LEJKaya
01-12-2010, 02:23 AM
Ok, after a lot of testing, I'm up to here working out a tournament list for pKaya.
Kaya..........+6
Feral WW......9
Gnarlhorn......8
Shadowhorn..7
Gorax...........4
Full Ravagers.9
Shaman........2
This comes to 33 points. I think stealthed Ravagers will do well enough for anti infantry and the 3 heavies will do the hard work. I have either the speed warped feral to go in and wreck something or the gnarlhorn can do a D6 + 4" slam and both of these are good for early yo-yos if possible, though yo-yo has become rarer since most people are ready for it and not willing to let you win an attrition game like that.
Once we go in for the kill its a bit like a brick. I can see the heavies all going in on one turn to wreck whatever is in the way or of course Kaya can get in to spirit door in a feral.
So I need a further 2 points... Shifting Stones were the obvious choice but I don't need serenity and found myself not using the shifting ability much.
So I'm thinking of a 2 point solo, the list would be:
Wayfarer, good for Hunters mark and more anti-infantry.
2 War Wolves, I would probably go for this if they had flank with each other. Alternatly, 1 War Wolf and Swamp Gobbers may work
Lanyssa Ryssyl, Hunters Mark is still good and I know she'd annoy my local legion layer :)
Pendrake, Extra hit for the ravagers maybe? He's not a great choice here.
Also, I think I can do without Primal. I'm thinking of taking an argus here for its animus instead. I'm especially favouring this idea as I don't want a pureblood.
Kaya..........+6
Feral WW......9
Gnarlhorn......8
Shadowhorn..7
Gorax...........4
Full Ravagers.9
Shaman........2
This comes to 33 points. I think stealthed Ravagers will do well enough for anti infantry and the 3 heavies will do the hard work. I have either the speed warped feral to go in and wreck something or the gnarlhorn can do a D6 + 4" slam and both of these are good for early yo-yos if possible, though yo-yo has become rarer since most people are ready for it and not willing to let you win an attrition game like that.
Once we go in for the kill its a bit like a brick. I can see the heavies all going in on one turn to wreck whatever is in the way or of course Kaya can get in to spirit door in a feral.
So I need a further 2 points... Shifting Stones were the obvious choice but I don't need serenity and found myself not using the shifting ability much.
So I'm thinking of a 2 point solo, the list would be:
Wayfarer, good for Hunters mark and more anti-infantry.
2 War Wolves, I would probably go for this if they had flank with each other. Alternatly, 1 War Wolf and Swamp Gobbers may work
Lanyssa Ryssyl, Hunters Mark is still good and I know she'd annoy my local legion layer :)
Pendrake, Extra hit for the ravagers maybe? He's not a great choice here.
Also, I think I can do without Primal. I'm thinking of taking an argus here for its animus instead. I'm especially favouring this idea as I don't want a pureblood.