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  1. #41
    Destroyer of Worlds
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    I want want want a Talion lesser Warlock with either a giant crab or a giant penguin!

  2. #42

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    Quote Originally Posted by Thamarite Merc View Post
    I want want want a Talion lesser Warlock with either a giant crab or a giant penguin!
    Bartolo with WE&SJ isn't a bad idea for larger games. It actually looks really cool to have the gators there with a bunch of Mariners.

  3. #43
    Destroyer of Worlds baronvonchaos's Avatar
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    And I just want to chime in on this to keep this motion...in motion. I would love some case crackers. Some Medium based armored units with wounds would be preferable. Also a warjack or 2 (1 light and 1 heavy).
    Why is all the pirate gone?
    Need Moar Pirates...

  4. #44
    Conqueror canadianone's Avatar
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    maybe a unit like troll sluggers, they have volley guns, and the burst fire option that gives them a good power against heavy warjacks, like base power 13 or so, with good range, and like D3 shots.
    Freebooter VS Nomad
    This is assuming charging, and against a knocked down target with armor 20 (average d6 roll is a 3.5)
    Freebooter: 14+14=28 14+10.5=25 for a total damage of 13
    Nomad : 17+10.5=28 14+7=21 for a total damage of 9

  5. #45
    Warrior Hard Knox Games's Avatar
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    There are three or four that I mentioned in a previous thread that I'd like to see...


    The Helmsman: Mr. Lucky...a double peg legged, eye patch wearing, half-man/half-jack fusion. Mr Lucky acts as a magnet for incoming fire, protecting the rest of the crew.

    Mizzenmast Sniper: A true solo sniper for pirates.

    Pirate Boarding Party: Equipped with Gaffs and Grappling Hooks. Have reach, a "team" knock-down against jacks (and a special surprise for colossi)

    Swivel-Gunners: one or two man teams with the equivalent of Bart's gun.
    Last edited by Hard Knox Games; 07-03-2012 at 05:33 PM.

  6. #46
    Warrior Hard Knox Games's Avatar
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    Link to the old thread

    The one I forgot from that thread was the Gobber Mechanic.
    Last edited by Hard Knox Games; 07-03-2012 at 05:52 PM.

  7. #47

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    A lesser warlock with an octopus or squid! 4-inch reach, sustained attack and maybe poison on a bite attack.

  8. #48
    Destroyer of Worlds MagnustheJust's Avatar
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    Quote Originally Posted by Cyber-Leader-3 View Post
    A lesser warlock with an octopus or squid! 4-inch reach, sustained attack and maybe poison on a bite attack.

    Umm... It doesn't get 4" reach. Reach is 2" inches no matter what, except for that one Angry Elvis solo.

    By the way, I really hate RoS that solo!!
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  9. #49

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    Quote Originally Posted by MagnustheJust View Post
    Umm... It doesn't get 4" reach. Reach is 2" inches no matter what, except for that one Angry Elvis solo.

    By the way, I really hate RoS that solo!!
    Gators got a squid with 4" reach and the Everblight battle engine which also has tenticals has 4" reach

  10. #50
    Destroyer of Worlds 2LiveIs2Die's Avatar
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    Quote Originally Posted by drachenfels View Post
    tip - play cryx then

    System: Warmachine
    Faction: Skarre - Ships in the Night (NQ37)
    Casters: 1/1
    Points: 72/75
    Tiers: 4
    Pirate Queen Skarre (*6pts)
    * Scavenger (4pts)
    * Scavenger (4pts)
    * Scavenger (4pts)
    * Freebooter (6pts)
    * Mariner (8pts)
    * Skarlock Thrall (2pts)
    Black Ogrun Boarding Party (Leader and 4 Grunts) (6pts)
    Blackbane's Ghost Raiders (Leader and 9 Grunts) (9pts)
    Press Gangers (Leader and 9 Grunts) (5pts)
    Revenant Cannon Crew (3pts)
    Revenant Crew (Leader and 9 Grunts) (9pts)
    * 3 Revenant Crew Crew Riflemen (3pts)
    Sea Dog Crew (Leader and 9 Grunts) (7pts)
    * Mr. Walls Sea Dog Crew Quartermaster (2pts)
    * 3 Sea Dog Crew Riflemen (3pts)
    Sea Dog Deck Gun (1pts)
    Warwitch Siren (2pts)

    60 legitimate pirates, a siren, 3 seagulls, and the skarlock... is that enough of a variation of pirates?
    can't use walls.

  11. #51
    Destroyer of Worlds MagnustheJust's Avatar
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    Quote Originally Posted by Themainmenoth View Post
    Gators got a squid with 4" reach and the Everblight battle engine which also has tenticals has 4" reach

    I play Blindwater Congregation...

    The Swamp Horror {aka - Mr.Hugglesworth} does not have 4" reach. Trust me on this...

