Major Victoria Haley (*5pts)
* Lancer (6pts)
* Stormclad (10pts)
* Squire (2pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
* Arcane Tempest Gun Mage Officer (2pts)
* * Defender (9pts)
Stormblade Infantry (Leader and 5 Grunts) (5pts)
-Stormclad bonded to eHaley for potential 16" threat range. (10" charge + reach + TK + TA)
-Defender on ATGM team for huge threat range of 29" of two shots one boosted. (5" + 20" + TK + TA)
-ATGM get Deadeye for high chance of brutal damage or knockdown and easy hit on most units.
-Stormblades power the Stormclad and provide a little bit more melee presence, they are somewhat tougher walking up the field at 14/17 with
Deceleration
-TK and TB channeled through the Lancer can help stop charges and protect the SB/SC combo from taking a painful charge
Anything I should change?


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