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Exia
01-08-2010, 03:54 PM
Hi, Im new to Warmachine and I need help finding Warjacks that work good with High Executioner Servath Reznik. I'm on a budget so I cant get every Warjack and I currently have no models. What should I do?

darisus
01-08-2010, 04:08 PM
Hi, Im new to Warmachine and I need help finding Warjacks that work good with High Executioner Servath Reznik. I'm on a budget so I cant get every Warjack and I currently have no models. What should I do?

The new plastic kit and some magnets and whala you got 3 diffeent jacks, you just can't use them all at the same time...

Exia
01-08-2010, 04:11 PM
Im just realy looking for synergies/good combos with Reznik in game but thanks for the sugestion, i will definetly do that, saves alot of money

Justicator
01-08-2010, 04:12 PM
First things first - Reznik likes Jacks

He doesn't like them as much as certain other casters, but he does really well with them.

One strategy is to fill him up with as many cheap jacks as possible. A pile of 4 point Dervishes to make use of things like Perdition and Witch Hound.

I personally like taking Jacks that are very self sufficient with him.

The Avatar of Menoth is probably his best friend.
Dervishes are nice since they can lay on the hurt without needing too much focus.
Reckoner is also very good especially with a Choir and Vassal.
Repenters are also nice since they don't want much focus either.

It kind of depends on how you want to play your Reznik.

If you want to play him up in someone's face and you'r running him across the battlefield, then you need some nice beefy jacks that can keep up with him and stay in the way.

Castigators are nice for this since they are Spd. 5

If you play him a little more conservatively, then the jacks listed above are really good for him.

Just remember Melee is his thing, so you want to take good solid melee jacks. Vanquisher is nice anti troop support, but not as good up close.

Reckoner is the best of both worlds offering range support and up-close beat downs

Crusaders are cheap and powerful, but slow

Castigators are slightly overcosted, but are amazing melee beat sticks.

Dervishes are cheap fast melee jacks that are good at being disposable guided missiles (one way to run them)

Repenters are good at melee in a pinch, but you want them there for the flamethrowers to deal with stealth and such.

Tell us a little bit more about how you want to play him.

Personally I play him in an evolving role, he starts in the back offering support and buffs. In mid game he moves up behind the jacks maybe taking out some troops and solos, but still spending more focus on others. In the late game, he starts keeping all the focus for himself as he charges in.

I guess a Choir and Vassals are all but auto-includes for Reznik since they really help off-load the focus expenditures. Make no mistake, there is always a point in the game that Reznik wants all the focus for himself.

meleemadness
01-08-2010, 07:05 PM
nice roll up there, very informative.

I am a fan of beatstick leaders as I prefer to beat my opponent to death with their own arms and legs. I see Reznik as the only caster in the PoM list that can do this, right?

I like Kreoss too as he is a Knight Exemplar and of course Feora (chick who plays with fire). Those are my three favorite casters, even though I have never used them...yet.

I normally play circle...actually, I don't play circle, I play THARN!!! I love the beefy Ravagers and the Warpwolves, they are what drew me into the game system. I also only us Kromac as he is the most bad**** warlock in my opinion (model at least). Anyway, I am leaving the Circle to join the Lawgiver!!!

I am drawn to the armor and use of cold steel in melee as opposed to the candy**** Cygnar who like to throw rocks and run like the pansies they are (they just can't help themselves).

Anyway, back to melee and beatings....I assume Reznik is the best caster for physically beating your opponent, right? How does Kreoss and Feora compare?

Bastion5
01-08-2010, 09:01 PM
I just purchased my Reznik here yesterday, played a few games with him and are in love. I ran him with a crusader and two revengers and had a blast even at the mangled metal level. Then after that i used him with my bastions.....heeeheeeheee, anywho.... i like running a crusader with him even though its slow, slow but powerful, i only used the two revengers because thats all i had at the time. Once the 20th rolls around im going to be running him with a crusader, templar and a revenger, i have a feeling that that is going to be a nasty combo. Synergy wise for you Exia, reznik's spell list is somewhat selfish. EoD is his assasination spell. Hex blast is situational but hey pow 13 isnt too shaby. Ignite goes on a powerful jack or powerful unit.....and then stays there. Iron Aggro is also situational but again free charges and power attacks = WIN. My favorite spell, perdition is used to setup your jacks to lay down the beat down.

