Gedaning
01-19-2010, 04:38 PM
This is the army I got to run at my gaming shop All things fun.
Army: Sorscha's Winter guard and Co. 35
Type: Duel (1 caster, 35pts)
Points: 35
Forward Kommander Sorscha (-6pts)
* Beast-09 (11pts)
* Destroyer (9pts)
Great Bears of Gallowswood (5pts)
Winter Guard Infantry (Leader and 9 Grunts) (6pts)
* 3 Winter Guard Infantry Rocketeers (3pts)
* Winter Guard Infantry Officer & Standard (2pts)
Kovnik Jozef Grigorovich (2pts)
Ogrun Bokur (3pts)
I think I'm going to at least try it out complete like this for the steamroller tournament at my local game shop All things Fun on the 30th just to see how it all plays together. Now I have only played twice with some of this army (minus destroyer and Great Bears which I think hurt it a lot I ended up wining one and loosing one, I hate stealth) and before that just a few demo(battle box) games; So I don't really know how it is going to play but I do think its a solid, if straightforward, list.
However, the only thing I'm not sure about is the Bokur, I like that he can block some ranged shots mostly that would have hit the warcaster(his client) and occasionally maybe another model, and it has similar stats to a cygnar light jack(-1 spd +1 armor and the rat does not matter though of course many less damage boxes). As well as a nice client bonus if you stay close to the warcaster and the charge attack is not bad. However, I don't know if that's enough, I have little doubt that It can come in handy some times mostly to block some ranged attacks and to offer some support when they try to assassinate my warcaster in melee. But if my opponent really wants to assassinate me at ranged then I fell they could just focus fire down the bokur so it would maby save me a round or 2 if i realty lucky which I guess is a long time in warmachine but I don't know.
On the other hand for those 3 points I could get something like a manhunter and a wardog and have a little more offensive power as well as some protection at closer ranges(I considered taking Yuri of the axe but I want to stay away from character models for now because I have a lot of characters in this list, which is also all I have, and I want to eventually be able to participate in an escalation event).
So I'm wandering what people think, should I keep the bokur or replace it for a manhunter and a wardog(or a possible third option). Of course this will depend on how this performs in the tournament and other games but I just wanted to get people's opinions.
Army: Sorscha's Winter guard and Co. 35
Type: Duel (1 caster, 35pts)
Points: 35
Forward Kommander Sorscha (-6pts)
* Beast-09 (11pts)
* Destroyer (9pts)
Great Bears of Gallowswood (5pts)
Winter Guard Infantry (Leader and 9 Grunts) (6pts)
* 3 Winter Guard Infantry Rocketeers (3pts)
* Winter Guard Infantry Officer & Standard (2pts)
Kovnik Jozef Grigorovich (2pts)
Ogrun Bokur (3pts)
I think I'm going to at least try it out complete like this for the steamroller tournament at my local game shop All things Fun on the 30th just to see how it all plays together. Now I have only played twice with some of this army (minus destroyer and Great Bears which I think hurt it a lot I ended up wining one and loosing one, I hate stealth) and before that just a few demo(battle box) games; So I don't really know how it is going to play but I do think its a solid, if straightforward, list.
However, the only thing I'm not sure about is the Bokur, I like that he can block some ranged shots mostly that would have hit the warcaster(his client) and occasionally maybe another model, and it has similar stats to a cygnar light jack(-1 spd +1 armor and the rat does not matter though of course many less damage boxes). As well as a nice client bonus if you stay close to the warcaster and the charge attack is not bad. However, I don't know if that's enough, I have little doubt that It can come in handy some times mostly to block some ranged attacks and to offer some support when they try to assassinate my warcaster in melee. But if my opponent really wants to assassinate me at ranged then I fell they could just focus fire down the bokur so it would maby save me a round or 2 if i realty lucky which I guess is a long time in warmachine but I don't know.
On the other hand for those 3 points I could get something like a manhunter and a wardog and have a little more offensive power as well as some protection at closer ranges(I considered taking Yuri of the axe but I want to stay away from character models for now because I have a lot of characters in this list, which is also all I have, and I want to eventually be able to participate in an escalation event).
So I'm wandering what people think, should I keep the bokur or replace it for a manhunter and a wardog(or a possible third option). Of course this will depend on how this performs in the tournament and other games but I just wanted to get people's opinions.