
Originally Posted by
Geekly
I was playing a game the other day and decided to try an assassination attempt in what looked to be the last round of the game. Either I killed his caster, or he was going to kill mine on the next turn. My turn was going to be really complicated. I was playing Grayle and needed to move models and use my own movement shenanigans to get my engaged Stalker, who was 12" (1" more than his threat range) away from the enemy caster, freed up and sent into combat. I'm still new to the game, and new to Grayle, and needed some time to work out my turn. I spent a good two-three minutes first trying to find an assassination vector, then working out my order of activation, what Grayle would do on his turn, and how it would all work out. Granted, I'm new and some of you would insult my intelligence/efficiency and might say I took more time than than was needed. I'd say that I took all of the time that I needed to play it out. Had I been under the "stall" clock, I would have been sweating it, and not because I felt like I didn't have enough time in my turn to work it out. Fortunately, it was a friendly game, and there was no timer running.
I failed the attempt because of some missed rolls, but had it gone off, it would have been epic.