Hoping i didn't stray to far away from the question, i say this.... Reznik likes beatsticks and he likes alot of fast little jacks, which ever is your playstyle i say go for it, Reznik is awesome

hopes this helps :)

Lanz
01-09-2010, 01:00 AM
Contrary to things said above, I would not run Reznik with massed 'jacks. His buffs don't handle it very well. He has two awesome buffs, both of them are melee 'jack only. So if you're taking nothing else, take a nice heavy melee 'jack. The Templar would be a handy pick. Really, one of the best things to give Iron Aggression to is an Avatar, but that probably shouldn't be your first pick. Next to a Templar, a Vanquisher is a good pick. It's not as melee heavy, but with Reznik's buffs it becomes the equal a proper melee 'jack under any other caster.

A Crusader is good, costs exactly his warjack points, but it can be unreliable due to it's terrible speed. Reckoners and Castigators are faster, and are both also viable, as they both are melee-heavy. The Reckoner has a gun, but the gun is a closing-in utility, it is still very melee-heavy.

In my oppinion, you ideally would want either 2 heavies, or a heavy and 2 lights. You definately want a heavy melee 'jack, then somthing else.

For myself, I run Reznik with The Avatar and a Vanquisher. Iron Agression goes on the Avatar, and the Vanquisher gets ignite when it needs to get stuck in.

A good pick if you go with lights is a light with a gun and a Dervish, either a repenter or a redeemer, since Witch Hound allows you to make a 'normal attack', which can be a ranged attack. Taking a redeemer basically allows you to counter-snipe any time someone hits something in your battlegroup with a spell. Not the most accurate sniper off-turn, but its a handy option, and a good thing to make a big deal about just to frighten your opponent into never casting spells on you. Taking the Repenter would be more reliable damage, but only if the enemy has some infantry nearby.

Personally, even then, I'd rather use the vanquisher for it.

Despite not being in the battlegroup and not being able to use Witch Hound, the Avatar is still probably one of the best things to take with Reznik. That said, I beleive a Templar snugs nicely into a close second place, since it's pretty similar, but does apply Witch Hound.

Edit: Also, while not 'jack-related, you'll want Wracks and a Heirophant with Reznik if you don't already have it. You should have wracks anyways, since Reznik makes them, but you'll really want the extra points of focus from wracks and a Heirophant. Reznik's buffs are too awesome -not- to use, but they leave you with only 4focus left to work with(which is another reason the Avatar is good to have around).

Exia
01-09-2010, 03:50 AM
Thank you for all the help, it has been realy informative, but im just wondering, all these strategies aply to MK II right?

MenothJohn
01-09-2010, 05:36 AM
Contrary to things said above, I would not run Reznik with massed 'jacks. His buffs don't handle it very well. He has two awesome buffs, both of them are melee 'jack only. So if you're taking nothing else, take a nice heavy melee 'jack. The Templar would be a handy pick. Really, one of the best things to give Iron Aggression to is an Avatar, but that probably shouldn't be your first pick. Next to a Templar, a Vanquisher is a good pick. It's not as melee heavy, but with Reznik's buffs it becomes the equal a proper melee 'jack under any other caster.

A Crusader is good, costs exactly his warjack points, but it can be unreliable due to it's terrible speed. Reckoners and Castigators are faster, and are both also viable, as they both are melee-heavy. The Reckoner has a gun, but the gun is a closing-in utility, it is still very melee-heavy.

In my oppinion, you ideally would want either 2 heavies, or a heavy and 2 lights. You definately want a heavy melee 'jack, then somthing else.

For myself, I run Reznik with The Avatar and a Vanquisher. Iron Agression goes on the Avatar, and the Vanquisher gets ignite when it needs to get stuck in.

