiak: 8 pts

Mekaniks: 2 pts
Greylords: 4 pts
Widowmakers: 4 pts

Karchev's abilities can really work well with focus-efficient 'Jacks like the Berserker and the Kodiak, and the supporting infantry is there to give the list more anti-infantry capabilities.

I'm more than willing to hear suggestions as to this list. I like that I'm not using any Mercenaries, but I know that Eiryss and a Bokur would be useful. Likewise, I'm not a big fan of putting Beast-09 in here, despite his amazing usefulness. The way I see it, the Berserkers just scream Karchev, and the Kodiaks are my personal favorite 'Jacks.

LACK OF SUBTLETY
12-23-2009, 06:40 AM
I like it, but i would be strongly tempted to get those Mekaniks up to a fulll unit. Karchev needs them.

Either lose the dog and fill the unit.

Or drop either the Greylords or Widowmakers, add the full mekaniks and add in a Bokur.

lce
01-02-2010, 04:51 AM
-greylords (+4)
+mek's full unit (-3)
+up mek's unit to a full (-1)

thomwill
01-02-2010, 05:13 AM
Okay, just decided to make up something of a themed list for Karchev that still might work well. Here goes nothing.

Karchev: -5 points
War Dog: 1 pt

Berserker: 6 pts
Berserker: 6 pts
Kodiak: 8 pts
Kodiak: 8 pts

Mekaniks: 2 pts
Greylords: 4 pts
Widowmakers: 4 pts

Karchev's abilities can really work well with focus-efficient 'Jacks like the Berserker and the Kodiak, and the supporting infantry is there to give the list more anti-infantry capabilities.

I'm more than willing to hear suggestions as to this list. I like that I'm not using any Mercenaries, but I know that Eiryss and a Bokur would be useful. Likewise, I'm not a big fan of putting Beast-09 in here, despite his amazing usefulness. The way I see it, the Berserkers just scream Karchev, and the Kodiaks are my personal favorite 'Jacks.

unless my math is wrong, thats only 34 pts, so you'd have room to fill out the mechs without changing anything.

tedwin183
01-02-2010, 08:33 AM
Yep. It's 34pts. Add full Mechaniks and off to the races!