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Darth Murphy
01-11-2010, 06:58 PM
the heavies: if you're going to act like a heavy you might as well hit like one

seraph: take away its stupid tail attack. here you have a beast that is supposed to to excel at shooting the poo out of the enemy yet, you give it a tail attack. why not give it something useful like gunfighter.

angelius: suffers from the same problem the seraph does, multiple personality disorder (which is interesting in how rare the disorder is). take away the stupid breath weapon and give it an additional melee attack. at the moment we have one beast that isn't a character that has multiple melee attacks. give the thing backswing, cleave, or a bite attack. ***

additionally, for both of these beasts, if you're going to make up a rule pretty much solely for LoE beast (serpentine) you might as well say that the beast with serpentine cannot be slammed either. our faction as a whole is lacking in the power attack department, thanks PP.

the lights: or should i say lights out for us because at the moment i can think of only one light beast that i really enjoy and that is the raek. for four points it allows for better options than any of the other three choices that we have.

nephlim protector: can protect the LoE warlocks except against menoth in which case you are pretty much hosed. you cast safeguard, whatever it's gone, and now your lock is toast because i knocked your whole army down . . . or all of the models in my control area automatically hit and get and extra attack (let's see your ninja elf chick do that feat).

nephlim soldier: def 13 arm 16 hit by almost any light or heavy warjack/beast out there not to mention most infantry units. oh yeah, hey you can charge for free and give a 1" hop instead of your 3" hop (looks like you lost some leg strength buddy). here is a 5 point model who is built to kill 2 and 3 point solos, that's a fair trade . . . because let's face it how is the P+S on this beast supposed to get through all 25+ points of damage on a charge attack to kill something and make the animus worth it. yeah, i killed your solo and now your unit just pwn'd me and i have to cut myself to be at full fury.

teraph: again, here is a beast that is not sure what it is supposed to do. do i dig and and wait for the meat to come to me with my animus and ranged attack or do i go out there and swing with my tail attack. make it a ranged beast the P+S 12 reach attack is IMHO a waist of points. here is a beast i want to that can go out and kill things while safely hiding in a forest and being dug in. the enemy starts getting close it starts to back up.

lessers: where the only faction that has them . . . and honestly i love them. the harrier gives a great animus for most of our warlocks, except those that do not have melee attacks. the shredders have an awesome animus to make our high def warlocks even harder to hit and even a little tougher to kill when they are hit.

warlocks: i will have to say i am very happy with the way eThagrosh, Vayl, and Saeryn are playing at the moment. i have always like eThags and Saeryn, but have never really played Vayl. these three locks really do the job for the faction and are the competitive locks of the moment. i would like some more versatility though. especially seeing how hordes is behind in model count as compared to Warmachine. all hordes locks, in every faction, should be as viable as the top-tier warcasters of warmachine. this means Rhyas should be able to go toe-to-toe with Kreoss, Denny, Vlad, etc, but at the moment she cannot. my other pet peeve is the fact that across all the factions, of both games, LoE has three locks/casters that have little/no melee combat ability. yes, i'm talking about Vayl (with no way to get out of melee without avoiding a freestrike . . . hello dead lock), Saeryn with her wonderful P+S of 8 (i think she scratched me), and eLylyth (what does a girl have to do to be a gunfighter in this game) surround her or box her and and she can do nothing.

as far as our units, UAs, and solos go. i am very unimpressed with the new warmongers (both versions) and will not be fielding them, the legionaires do a good job for their point cost because the P+S is poo, but they block charge lanes and are good hosts for incubi. the swordsmen have underwhelmed me in my playtesting, not doing much of anything even with their UA. raptors have faired a little better but would benefit from brutal shot instead of poison. at least in this capacity they can hunt both jacks and beast . . . at the moment its a unit that is good at picking off solos and living beasts, constructs give them problems not to mention jacks. the spawning vessel is a fiasco, which i bought two of when it was first release thinking this thing is great . . . and yet i have put it on the table a grand total of 7 times five of those in this field test.

at the moment, i feel like Borka. i have over 3,300 points of LoE and i'd trade most of it for a keg of ale.

it's late, i'm upset, and i've been drinking . . . but i've been thinking about this for more than a week now.

g'night.

blitzmonkey
01-11-2010, 07:05 PM
What do you want for the army? I've got some Arrogant Bastard.

Necra-Chi
01-11-2010, 07:10 PM
*Casts incite and chiller on this thread*

See, that makes it all better.

blitzmonkey
01-11-2010, 07:12 PM
*Casts incite and chiller on this thread*

See, that makes it all better.