A good pick if you go with lights is a light with a gun and a Dervish, either a repenter or a redeemer, since Witch Hound allows you to make a 'normal attack', which can be a ranged attack. Taking a redeemer basically allows you to counter-snipe any time someone hits something in your battlegroup with a spell. Not the most accurate sniper off-turn, but its a handy option, and a good thing to make a big deal about just to frighten your opponent into never casting spells on you. Taking the Repenter would be more reliable damage, but only if the enemy has some infantry nearby.

Personally, even then, I'd rather use the vanquisher for it.

Despite not being in the battlegroup and not being able to use Witch Hound, the Avatar is still probably one of the best things to take with Reznik. That said, I beleive a Templar snugs nicely into a close second place, since it's pretty similar, but does apply Witch Hound.

Edit: Also, while not 'jack-related, you'll want Wracks and a Heirophant with Reznik if you don't already have it. You should have wracks anyways, since Reznik makes them, but you'll really want the extra points of focus from wracks and a Heirophant. Reznik's buffs are too awesome -not- to use, but they leave you with only 4focus left to work with(which is another reason the Avatar is good to have around).

I am also of the cult of Reznik, and I find myself using the Avatar and the Fire of Salvation. Why...focus efficiency. Avatar generates its own, and the FoS gets all boosted attack rolls for a single focus. I put Iron Agression on the Avatar and Ignite on the FoS...becuase P+S 23 with the Choir is all that and a bag of chips.

I have yet to lose with those two running tag team.

Bastion5
01-09-2010, 08:58 AM
Thank you for all the help, it has been realy informative, but im just wondering, all these strategies aply to MK II right?

yes it is :)

Bastion5
01-09-2010, 08:59 AM
Contrary to things said above, I would not run Reznik with massed 'jacks. His buffs don't handle it very well. He has two awesome buffs, both of them are melee 'jack only. So if you're taking nothing else, take a nice heavy melee 'jack. The Templar would be a handy pick. Really, one of the best things to give Iron Aggression to is an Avatar, but that probably shouldn't be your first pick. Next to a Templar, a Vanquisher is a good pick. It's not as melee heavy, but with Reznik's buffs it becomes the equal a proper melee 'jack under any other caster.

A Crusader is good, costs exactly his warjack points, but it can be unreliable due to it's terrible speed. Reckoners and Castigators are faster, and are both also viable, as they both are melee-heavy. The Reckoner has a gun, but the gun is a closing-in utility, it is still very melee-heavy.

In my oppinion, you ideally would want either 2 heavies, or a heavy and 2 lights. You definately want a heavy melee 'jack, then somthing else.

For myself, I run Reznik with The Avatar and a Vanquisher. Iron Agression goes on the Avatar, and the Vanquisher gets ignite when it needs to get stuck in.

A good pick if you go with lights is a light with a gun and a Dervish, either a repenter or a redeemer, since Witch Hound allows you to make a 'normal attack', which can be a ranged attack. Taking a redeemer basically allows you to counter-snipe any time someone hits something in your battlegroup with a spell. Not the most accurate sniper off-turn, but its a handy option, and a good thing to make a big deal about just to frighten your opponent into never casting spells on you. Taking the Repenter would be more reliable damage, but only if the enemy has some infantry nearby.

Personally, even then, I'd rather use the vanquisher for it.

Despite not being in the battlegroup and not being able to use Witch Hound, the Avatar is still probably one of the best things to take with Reznik. That said, I beleive a Templar snugs nicely into a close second place, since it's pretty similar, but does apply Witch Hound.

