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  1. #1
    Destroyer of Worlds Griffin839's Avatar
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    Default 50 pts Siege Trencher Rain

    Thematic list I find a "blast" to play. 4 Grenadiers is a must, as it isnt Trencher Rain without 4 firing in tandem.


    Major Markus 'Siege' Brisbane (*5pts)
    * Grenadier (5pts)
    * Grenadier (5pts)
    * Grenadier (5pts)
    * Grenadier (5pts)
    * Squire (2pts)
    Black 13th Gun Mage Strike Team (4pts)
    Trencher Commandos (Leader and 9 Grunts) (10pts)
    * 2 Trencher Commandos Scattergunner (2pts)
    Trencher Infantry (Leader and 9 Grunts) (10pts)
    * Trencher Infantry Officer & Sniper (3pts)
    Captain Maxwell Finn (3pts)
    Reinholdt, Gobber Speculator (1pts)
    50/50
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  2. #2
    Destroyer of Worlds bStyker's Avatar
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    Default

    I'm going to assume you don't play Timed Turns.

    Looks like fun! I mean, at least for you, or perhaps a heavily armoured opponent.

    My only beef with the list as is, is that you've got a Max unit of Trencher Infantry, when you could have a Min unit w 3 Weapon Attachments and have 3 more Blast Templates while still saving a point. With that point you can then buy a 3rd weapon attachment for the Commandos, making you have 3 Sprays as well. Not only is it probably more powerful overall, but it's also more themed.

    Best,

  3. #3
    Conqueror tordeck's Avatar
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    Default

    if your willing to stick to tier you can save pts on the trenchers and go

    Major Markus 'Siege' Brisbane (*5pts)
    * Grenadier (5pts)
    * Grenadier (5pts)
    * Grenadier (5pts)
    * Grenadier (5pts)
    Trencher Commandos (Leader and 9 Grunts) (9pts)
    * 3 Trencher Commandos Scattergunner (3pts)
    Trencher Infantry (Leader and 9 Grunts) (9pts)
    * 3 Trencher Infantry Grenadier (3pts)
    * Trencher Infantry Officer & Sniper (3pts)
    Captain Maxwell Finn (3pts)
    Journeyman Warcaster (3pts)
    Trencher Master Gunner (2pts)

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  4. #4
    Conqueror MaSc's Avatar
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    Default

    I also like this Tier list with so many nice models. You might drop the Journeyman for Finn, too.

    Major Markus 'Siege' Brisbane +5
    Grenadier 5
    Grenadier 5
    Grenadier 5
    Grenadier 5
    Trencher Chaingun Crew 2
    Trencher Chaingun Crew 2
    Trencher Chaingun Crew 2
    Trencher Commandos (Leader and 5Grunts) 5
    3 Trencher Commandos Scattergunner 3
    Trencher Commandos (Leader and 5 Grunts) 5
    3 Trencher CommandosScattergunner 3
    Trencher Infantry (Leader and 5 Grunts) 5
    3 Trencher Infantry Grenadier 3
    Journeyman Warcaster 3
    Trencher Master Gunner 0
    Trencher Master Gunner 2

  5. #5
    Conqueror Optimus Bryan's Avatar
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    Default

    I would drop the Trencher Infantry UA and Switch to min. Trencher Commandos, then add two Master Gunners and a third Scatter Gunner. That would leave two points for any solo you like.

    I find that the the Infantry UA isn't really all that helpful, I spend most of my actions either fighting or smoking for the grenadiers and don't have need to Cautious Advance. The extra bodies in the Commandos tend just get in the way without adding that much to the unit, and the third Scatter Gunner is totally worth it.

    The Master Gunners are awesome with Siege, they can give their bonus to hit to anything you Explosivo, and another spray is never bad. Strangeways wouldn't be an awful addition, I'm sure focus can get tight in that list. Or maybe drop Finn as well to add a Minuteman. With it's Jump and Flak Field, you could consider it "Special Ordinance".
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