It's like a warm blanket next to a fire on a cold winter day. Except the reverse. LOL

Darth Murphy
01-11-2010, 07:12 PM
What do you want for the army? I've got some Arrogant Bastard.

i'll take them, do they curse as well as they spit or are the all false bravado.

i want beast that fit a role instead of multiple roles.

i want locks who can throw more than raspberries at the enemy as they show their leather-clad bottoms and run away.

i want heavy units to throw down like bastions and other heavy infantry units.

i want an actual cavalry solo or dragoon, because at the moment at the moment aerial coordination effects only one model that cost 9 points and with the disparity between WM and Hordes i don't know if i have the 18 points to make the ability useful.

to sum it up, i want MKI LoE back or i want a refund.

blitzmonkey
01-11-2010, 07:15 PM
to sum it up, i want MKI LoE back or i want a refund.


That line is gonna cause soooooooooo many problems.

Darth Murphy
01-11-2010, 07:16 PM
That line is gonna cause soooooooooo many problems.

i'm bring all my models to TempleCon . . .

and it's why i started a retribution army

blitzmonkey
01-11-2010, 07:41 PM
Despite going against my instincts to let this one alone, I am going to try my best to be cool.

Legion has some things that need ironed out. At the moment, I find them fairly balanced and fun to play. However, against WM, I have some problems. This, however, is not just a legion problem. It is a Hordes v WM problem.

This does not warrant a total collapse of LoE though. We have good stuff. Lot of good stuff. Before you give up totally, Id wait for the final rules to come out. However, if you want MKI LoE back, I hate to inform you, but you will come out disappointed. I would suggest trying LoE and maybe adapting playstyle. IF you are having a hard time winning or having fun, post on the Legion forums and ask advice. Personally, it took me a little bit of time to get used to it as well.

If Legion's playstyle is not one that you like anymore, then selling your army is an understanding solution. Just keep in mind more stuff will be released for it. Just don't give up right away, as it makes you look like a cry baby. I do not think this of you. At all. Like I said, I understand the frustration. But please try a bit longer. Legion has some stuff that needs fixed.....wait around to see if they are.

grottoknight
01-11-2010, 08:49 PM
:eek: rants are funny :D

I could add so much more.......under more useful topics.......but others are more eloquent and have more time for useful subjects than I.......

PitLord
01-12-2010, 05:18 AM
Ok I am aware that this is a rant but I thought I would step through and offer my opinions and try to make this thread a bit more constructive so here goes:

Seraph: I am cool with it, good shooting and not totally useless in melee. It doesn't do quite what it used to do, its somewhat more useful in melee now and early in the Meta opponents will not see that coming, long term it will be something they will have to devout resources to guard against (a seraph charge rather than shooting)

Angelius: Ok here is the thing, I think the issue here is that it is too expensive. Its a heavy that cannot realistically take out another heavy without help (ever because the opposing heavy will kill it after the first attempt). I know its got a lot of bells and whistles but I think this just needs to drop to 8 points

Reak: Its awesome I just hope they don't raise it to 5 points because honestly it would be hard to complain

Protector: You know there may be issues with Kreoss, but this model does a lot for you against pretty much every other caster and its good for its points. I think powerful charge rather than set defense is really odd, but it seem that it comes from having a halberd (generally they get powerful charges and spears get set defence).

Soldier: Really honestly I like this one. I wouldn't mind a single point more POW. However, its a decent light with a userful animus (here is a hint use it on something else to increase that things fury output by not paying to charge). After sending an angel or Carni in with that it is still not useless by itself.

Lessers are good.

Warlocks are mostly good, every faction has there less than tournament competitive ones and we have a decent various in top tier ones.

Infantry: Legioneers are great for their cost, Swordmen are ok, I like both striders and archers. I can't say i see much point in taking ogrun. I agree with that, those guys all need a little bit of help. Raptors are pretty good and are usefull for harassing softer targets even in warmachine. Ever jack they can't kill has a hard time catching them. Both of our unit attachments could use a little help frankly, minifeats or something. The spawning vessel is completely useless. Even in a fun game it doesn't come close to earning it points.

Solos: Generally rock, except for the sorceress which honestly given how its best abilities require a lot of other models (with wings) in play I could see a point drop to 3

The Nightwalker
01-12-2010, 06:24 AM
to the OP: Were this the Warmachine redo and the initial Cryx testing I'd be right there with you. However, despite the ATROCIOUS printouts of the first MK I rules then, the final results had some not insignificant changes that made them work...generally. So I'd wait to see what the final printed versions look like, as things may still change. After that point, if you're still dissatisfied, sell em off. Ebay loves warmachine. :P

alchahest
01-12-2010, 06:56 AM
I'm looking to pick up some more raeks, nephilims of both varieties, and any of our heavies. so if they're going up for sale, let us know!

