I have been painting away at my RoS, and started thinking about Gators....
I haven't played a game of WM yet, as I am wanting to have my RoS all painted up before I do so. I have too much unpainted 40K stuff and decided to not repeat that in my PP adventures. Anyway, I digress.
I like the faction, but have started Uni and so am low on funds. I would like to avoid any stinky units if I can and whilst I appreciate most things are somewhat redeemable, there are some things that require far more work than they ought to
The Wrastler, Spitter and Snapjaw all seem like decent heavies.
The Snapper is the only light :P and functions as a wound soak?
The Posse ranks as one of the best infantry units in the game.
There are only three Warlocks, so that is not really a problem to get all three, imo.
These are all safe bets, from what I understand.
1] What of the other stuff is not just 'okay' but 'good' if I can use subjective terms to get a definitive answer? :P
2] The Wrastler is more punchy than the Spitter, who adds shooting as an offset to that situation. Cool. What does Snapjaw offer the Gator player that the Wrastler does not, and vice-versa?
*I am a WM n00b, and have even greater levels of n00bosity with regards to Hordes, so please bear that in mind ^_^