View Full Version : Arm loadout for demos?
11-25-2009, 05:25 AM
I am looking to demo Grind a few times in the next month or so, and teaching it to my nephews over the Thanksgiving holiday. What would you guys suggest as a good 'demo loadout' for arms?
11-25-2009, 01:26 PM
Just take one of each special arm and make sure at least one 'Jack on each side has no control arm, so you can point out what does what and why as you play a short game.
11-25-2009, 01:44 PM
Sounds like a winner, Jeffersonian000.... Add to that, since you can't cover every Crusher arm with two Crushers, different arms on opposing crushers to cover all the weapons... maybe even make your combos sub-standard and point out how they could've been better (or let them point it out first) had you chose otherwise....
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