Neutralyze
01-12-2010, 07:21 AM
i want to run the Teraph like no other. i want to like the beasts rules and stats since i think it is one of hte best looking legion warbeasts.

please make it playable :( and not over shadowed by something different and better for near same cost.

Darth Murphy
01-12-2010, 01:47 PM
yes, it was a rant, somewhat tongue in cheek, but at the same time i meant a most of what i said.

there are models and ideas i like in the MKII LoE. the lesser beasts are nice, so is the carnivean and the reak. vayl, saeryn, and ethags are very competitive at the moment. i've had success with the legionaires and incubi. the new shepherd and forsaken are equally as nice.

those models, however, are only a small portion of the army. when i look at the rest of the faction i am disappointed in how they currently work. yes, the FT is not over yet, yes, they will probably change some things. we, and more specifically i, can only wait and see what the future brings. will i take a single look at the next release and decide i don't want the army anymore, no. i will play games, see what works and then make my decisions. presently, as stated above in the original rant. i truly dislike how the majority of our beasts work.

LoE has 2 lessers, 3 lights, 3 heavies, and 1 character beast. of the 9 beasts i think 1/3 of them are fine the way the are right now. that is not a good percentage of models. broken down further i dislike all of the lights, two of the heavies, and our character beast.

not good.

blitzmonkey
01-12-2010, 01:50 PM
yes, it was a rant, somewhat tongue in cheek, but at the same time i meant a most of what i said.

there are models and ideas i like in the MKII LoE. the lesser beasts are nice, so is the carnivean and the reak. vayl, saeryn, and ethags are very competitive at the moment. i've had success with the legionaires and incubi. the new shepherd and forsaken are equally as nice.

those models, however, are only a small portion of the army. when i look at the rest of the faction i am disappointed in how they currently work. yes, the FT is not over yet, yes, they will probably change some things. we, and more specifically i, can only wait and see what the future brings. will i take a single look at the next release and decide i don't want the army anymore, no. i will play games, see what works and then make my decisions. presently, as stated above in the original rant. i truly dislike how the majority of our beasts work.

LoE has 2 lessers, 3 lights, 3 heavies, and 1 character beast. of the 9 beasts i think 1/3 of them are fine the way the are right now. that is not a good percentage of models. broken down further i dislike all of the lights, two of the heavies, and our character beast.

not good.

It might be time for a faction change then. This is NOT meant to be sarcastic or rude. If it comes down to the final product and you still aren't happy, changing it up with a new faction might be just what the doctor ordered. :)

Darth Murphy
01-12-2010, 01:57 PM
It might be time for a faction change then. This is NOT meant to be sarcastic or rude. If it comes down to the final product and you still aren't happy, changing it up with a new faction might be just what the doctor ordered. :)

and that is why i started a retribution army. i couldn't be disappointed with any changes because it was MKII from the start.

i have a lot of time and money invested in my LoE army with over 3300 points and about 2800 points fully painted. i would hate to have to sell it off because i no longer enjoy how they play. but you are absolutely right, when it is all said, done, and off to the printer i am still unhappy, i will have no qualms shelving or selling the army.

The Nightwalker
01-12-2010, 05:30 PM
and you could always use your painted pieces for other RP games. Dnd would benefit tremendously from a nicely painted EB army.

Darth Murphy
01-12-2010, 06:01 PM
and you could always use your painted pieces for other RP games. Dnd would benefit tremendously from a nicely painted EB army.

the danger of marry a non-gaming woman, you lose out on certain activities and my dnd night has become a casualty. i can use them for paper weights in my 2nd grade classroom.

Necra-Chi
01-12-2010, 06:10 PM
That could be fun. Try to convince the kids that they're models of actual dinosaurs that used to live on earth.

belotelov
01-14-2010, 12:44 AM
couldn't be disappointed with any changes because it was MKII from the start.

Wait till 1st errata comes out.

See - retribution was 1st faction in MK2 whyle there was no MK2 rules yet. It was like wood elves in Warhammer Fantasy before 6th edition. Cool army...cool army... but then rules comes out and...

If PP will see no balance - they will just change rules. Anyway - just forum thread or .pdf document with new rules.

You can't hide :)


the danger of marry a non-gaming woman... my dnd night has become a casualty

That's funny. Thx.
I will count myself a lucky then - i marry a "gaming woman" :) She did paint 1 model, then she let 1 model fall on the flor and suddenly miniatures becomes a bad hobby. But my DND night still exists when she is in the party.