View Full Version : Cracking The Trolls?`
necromancer120
12-29-2009, 10:31 AM
I tentatively have a game scheduled for tonight, my opponent will likely have Mulg and a Mauler in his list. Armor 20....
I will be running Garryth tonight.
Last time vs this players and his trolls he trampled both heavies through my infantry and into Garryth and killed him.
So any tactical thoughts/list construction to crack the hide of the big beasts? Just looking for ways to deal with them :)
Thanks,
Doug
Demeritus
12-29-2009, 10:47 AM
What list did you run last time and what list did he run last time?
Going from there it will be easier to help you with your list construction and tactics.
Ghyrrshyld
12-29-2009, 10:58 AM
Step 1: Don't end your turn with the Warbeasts within trample range.
Step 2: Outrange him in the face.
Step 3: Move his stuff around for him. Trolls hate getting pushed back.
necromancer120
12-29-2009, 11:01 AM
I dont remember my exact list exactly, I remember having 2 MHA, full MHSF + UA, not sure what. I plan to have a phoenix and sentinels tonight as i think they may be the best bet to crack that armor!
necromancer120
12-29-2009, 11:10 AM
his warlock has a feat that allows him to trample for free or something along those lines. he pretty much blew through the troops i had in the way.
Ghyrrshyld
12-29-2009, 11:23 AM
Sentinels kill trolls dead. They hit like trucks and will deliver free strikes to trampling trolls thanks to reach.
necromancer120
12-29-2009, 11:27 AM
I am almost certain i didnt use sentinels vs trolls last time. In fact, having been playing Ravyn lately, im not sure ive used sentinels yet, though i am looking forward to it!
FranzGrenstein
12-29-2009, 11:39 AM
Gallows troll beast in to range of a charging sentinels (w/ arc node), death sentance works too if you have the focus to spare.
necromancer120
12-29-2009, 01:54 PM
and opponent cancellation... but info will be retained for the next time!
thecsharian
12-30-2009, 01:11 PM
When all else fails Garryth ignores tough rolls. Does the MHA do so too?
And a Hydra keeps focus, so it's offensive abilities, if timed right, cost you nothing. Bait the heavies, gallows them in, bring in the Hydra (with the Arcnasists +2 POW) and chain attack throw it into their lines. Units don't have shake effects (do Trolls still have a model that removes knock down? Use your MHSF+UA to ensure that's gone), so you won't be facing a strong counter attack.
Of course, if he's bricking you cannot do this; but then you should be able to get a line to his warlock...
FranzGrenstein
12-30-2009, 03:06 PM
When all else fails Garryth ignores tough rolls. Does the MHA do so too?
And a Hydra keeps focus, so it's offensive abilities, if timed right, cost you nothing. Bait the heavies, gallows them in, bring in the Hydra (with the Arcnasists +2 POW) and chain attack throw it into their lines. Units don't have shake effects (do Trolls still have a model that removes knock down? Use your MHSF+UA to ensure that's gone), so you won't be facing a strong counter attack.
Of course, if he's bricking you cannot do this; but then you should be able to get a line to his warlock...
They still have the fell caller, I will also point out MHA ignore tough.
werecat
12-30-2009, 08:35 PM
They still have the fell caller, I will also point out MHA ignore tough.
Which won me a game today. Granted, I had a full unit of Mage Hunters ready to pounce if it didn't work, but it was nice to have your opponent pass their tough roll, then go "oh wait! You don't get that!"
Also, can I just say how rad it is that MHA's don't really tie up models in melee? It's so nice to try and lop somethings head off, and if that doesn't work, it's standing free and clear to be blasted. I love this faction!
Sinsation
12-30-2009, 10:22 PM
Are MHA really the best choice against a troll list? I'd think that invictors, while slower, would be better able to put out damage against the trolls.
FranzGrenstein
12-31-2009, 03:45 AM
Are MHA really the best choice against a troll list? I'd think that invictors, while slower, would be better able to put out damage against the trolls.
All I am saying is of the whole pantheon of RoS options only two ignore tough: Garryth and MHA.
It?s not about damage output, it?s about one of the defining characteristics of troll infantry, tough.
werecat
12-31-2009, 05:13 AM
Are MHA really the best choice against a troll list? I'd think that invictors, while slower, would be better able to put out damage against the trolls.
MHA's kill everything they touch. Two of them, on the charge, can paste a diretroll pretty easily. Trade 4 points for 9+? Ok, if you insist!
amphoterik
12-31-2009, 05:31 AM
MHA's kill everything they touch. Two of them, on the charge, can paste a diretroll pretty easily. Trade 4 points for 9+? Ok, if you insist!
P+S 9 + 4d6 (14) = 23
Assuming troll has ARM 18 then 2 MHA's is doing 20 damage total
If ARM 20, then 12 damage total.
On average, that hardly "pastes" a diretroll.
Ghyrrshyld
12-31-2009, 06:39 AM
It has 8 left at that point. it has likely lost 2 aspects. I personally consider that pasted.
Sinsation
12-31-2009, 06:59 AM
Gah. I didn't mean MHA. I meant the unit, mage hunters.
amphoterik
12-31-2009, 07:04 AM
It has 8 left at that point. it has likely lost 2 aspects. I personally consider that pasted.
Trolls are hordes. Hordes heal. Nothing in hordes is pasted until it is dead.
FranzGrenstein
12-31-2009, 07:15 AM
Hordes heal. Nothing in hordes is pasted until it is dead.
Quoted for Truth
werecat
12-31-2009, 08:31 AM
Trolls are hordes. Hordes heal. Nothing in hordes is pasted until it is dead.
Meh, big deal. With chain strike, they're no longer enganged so something else can just clean up. You can have your fancy mathmatics, but my MHA's have had no trouble cleaning up heavies with little to no support. Maybe I'm just lucky.
RetributionBomb
12-31-2009, 09:23 AM
Meh, big deal. With chain strike, they're no longer enganged so something else can just clean up. You can have your fancy mathmatics, but my MHA's have had no trouble cleaning up heavies with little to no support. Maybe I'm just lucky.
Yeah, thats pretty much it. Sadly most people can't rely on luck to win games.
werecat
12-31-2009, 10:15 AM
That doesn't change the fact that MHA's have a ridiculously huge amount of damage potential. And we have no lack of CRA to clean up what's left. According to the math, they'll only have a handful of bubbles left. A unit of invictors can finishe that off, no problem. So it's nice when I get lucky and the MHA's do it themselves. Otherwise, we have more than enough tools to finish the job.
thecsharian
12-31-2009, 02:57 PM
Gah. I didn't mean MHA. I meant the unit, mage hunters.Yes and no.
Invictors (with Flank) can dish out a lot of punishment, which is good. But if you can fit in a unit of Mage hunters, with the UA, then you have a unit that can ignore the brick to shoot the squishies in the middle. In a medium based, LoS blocking brick of an army relying on it's front line to hold back the enemy, being able to ignore LoS restrictions is a huge tool.
I guess in short, they mightn't be the best choice for winning; but they're a handy choice for pwning your opponents plans before everything else (Dawnguard, MHAs) wipes them of the table.
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