Hi, I am a big fan of these games, and I've had a few ideas for new Warcasters and Warlocks. here they are
Cygnar
Concept: Sword Knight
Notes: Master of blade, good at improving melee warjacks
Powers: Warjacks can spend one Focus to boost melee attack AND damage rolls. ?jacks can make lots of attacks
Protectorate
Concept: Idrian Hunter
Notes: ally, allows ?jacks to travel through rough terrain
Powers: Extended control range (like hunter, but for all light ?jacks), Sniper, pathfinder
Khador
Concept: drakhun
Notes: dragoon, allows ?jacks to move as cavalry
Powers: ?jacks charge faster and more powerfully, enemies freeze while allies move faster
Cryx
Concept: Lich Lord Fulmenus
Notes: master of necromancy
Powers: brings fallen undead back over and over again, can use feat to convert one type of undead into another (scrap thralls into Mechanithralls)
Trollbloods
Concept: Pyg ace warlock
Notes: rides Blitzer, can boost ranged damage rolls and attack rolls by spending fury
Powers: dire trolls will not charge this model, can shoot targets they are engaged with
2nd
Concept: stone scribe
Notes: improves kreilstone bearer units.
Powers: kreilstone bearers gain 1 fury point each activation, has improved kreilstone bearer with him
Circle
Concept: Wayfarer Warlock
Notes: shifting stones can shift farther and teleport farther.
Powers: can shift between shifting stone units no matter distance, feat creates druidic circle to give fury to nearby Warlocks for 1 round
2
Concept: Floodbringer
Notes: can flood small area, dousing heartfires
Powers: can turn small area into shallow water, feat turns entire control area into shallow water, can make models take more damage from electricity
Skorne
Concept: Bloodrunner
Notes: strength from pain, fast
Powers: gains pain token every time he damages a living model, pain tokens become fury, chain weapon
2
Concept: Venator
Notes: wields pair of modified reivers with ROF 3
Powers: all ranged weapons gain increased range, crack shot, gunfighter
Legion
Concept: swordsmen
Notes: wields 2 nyss claymores
Powers: Gains 2 attacks for every fury point, cannot be charged by frenzied warbeast (allied or enemy)
2
Concept: Hex Hunter
Notes: good at countering enemy spellcasters
Powers: can dispel enemy upkeep spells, can remove or add fury to warbeast
please post your opinions. if you have questions, or are just looking for more details, please post about it. these are just outlines, and details will be provided if asked.


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