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Zantis
12-21-2011, 11:14 PM
Saeryn -5
Carnivean 11
Typhon 12
Angelius 9
Harrier 2
Shredder 2
2 Forsaken 4

Thoughts on strategy:
Saeryn puts respawn on the angelius and everything runs up turn 1. Harrier tries to pick off solos or possibly charge into a unit and then serve as a target for blight bringer. Until I'm sure I'll be able to charge with the carnivean and typhon, they'll stay close and maybe fire off some sprays. Ill pop the feat on the turn i charge and if the Angelius can't pull off an assassination run, it'll just run over the enemy army and wait for next turn. Hopefully the carnivean and typhon will be able to engage the most dangerous ranged units/beasts/jacks. If they can manage that then the angelius should survive the next enemy turn with immunity to melee attacks and respawn. The forsaken can counter a focus camping caster or a warbeast that maxed out fury and the shedder is there for tenacity and blocking charges. Any advice or comments?

Corpsemourn
12-23-2011, 12:54 AM
After playing this list a few times you'll come to realize it's missing Slipstream and Spell Martyrs. Carnivean's ARM buff is not necessary due to Saeryn's feat and you may be a little light on Harriers. They are prime targets for Blight Bomb. Without Martyrs Saeryn will be in the danger zone too often.

With her feat it's all about melee. Try weighing the pros and cons of these changes:

Carnivean to Seraph. Saves 3 points and gives you Slipstream and a good UA hunter.

Typhon to Scythean: Saves 3 points again and has nearly the same melee capabilities as Typhon.

Add another Harrier: Great for Blight Bomb and hey, what the hell? They come in a two pack anyway!

Add 2 or 3 Spell Martyrs: Breath Stealer vs. Scythean's target = win. Also, nothing beats Blight bombing a Harrier from 27' away!

Food for thought: With a Shredder nearby to cast his animus on her and standing in a Swamp Gobber's AOE, Saeryn's DEF vs. ranged attacks is 21.

That should keep your mind busy! Cheers!

Northern Ronin
12-23-2011, 12:56 AM
I disagree about missing slipstream myself. I do agree with lack of Spell Martyrs being a problem.

Corpsemourn
12-23-2011, 08:23 AM
Slipstream is the little golden animus that pulls you out of combat, gives you the means to get into combat and generally makes for some sweet movement shenanigans.

Neutralyze
12-23-2011, 02:35 PM
Slipstrwam isnt needed.

hivemind66
12-24-2011, 10:42 AM
I love Slipstream, but the tax for the beast is a little high with certain lists. I don't take it nearly as often as I used to. The marriage of Scythean and Seraph is greatness, but an expensive thing and Saeryn doesn't seem to require it. The Vayls on the other hand I feel can utilize it better. I even like it with Abby in 50 pt games.

zor
12-31-2011, 02:48 PM
You can use repulse for the same use as slipstream and have a super useful saeryn beast.