Cloud-Gatherer
11-25-2009, 07:11 PM
Necra-Chi went round and round on this issue in the old Rules Forum, and eventually concluded there is no answer to this question in the rules. I just wanted to bring this back into the public eye. Here's the question:
What is the correct way to resolve the activation of a model that is both knocked down and fleeing (or Wild, now that it works like fleeing)?
What is the correct way to resolve the activation of a model that is both knocked down and fleeing (or Wild, now that it works like fleeing)?