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Stomphoof
11-26-2009, 07:04 PM
When a Warlock casts an Animus from one of his Warbeasts, does it count as a Spell or Animus? I ask because on Page 43 it states a unit or solo cannot be effected by more then 1 Friendly Animus, but in the section before that it states that the Warlock casts spells not Animi.

Just trying to get clarification so I know what is going on.

Lunatic Calm
11-26-2009, 07:24 PM
When a warbeast uses its animus, its an animus.
When a warlock uses an animus, its an animus and a spell.

See pg43 of Primal MK2.

Tweak
11-26-2009, 07:43 PM
So to clarify that would mean that animus cast by a warlock would still fall under the one friendly animus effecting any model/unit.

The example I'm thinking is it would be illegal to put the axer's animus on Mulg by the axer itself and at the same time having Edoomshaper cast the mauler's animus on Mulg too.

Ger
11-26-2009, 08:30 PM
Huh.
::EDIT:: After further reading I take back my query for now.

dicegod
11-26-2009, 08:35 PM
Thats fine.

Whats not fine is Spiny Growth and Tenacity on the same model.

KujakuDM
11-26-2009, 10:01 PM
remember though, a model can only have one friendly and one enemy continuous spell on it at a time.

Ravir
11-26-2009, 10:17 PM
When a warbeast uses its animus, its an animus.
When a warlock uses an animus, its an animus and a spell.

See pg43 of Primal MK2.

I'm looking at pg43, and all I can see is this line in the first paragraph under Spells and Animi:
"When a warbeast uses its animus, it is not considered to be casting a spell, but when the warbeast’s controller taps its animus, the controller is considered to be casting a spell."

It doesn't say that it's a animus AND a spell. If that's the intended effect, ok, but I think it should be worded more precisely. I might be overlooking it, but even on the last paragraph of pg46 it says "animi cast as spells", which to me reads "'spells, NOT animi", but I can see it could be interpreted either way. It is the common accepted ruling from MKI, but just from a technical writing standpoint... it doesn't seem to actually SAY it definite terms.

dicegod
11-26-2009, 10:45 PM
remember though, a model can only have one friendly and one enemy continuous effect on it at a time.

Continous effects are neither friendly or enemy.

Upkeep spells have no bearing on the situation. WHat are you talking about?

KujakuDM
11-26-2009, 10:49 PM
meant to say spells, mah bad.

And it does, especially if an animus has an upkeep cost and a spell does too.

Tweak
11-27-2009, 12:06 PM
I guess I'm still a little unsure about how this works.

Can someone, lets say trolls, put multiple animii on a model/unit as long as one is cast by a beast, as a animus, and then the lock casts a different animus on the same model/unit due to the fact that it counts as a spell?

Aardon24689
11-27-2009, 12:38 PM
meant to say spells, mah bad.

And it does, especially if an animus has an upkeep cost and a spell does too.

There is no animus that is also an upkeep.

vintersbastard
11-27-2009, 02:49 PM
I guess I'm still a little unsure about how this works.

Can someone, lets say trolls, put multiple animii on a model/unit as long as one is cast by a beast, as a animus, and then the lock casts a different animus on the same model/unit due to the fact that it counts as a spell?
No. Though the Animus is cast by a warlock and therefore counts as a spell, it is still an Animus. The qualification as a spell is in addition to it being an Animus.

Ravir
11-27-2009, 03:22 PM
No. Though the Animus is cast by a warlock and therefore counts as a spell, it is still an Animus. The qualification as a spell is in addition to it being an Animus.

That is the accepted ruling, I just believe that the wording in the rulebook is too vague and needs to state it specifically. Right now it leans toward "is a spell", but does NOT say "in addition to " or "AND animus", just "is a spell". A quick errata post and correction in the distributed document would clear it right up.

Stomphoof
11-27-2009, 03:28 PM
That is the accepted ruling, I just believe that the wording in the rulebook is too vague and needs to state it specifically. Right now it leans toward "is a spell", but does NOT say "in addition to " or "AND animus", just "is a spell". A quick errata post and correction in the distributed document would clear it right up.

Man I opened a can of worms I think >.>

Glad I could help find something that needs clarification though!

Lunatic Calm
11-27-2009, 08:52 PM
I'm looking at pg43, and all I can see is this line in the first paragraph under Spells and Animi:
"When a warbeast uses its animus, it is not considered to be casting a spell, but when the warbeast’s controller taps its animus, the controller is considered to be casting a spell."

It doesn't say that it's a animus AND a spell. If that's the intended effect, ok, but I think it should be worded more precisely. I might be overlooking it, but even on the last paragraph of pg46 it says "animi cast as spells", which to me reads "'spells, NOT animi", but I can see it could be interpreted either way. It is the common accepted ruling from MKI, but just from a technical writing standpoint... it doesn't seem to actually SAY it definite terms.

Further along on pg43:


A model or unit can have only one friendly animus in play on
it at a time. If another friendly animus is cast on a model or
unit the older friendly animus expires and is replaced by the
new one when the affected model is hit by the animus. The
older friendly animus expires even if only a single model in
the unit is affected by the new friendly animus. This applies
to animi used by warbeasts as well as those cast as spells.

I agree it could be clearer though.