    And Legion of Everb0rken doesn't count. They use a completely different rules set from the rest of us.
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  12. #52

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    Quote Originally Posted by MagnustheJust View Post
    I play Blindwater Congregation...

    The Swamp Horror {aka - Mr.Hugglesworth} does not have 4" reach. Trust me on this...

    And Legion of Everb0rken doesn't count. They use a completely different rules set from the rest of us.
    Hmm, your right, I thought it did, I could have sworn something else had that 4" reach, Oh well, either way. Just because everblight is annoying, doesn't mean it doesn't count haha

  13. #53
    Destroyer of Worlds hendybadger's Avatar
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    Quote Originally Posted by Snarl View Post
    I had printed off the various League special unit cards that were nautically themed (Ogrun, Gun Mage Rifleman, Frog-guy) to freshen things up on occasion. My regular opponents never had an issue with me pulling them out, regardless if they had "expired".
    Do you, or does anyone else, still have copies of the alternate pirate cards?

    I started a threads AGES ago on a simliar topic. Wants for pirates! Here - http://privateerpressforums.com/show...hlight=pirates
    Last edited by hendybadger; 07-07-2012 at 11:16 AM.
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  14. #54
    Destroyer of Worlds 2LiveIs2Die's Avatar
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    His name is squidbilly.

  15. #55
    Destroyer of Worlds StJason's Avatar
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    Not sure where PP stands on old league materials as per IP protection...

    ...also, not sure off the top of my head which leagues are pirate...

  16. #56
    Destroyer of Worlds Ger's Avatar
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    Quote Originally Posted by 2LiveIs2Die View Post
    can't use walls.
    Why not?


    10 characters
    Optimistic theory crafting pirate loving merc player.

  17. #57
    Destroyer of Worlds raincaller's Avatar
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    Quote Originally Posted by Ger View Post
    Why not?


    10 characters
    the tier list doesn't let you use character seadog units.
    Last edited by raincaller; 07-07-2012 at 09:33 PM.
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  18. #58
    Destroyer of Worlds hendybadger's Avatar
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    Quote Originally Posted by raincaller View Post
    the tier list doesn't let you use character seadog units.
    Isn't Walls just a character UA?
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  19. #59
    Destroyer of Worlds hendybadger's Avatar
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    Double post. Damn phone
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  20. #60
    Destroyer of Worlds raincaller's Avatar
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    adding walls makes it a character unit.
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  21. #61
    Destroyer of Worlds Nuriochi_sol's Avatar
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    Quote Originally Posted by Themainmenoth View Post
    Gators got a squid with 4" reach and the Everblight battle engine which also has tenticals has 4" reach
    Swampy doesn't have 4" reach. The Throne does, and Proteus has a 6" ranged attack with Drag, so it's kinda like that. Apparently, elves are the ones with 4" access...

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  22. #62
    Destroyer of Worlds hendybadger's Avatar
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    Quote Originally Posted by raincaller View Post
    adding walls makes it a character unit.
    That does make sense thinking about it
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  23. #63
    Destroyer of Worlds MagnustheJust's Avatar
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    Quote Originally Posted by 2LiveIs2Die View Post
    His name is squidbilly.
    Quote Originally Posted by MagnustheJust View Post
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  24. #64
    Destroyer of Worlds Ger's Avatar
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    Quote Originally Posted by raincaller View Post
    the tier list doesn't let you use character seadog units.
    Ah ha. Well that would explain it.
    Optimistic theory crafting pirate loving merc player.

  25. #65

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    wait wait, when did we not have ogrun? does the assault corps not count...?

  26. #66

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    They're not pirates, they're Rhulic
    For I am The Ruiner of Games, and I have set my baleful eye upon Warmachine. Look in my wake and you shall see both Warhammer Fantasy and 40k. Tremble with fear as you see the mangled corpses of miniatures games piled high from countless years of slaughter.

  27. #67
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    I would greatly appreciate it if pirates had either a more dedicated ranged unit, or a unit of something that hit a little harder.

    also another jack or two would be good too. thinking lights with harpoons that can drag big base models due to special rules, or maybe a duelistic heavy.

    That said, why do Rhulic players say we have more privateer jacks... I count 4; one colossal, two heavies and a light. Sure we can use other jacks, but hey, you can use other units if your not so stuck on them being "Rhulic" or in searforge. Heck, I was half tempted to kitbash steelheads and highshields to make rhulic steelheads! they would be pretty themey, even if i had to play fourstar or high bourne to actually play them. You want to play something being thematic, then scoff at other players who want to do the same. tsk tsk.
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  28. #68
    Destroyer of Worlds hendybadger's Avatar
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    Quote Originally Posted by infamousd View Post
    I would greatly appreciate it if pirates had either a more dedicated ranged unit, or a unit of something that hit a little harder.

    also another jack or two would be good too. thinking lights with harpoons that can drag big base models due to special rules, or maybe a duelistic heavy.

