35 point Steamroller this weekend, mostly Warmachine opponents. I'm wrestling with two Jarl lists. The primary difference being the inclsuion/exclusion of a heavy beast or damage buff.
List One:
Jarl Skuld
-Imapler
-Slag ROF2 beast in addition to Jarl's two initial ranged attacks have worked really well for me in the past.
-Axer or should I bring a pyre to max damage buffing?
-Runebearer
Fennblades (max) +UA
Kriel Wariors (min) + 3 Cabers
Fell Caller Hero
SSC
OR
List Deux:
Jarl Skuld
-Impaler
-Earthborn
-Runebearer
Fennblades (max) + UA
Kriel Warriors (min) + 3 Cabers + UA Should I drop UA and just max unit?
Fell Caller Hero
Stone Scribe Chronicler
Traditionally, I have run Jarl with one unit of troopers then beasts and support. But I really want to bring a mess of medium based tough infantry, so Kriels and Fenns are staying. Question is do I want the heavy or a damage buff for cabers and what have you? My other list will be pDoomshaper for the several Cryx players we have.
Any other tidbits would be helpful![]()


Reply With Quote