Edit: Also, while not 'jack-related, you'll want Wracks and a Heirophant with Reznik if you don't already have it. You should have wracks anyways, since Reznik makes them, but you'll really want the extra points of focus from wracks and a Heirophant. Reznik's buffs are too awesome -not- to use, but they leave you with only 4focus left to work with(which is another reason the Avatar is good to have around).

would it be a good idea to run an arc node with reznik? just to throw around hex blast and perdition?

jandrese
01-09-2010, 09:50 AM
Hex Blast is honestly a bit lame, but Perdition can be worth it. That said, it has pretty decent range already, especially with a Hierophant, and Reznik tends to be up near the action anyway.

halbard100
01-09-2010, 03:31 PM
I like playing Reznik with the common in you face killing, your heretics style. Jacks that don't need much help to hit hard are a good starting point. Crusader and Templar are a good starting points since they come in the Jack kit. If you have the time and resources, try to magnetize a kit so that you can have to option for which to take without dropping to much money, and if you need help with magnetizing a jack kit look at the Painting and Modelling forum, there's been a lot of discussion and how-to on the subject there. Avatar of Menoth is another Jack that you'll get a lot of mileage out of, he's a bit pricey since he's big and metal, but you'll only need one and he's a good investment for any Protectorate list. My method of thinking with Jacks for Reznik is look for those that don't need much help to hit hard and often, since I tend to run him up into my opponent with a gaggle of jacks smashing things to bits with Reznik wracking the leftovers.

Good luck and welcome to the True Law!

Lanz
01-09-2010, 10:17 PM
would it be a good idea to run an arc node with reznik? just to throw around hex blast and perdition?

You don't really need one, no. I make very heavy use of arc nodes in my normal protectorate lists, reznik is the only one who I deem to not need an arc node. I've never been in a situation where I needed to cast a spell, and couldn't reach the target.

But, again, Heirophant. He gives +2" of range to any spells that you cast that draw their point of origin(no arc nodes) from the warcaster. 12" perdition and Hex Blast are more than enough. And in the case where it really matters, use Engine of Destruction to get closer.



I am also of the cult of Reznik, and I find myself using the Avatar and the Fire of Salvation. Why...focus efficiency. Avatar generates its own, and the FoS gets all boosted attack rolls for a single focus. I put Iron Agression on the Avatar and Ignite on the FoS...becuase P+S 23 with the Choir is all that and a bag of chips.

I have yet to lose with those two running tag team.

The Avatar has lost a bit of my faith to be honest, just today. I found there were way too many times I would have liked to move him with Witch Hound and Perdition and was unable to. Those effects allow you do to things like place a 'jack in an unassailable position(like behind a linear obstacle), but still charge on your own turn by using it to move it past the wall pre-activation.

I was seeing better results with the Fire of Salvation + a Vanquisher, than an Avatar + Vanquisher. And the lower cost let me take a paladin. Everyone loves paladins.

Once I have the new plastic heavy kit, I'm sure Templar + Fire of Salvation will be the winning pick with Reznik. Ignite on the FoS, Aggression on the Templar. Both are getting some very efficiant attack roll boosts, and are both bringing some serious pain, FoS from sheer damage(gogo PS22), Templar from being able to save all its focus for buying attacks.

In fact, I couldn't wait, so I converted a Templar just now o.o

jandrese
01-10-2010, 10:43 AM
I personally think that Ignite is mostly wasted on heavy jacks. Models with lower(er) P+S benefit a lot more from it generally. TFG just love it for instance.

SteveinNYC
01-10-2010, 12:53 PM
I personally think that Ignite is mostly wasted on heavy jacks.

I find Ignite makes the kill a sure thing when I load my heavy up with 3 focus and send it in to kill another heavy. Without Ignite, I either fall short or just make it. I like to be sure so Ignite goes on a heavy.

Lanz
01-10-2010, 01:50 PM
If I had to put ignite on infantry, exemplar would get it, not TFG, since all it does is allow their normal uncombined attacks to do a bit better against normal infantry. In almost any other case the extra damage is a waste.

darisus
01-10-2010, 03:10 PM
I find my daughters really like the ignite as it boosts the wimpy pow 9's to pow 11's which really hurt more especially with 2 attacks each. Anatomical precisoion is still the bomb, but actually getting to do more dmg is way better on multiwound troops and solos.

Wall
01-11-2010, 09:25 PM
I am new to Reznik also. What attracted me was Iron Agession and three focus on my Guardian. 4 X boosted melee attacks + crit pitch is awesome.