I'm going to start running a 3.5 Iron kingdoms game this week, and we began character creation a few days ago. We've got two PCs sorted so far - a Llaelese gun mage and a Berserker. We're starting at level 3.
Now, 'tis the Berserker character about which I'd like to chat. The player - an old friend of mine - prefers a much grittier, almost pulp-style of gaming, and his characters tend to have a bit of Conan flavour - strong, dangerous, but also flawed. We were talking about a potential background for him, and he came up with this:
* Character is a Khador local lad - not aggressive, by nature, he doesn't choose to become an adventurer.
* He gets drafted when he hits adulthood, and joins the Winterguard
* He is falsely accused of some crime - we haven't fleshed that out yet. The accuser will probably be a nemesis character to bring back later.
* He is consigned to the Doom reavers, and chained to a fellblade
* The voices in his head drive him into rage (of course!), but in his first battle, a ringing blow shatters his blade and he is knocked unconscious
* He awakens some time later, his head clearing - but he sees that the fellblade is in pieces - one of those pieces is embedded in his chest!
* He runs - and now finds himself occasionally overwhelmed by whispers from the thing in his chest - hence the Berserker "rage" ability, since he really doesn't want to be a warrior and would much rather settle in peace.
I don't know the setting all that well yet (YET!) so I'm going to start with the Witchfire trilogy. I'd really like to incorporate this blade-shard idea but would love some additional inspiration for how an embedded Orgoth blade would mess with a character.
What do you guys think?