Zantis
12-21-2011, 11:14 PM
Saeryn -5
Carnivean 11
Typhon 12
Angelius 9
Harrier 2
Shredder 2
2 Forsaken 4
Thoughts on strategy:
Saeryn puts respawn on the angelius and everything runs up turn 1. Harrier tries to pick off solos or possibly charge into a unit and then serve as a target for blight bringer. Until I'm sure I'll be able to charge with the carnivean and typhon, they'll stay close and maybe fire off some sprays. Ill pop the feat on the turn i charge and if the Angelius can't pull off an assassination run, it'll just run over the enemy army and wait for next turn. Hopefully the carnivean and typhon will be able to engage the most dangerous ranged units/beasts/jacks. If they can manage that then the angelius should survive the next enemy turn with immunity to melee attacks and respawn. The forsaken can counter a focus camping caster or a warbeast that maxed out fury and the shedder is there for tenacity and blocking charges. Any advice or comments?
Carnivean 11
Typhon 12
Angelius 9
Harrier 2
Shredder 2
2 Forsaken 4
Thoughts on strategy:
Saeryn puts respawn on the angelius and everything runs up turn 1. Harrier tries to pick off solos or possibly charge into a unit and then serve as a target for blight bringer. Until I'm sure I'll be able to charge with the carnivean and typhon, they'll stay close and maybe fire off some sprays. Ill pop the feat on the turn i charge and if the Angelius can't pull off an assassination run, it'll just run over the enemy army and wait for next turn. Hopefully the carnivean and typhon will be able to engage the most dangerous ranged units/beasts/jacks. If they can manage that then the angelius should survive the next enemy turn with immunity to melee attacks and respawn. The forsaken can counter a focus camping caster or a warbeast that maxed out fury and the shedder is there for tenacity and blocking charges. Any advice or comments?