    That said, why do Rhulic players say we have more privateer jacks... I count 4; one colossal, two heavies and a light. Sure we can use other jacks, but hey, you can use other units if your not so stuck on them being "Rhulic" or in searforge. Heck, I was half tempted to kitbash steelheads and highshields to make rhulic steelheads! they would be pretty themey, even if i had to play fourstar or high bourne to actually play them. You want to play something being thematic, then scoff at other players who want to do the same. tsk tsk.
    What we need to fill the Unit role is the Cryx Black Ogrun to gain the words 'Privateer and Ally'
    As for the Jacks, they arnt listed as Privateer Jacks just Merc ones. So instead of just 4 we have acces to ALL the human Merc Jacks when Rhulics only have Rhulic Jacks.
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  29. #69

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    double post
    Last edited by CaGeRit; 07-21-2012 at 03:14 AM.

  30. #70

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    Quote Originally Posted by hendybadger View Post
    What we need to fill the Unit role is the Cryx Black Ogrun to gain the words 'Privateer and Ally'
    Speaking of ally units, I wouldn't mind seeing an ally caster from cryx ala Constance Blaze. Something like a captain + crew tempted to work in the service of the black fleet then cursed to ensure their loyalty. Something similar to Rengrave and his lot but with less consent. Instead of reveling in it like the revenants the caster and his men are seeking to remove it from themselves while on the leash of the nightmare empire.

  31. #71
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    Privateer jacks are the piratey ones listed in the pirate section of mercs (used to be labelled as privateer in the old FoW: Pirates of the Broken Coast. Namely the buccaneer, freebooter and mariner.) if you want only pirate theme, list ends there. Galleon just screams pirate though.
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  32. #72
    Destroyer of Worlds hendybadger's Avatar
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    Quote Originally Posted by infamousd View Post
    Privateer jacks are the piratey ones listed in the pirate section of mercs (used to be labelled as privateer in the old FoW: Pirates of the Broken Coast. Namely the buccaneer, freebooter and mariner.) if you want only pirate theme, list ends there. Galleon just screams pirate though.
    They can all scream pirate with a bit of conversion.
    I think a mix of Jacks fits well. Pirates arnt going to end up with several copies of only 3 Jacks. They will have what ever they can salvage or steal.
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  33. #73
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    Thusly, my argument to "searforge" only players. Conversions are totally cool and can allow you more options and more answers to those unanswered questions.
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  34. #74
    Conqueror canadianone's Avatar
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    Has any one seen the proposed Shae character mariner? basically, nothing different, but it gets chain strike and is 9 points. It would be pretty lolsy to thresher with 4 inch reach. problem is then with arm 17 it will still die next turn.
    Freebooter VS Nomad
    This is assuming charging, and against a knocked down target with armor 20 (average d6 roll is a 3.5)
    Freebooter: 14+14=28 14+10.5=25 for a total damage of 13
    Nomad : 17+10.5=28 14+7=21 for a total damage of 9

  35. #75
    Destroyer of Worlds hendybadger's Avatar
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    I think its abit over the top with a 4" Thresher at P+S 17. That could take out the infantry of a whole army!
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  36. #76
    Destroyer of Worlds hendybadger's Avatar
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    Double post
    Last edited by hendybadger; 07-22-2012 at 07:37 AM.
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  37. #77
    Destroyer of Worlds vytzka's Avatar
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    I dread to say it but Shae should have a character Freebooter.

    The issue is, of course, that said Freebooter is now resting in the bottom of Meridius.

    (the moral of the story is left as an exercise for the reader)

  38. #78

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    Quote Originally Posted by vytzka View Post

    The issue is, of course, that said Freebooter is now resting in the bottom of Meridius.
    With enough plot-luck, shae could be plot-fishing one day and accidentally plot-drag up the old jack.

  39. #79
    Destroyer of Worlds vytzka's Avatar
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    Quote Originally Posted by CaGeRit View Post
    With enough plot-luck, shae could be plot-fishing one day and accidentally plot-drag up the old jack.
    Or it could have absorbed part of Rengrave's spirit when it was crushing him and now walk out of the ocean upgraded to use necrotite/corpses.

    Hell yeah to the Freeseether.

    (I bet Fiona would like to tap that.)

  40. #80
    Conqueror canadianone's Avatar
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    This is the link, its a bunch of test FA:C jacks

    http://privateerpress.com/files/Priv...C37_Models.pdf

    And i have been advocating shae dredge that thing up for ever! I think that once per game it should be able to open its seals and create a 5 inch water effect, that and have special rule abrasive (think barnacles), if you damage this model in melee with an arm/head system, that system takes 1 box of damage. Possibly also 18 armor because of all the limpets and barnacles.
    Freebooter VS Nomad
    This is assuming charging, and against a knocked down target with armor 20 (average d6 roll is a 3.5)
    Freebooter: 14+14=28 14+10.5=25 for a total damage of 13
    Nomad : 17+10.5=28 14+7=21 for a total damage of 9

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