View Full Version : The next step, 35p pButcher
Jacktheripper
12-22-2009, 08:32 PM
Butcher of Khardov -6
Doom Reavers (6) 6
Fenris 5
Widowmakers (4) 4
Juggernaut 7
Destroyer 9
Man-o-War Shocktroopers (5) 9
War Dog 1
Ok so i literally just decided that i was going to start Khador as my first WM army after much deliberation and some really influential advice from people on this forum, this is the list I've come up with so far.
fredster
12-23-2009, 05:33 AM
What keeps you Doom Reavers alive until they make contact?
You have a two speed force, Fenris and his crew at speed 6/8 and the rest speed 4, what's to stop your enemy shooting up wave one and then preparing for wave two?
If you use your slower forces as a screen it will mean turn 3 or 4 before you can unleash hell and on that basis whilst you have surviability with the S/T's and Jacks, it's still a long slow slog to the enemy.
Maybe trade Fenris for some Greylords to Blizzard up your Doomies?
zombie-a-go-go
12-23-2009, 05:47 AM
I'd ditch Fenris and the Reavers. Take a third jack and some Mechaniks.
Cambeul
12-23-2009, 05:55 AM
I played I think it was 29 points (all the other person had for models), it was:
Butcher
-Wardog
-Jugger
-Devastator
-Spriggan
Assault Kommandos
Quite a fun list, but the AK's did nothing for me the entire game since Butcher had no real way to buff them.
But Full Throttle and Feat are really nice to pull of together. And I would try to go with three Jacks is pretty fun for a change.
thomwill
12-23-2009, 06:21 AM
Maybe trade Fenris for some Greylords to Blizzard up your Doomies?
does this still work? i know in the field test it did, since blizzard was worded 'select', not 'target'. now its been re-worded back to say 'target', but its not a *attack, its a * action. not sure it this makes any difference tho. either way, i would think you can't do this.
thomwill
12-23-2009, 06:23 AM
Quite a fun list, but the AK's did nothing for me the entire game since Butcher had no real way to buff them.
fury? iron flesh?
Jacktheripper
12-23-2009, 06:53 AM
The original idea was to us the ST's as a fearless screen for the Doom Reavers and Fenris. Im interested in the Blizzard option, could someone confirm or deny if this works or not?
Jacktheripper
12-23-2009, 06:58 AM
that whole idea was centered around trying to fit doom reavers in the list, i really like the models and would like to make them work. Here is what i think is probably a more balanced list and better thought out, let me know what you think of this one to, but if anyone has any ideas how to make the DR's work with pbutcher please let me know.
Butcher of Khardov -6
War Dog 1
Juggernaut 7
Destroyer 9
Beast 09 11
Battle Mechaniks (4) 2
Widowmakers (4) 4
Iron Fang Pikemen (6) 5
Koldun Lord 2
LACK OF SUBTLETY
12-23-2009, 07:01 AM
I think holding the Doomreavers and Fenris back with the Shocktroopers could pay off well.
The Widowmakers and Destroyer provide harrassment fire until either you put the enemy in charge range of the Doom Reavers and Fenris, or the enemy moves up into melee range and eats the damage from all of your force.
Watch our for spells like Ashes to Ashes and Chain lightning however, as the Shocktroopers are easy targets and the "arcs" will jump off and kill your doom reavers.
Avecrien
12-23-2009, 07:34 AM
There is nothing wrong with a two speed force. I very rarely have games where all the action stays is centered in one spot. If you use terrain, you may be able to run a flank game.
I love the new Butcher and my cheap reavers, but its a little harder to milk them both in a smaller points fight.
fredster
12-23-2009, 08:00 AM
(*Action) RNG 5. Target friendly Faction model. If the model is in range, center a 3˝ AOE cloud effect on it.
The AOE remains centered on the model for one round. If the target model is destroyed or removed from play, remove the AOE
As far as I'm concerned it is to cloud up friends, it does nothing for enemies so is a viable tactic.
The Doom reavers definitely work with pButcher, 5d6+13 when feated and on the charge, that's average 30.5 damage per hit, three good hits would take down any jack, its just getting them there!
You could screen with S/T's using shield wall then spread and allow charges through, but anything that slows the S/T's will slow the Doomies.
Cambeul
12-23-2009, 08:04 AM
fury? iron flesh?
A little Off Topic:
I used Iron Flesh on them but I still got hit and killed, Fury I never used since I never got into Melee with them since they were facing down a Axer with Thresher.
My biggest problem is actually hitting things with them, WG have CRA and CMA I think with the UA, IFP's have CRA, and Man O Wars are just elite with a already high Mat.
I guess they would work better with Vlad (S&P) eVlad (Transference, Hand of Fate, Feat), maybe Sorscha to freeze a unit.
I love the AK's and I hope our new caster makes them Elite Cadre or something. Otherwise I see a limited use for them (immune to Corrosion and Fire DMG).
Ok back on Topic.
thomwill
12-23-2009, 09:20 AM
A little Off Topic:
I love the AK's and I hope our new caster makes them Elite Cadre or something. Otherwise I see a limited use for them (immune to Corrosion and Fire DMG).
indeed. never really used them, but i'm excited about this possibility as well.
Jacktheripper
12-23-2009, 01:43 PM
Wait if you cast blizzard on them, and iorn flesh, wouldn't that effectively give you 18 DEF? thats ridiculous, AND if you throw them behind the shield wall of the ST's then i cant imagine these guys dying, im starting to wonder if its even worth throwing them behind the ST's at that point. Is this a viable option or am i missing something were these two effects cant stack?
Jacktheripper
12-23-2009, 03:09 PM
So I think I've settled on the final version of my list
Butcher of Khardov -6
Widowmakers (4) 4
Doom Reavers (6) 6
Man-o-War Shocktroopers (5) 9
Behemoth 13
Destroyer 9
Figure that with three bombardments coming from the Behemoth and destroyers, plus the widowmakers I'll harass my enemy while i make a slow advance. The ST's shield wall and act as a screen for the DR's and the butcher who make the slow trudge up the middle, butcher casts iron flesh on whoever needs it to get them there. When we do get there it should be game over. What do you guys think of the list and the battle plan
Avecrien
12-23-2009, 04:01 PM
Definitely can't put Iron flesh on Reavers. The greylord spell is targetted now, so you can't aim it at the reavers. I love bombards, but I'd prolly rather have a kodiak and a wardog than the destroyer in this list. When the Kodiak chain attacks to 2H throw, you've got knocked down models for the Behemoth to lob shots at and easily hit even whilst brawling.
But run as you've got it, you'd still punish people for being far away and rip them apart up close. Thats the point, yeah? :) Just keep in mind, the bombards are very focus intensive and you won't be milking full throttle to help. That can leave Butcher vulnerable to stealthy assassin types with this setup.
They could use that threat to draw out your reavers, smish thems, and work around your ranged attacks to undermine your plan.
Jacktheripper
12-23-2009, 10:19 PM
Well that just goes to show how new i am to this game, but hey everyones gotta start somewhere and it helps when there are good people (on the internet haha) who are willing to help you along the way, so thanks to everyone. Avecrien i appreciate the advice and will take it, seeing as i haven't purchased any models yet (cept the new butcher pre-ordered him right along with mk2) anyway decided to take the wardog and kodiak instead of the destroyer. Thanks again for the help from everyone, Ill let everyone know how i fared once i get it up and running on the table.
Trolldrake
12-24-2009, 12:56 AM
cool post some battle reports as I too am new to Butcher and also want to run Doomreavers with him. I definately wanna see what kinda success you have!
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