hey guys...new to Khador and was wondering...if I don't have the doomreaver UA...how do I keep those guys from killing each other?
hey guys...new to Khador and was wondering...if I don't have the doomreaver UA...how do I keep those guys from killing each other?
Make sure that when they charge they are not within reach of each other, then they cannot attack each other :-)
Well there is always the option of Fenris as well... but thats just stating the obvious :P
Otherwise the above post is always best. Also, positioning your troops accordingly, so you attack your own troops last.
I'm new too (to MK2) but I'm pretty sure that I read you can measure melee range at any time. Seems cheesy to me and I'm not sure that I would, but can anyone confirm that?
If I am correct, the one thing you can always measure is your melee range, and its not cheasy, its part of the game, so its the same for everyone, makes us all cheasy then :-)
I mostly just see it as a cheesy way to overcome what I see as the one big-ish limitation of Doom Reavers (other than cmd range), they are my favorite unit by the way and for a while my purchases will only be Doom Reavers, until I have 5-6 units for eButcher. A cryx player in my area played 30 Banes one game and I'd like to return the favor with reavers. Not to mention that list just looks like fun.
The best way to make sure they don't kill each other is proper spacing when charging.
1_2_3_4_5_6
___A___B
In the above scenario doom reaver A charges putz 2. Because A has to directly face 2 when charging B is not in his LOS, and therefore cannot be targeted by berserk. A can still see 1 and 3 as possible target.
B charges 5, and like wise cannot see A, while still having the possible berserk targets of 4 and 6.
Likewise when charging a single target try to space yourself out.
A___X____B
____C
If you HAVE to have everyone bunch up where X is the charge target and L is the unit leader when X dies have the next berserk attack target the unit leader. You then need to immediately field promote, promote the model that is currently berserking, since you cannot make an attack the turn you are promoted the berserk chain stops. (page 72 prime top of second column)
AL_X_B
_CDE
And this is why the greylord escort is one of the worst UA's in the game because it is a model that grants tough to the unit for 2 points and has poopy offensive and defensive ability. Silence is largely unnecessary with proper model placement.
EDIT: Also a model can check their own melee range at any point during their activation. When activating the Doom Reavers, you can check any of their melee ranges.
Last edited by Natetehaggresar; 03-30-2012 at 04:13 PM. Reason: Fix Diagrams
Never doubt that a small group of thoughtful, committed citizens can change the world. Indeed, it is the only thing that ever has.
-Margaret Mead
My opponents in my League would laugh so hard with this comment. I have an uncanny ability to almost always make the tough roll... If I played trolls they would quitAnd this is why the greylord escort is one of the worst UA's in the game because it is a model that grants tough to the unit for 2 points and has poopy offensive and defensive ability. Silence is largely unnecessary with proper model placement.
So personally, I think the greylord attachment is extremely valuable. Keep him hidden, keep him safe. He might allow your Doomies to live for an extra turn or 2.
Laugh away, I am a firm believer that if you want doom reavers to last longer, you bring more of them.
Never doubt that a small group of thoughtful, committed citizens can change the world. Indeed, it is the only thing that ever has.
-Margaret Mead
This. One hundred times, this. If you want your doomies to do something, bring (at least) two units of them. A tough/KD'ed doomie is a doomie that isn't charge/running at the enemy. He might as well be dead, in my book. If I ever want to bring them to the field, I will ALWAYS bring two units of them. One unit can be mitigated by your opponent; two units becomes a problem, and fast.
To be honest, I bring the Greylord more for the increase in CMD and the spray than tough. Being able to space them a bit more saves them from AoEs, sprays and such more often than tough does.
Last game I played them, the greylord's spray killed an objective, damaged Megalith and off'd two models who were going to block Old Witch's Gallows and a great bear charge. Having that spray can be super useful.
I only have one unit, and it works perfectly fine. You just have to play them as a flanking/2nd wave unit. Playing two units and running them straight forward is totally legit, but not the only strategy.
In addition to spacing, remember that doomreavers can't attack something they don't have LoS to, so if you angle your charges right you can have it so that each doomreaver has only enemies in it's front arc a lot of the time.
But you probably shouldn't listen to me, I'm terrible at this game.
I think the UA is one of the best in the game, in the sense that it's well balanced. It's definitely not auto-include, but it brings some nice abilities. Talk about positioning all you want, but sometimes you can't help it. A doom reaver who makes his tough roll is knocked down and not charging, I just call him second wave. And eButcher's feat doesn't care if he had to sacrifice something during his activation. Then there's the spray and increased CMD as rivenwyrm mentioned. You don't need him, you can never take him and not be missing out. But you can definitely include him and get your points worth.
But, for a more general guide on doom reavers, you should definitely check out Glassjaw's great guide.
I completely agree in that hes balanced and what a UA should be for points. But in this game we have the WG UA, Kayazi underbosses, banethrall champions and standards, the dude, Errant UA's, zealot uas etc.
When you think that a UA should open up something new and fun to the unit hes cool. When you consider what most UA's in this game do, which is take a unit up to ridiculous, he doesn't compete.
Never doubt that a small group of thoughtful, committed citizens can change the world. Indeed, it is the only thing that ever has.
-Margaret Mead