Results 1 to 13 of 13
  1. #1
    Conqueror stormshaft's Avatar
    Join Date
    Sep 2011
    Location
    Southern Sweden (Malmö)
    Posts
    460

    Default 35p Naaresh with 3 Titans, criticism wanted.

    Torment to all of you (and well wishes)!

    After growing a bit fed up with Menoth, I was thinking of growing my Skorne army (I already have ~35pts of Zaal'iness), and I fell in love with Naaresh and his power and unpredictable playstyle. I also want to try out a heavy hordes-list as well so I was thinking about the following:

    35pts

    - Naaresh +6p
    ? Bronzeback 10p
    ? Gladiator 8p
    ? Gladiator 8p
    ? Cyclopes Brute 5p

    ? Nihilators (full) 8p
    ? Paingiver Beast Handlers (min) 2p



    I was thinking of shoving the Nihilators at the enemy and give them IF to make for a beaty wall of pierced flesh and then bringing the full force of a whole bunch of very grumpy elephants to slam, throw, kick and kill the enemy's heavys.

    Is it viable? Most Naaresh lists I've seen consists of Cyclopes and such, but I felt like a bunch of heavy heavy heavy hitters will crush absolutely everything under his feat and with the help of Nihilators will put out quite a lot of beating. The lack of aoe's can hurt me when it comes to Kayazy Assassins, Daughters of the Flame and such, but I imagine that 3 Elephants will be very intimidating for anyone to face.

    Am I on the right track here?
    So far I own the Brute and one of the Gladiators, the rest are still not bought so there is absolutely time to change it around.
    Quote Originally Posted by Hashmal View Post
    Playing the Protectorate:
    For you, it's like driving a dump truck. With cannons. Powerful, but not especially quick or flashy.
    For your opponent, it's sort of like trying to solve a Rubik's cube that's actively trying to kill you.

  2. #2
    Conqueror stormshaft's Avatar
    Join Date
    Sep 2011
    Location
    Southern Sweden (Malmö)
    Posts
    460

    Default

    I realised I can minimize, if not negate, my worry of high def infantry by using a Rhinodon instead of one Gladiator, and a Feralgeist for the last point.

    Giving me the following list instead:

    35pts

    - Naaresh +6p
    • Bronzeback 10p
    • Gladiator 8p
    • Rhinodon 7p
    • Cyclopes Brute 5p

    • Nihilators (full) 8p
    • Paingiver Beast Handlers (min) 2p

    • Feralgeist 1p

    A Rhino-turtle under Enrage and the feat actually packs quite a punch with 3 attacks if needed.
    Quote Originally Posted by Hashmal View Post
    Playing the Protectorate:
    For you, it's like driving a dump truck. With cannons. Powerful, but not especially quick or flashy.
    For your opponent, it's sort of like trying to solve a Rubik's cube that's actively trying to kill you.

  3. #3
    Annihilator Earthcrosser599's Avatar
    Join Date
    Jun 2008
    Location
    Vacaville, CA
    Posts
    801

    Default

    I'd use that last point to increase your paingiver unit to a full one rather than throwing in a Feralgeist. If you're planning on using them to buff your warlock as well as handle your beasts 4 is not going to cut it.
    Quote Originally Posted by Klebert L. Hall
    Maybe the Iosans are actually the Minbari, and are dying off due to the cancellation of Babylon 5.

  4. #4
    Conqueror stormshaft's Avatar
    Join Date
    Sep 2011
    Location
    Southern Sweden (Malmö)
    Posts
    460

    Default

    Quote Originally Posted by Earthcrosser599 View Post
    I'd use that last point to increase your paingiver unit to a full one rather than throwing in a Feralgeist. If you're planning on using them to buff your warlock as well as handle your beasts 4 is not going to cut it.
    Thanks for the tip! A few good whips to the back could be a good idea.
    Quote Originally Posted by Hashmal View Post
    Playing the Protectorate:
    For you, it's like driving a dump truck. With cannons. Powerful, but not especially quick or flashy.
    For your opponent, it's sort of like trying to solve a Rubik's cube that's actively trying to kill you.

  5. #5
    Destroyer of Worlds Bastion5's Avatar
    Join Date
    Nov 2009
    Location
    Southern California
    Posts
    1,813

    Default

    I run Naaresh with 3 big'uns standard. BB and 2 Gladiators at 35. Personally I like the list but, where's the agonizer? Naaresh is an attrition warlock and loves for his beasts to be around as long as possible. The agonizers debuffs helps this out immensely.

    Skorne Born: October 2010. Converging Soon.

  6. #6
    Conqueror stormshaft's Avatar
    Join Date
    Sep 2011
    Location
    Southern Sweden (Malmö)
    Posts
    460

    Default

    @Bastion5:

    I revised the list, and took out the Brute.

    Naaresh +6
    - BB 10p
    - Gladiator 8p
    - Rhinodon 7p
    - Marketh 3p

    10 Nihilators 8p
    6 Beast Handlers 3p
    Agonizer 2p


    I could take min Nihilators and leave Marketh to take a Brute and have 1p left but I'm not sure if it's a good trade off.
    Quote Originally Posted by Hashmal View Post
    Playing the Protectorate:
    For you, it's like driving a dump truck. With cannons. Powerful, but not especially quick or flashy.
    For your opponent, it's sort of like trying to solve a Rubik's cube that's actively trying to kill you.

  7. #7
    Conqueror
    Join Date
    Sep 2010
    Posts
    389

    Default

    I find the brute pretty important to him. In times of need, Naareash can IF himself and be immune to knockdown. I would go as far as dropping Marketh and the Aggy for the brute.

  8. #8

    Default

    Don't forget about the Cyclops Shaman - I might be tempted to include him over the Brute, if nothing else for the tremendous utility of being able to cast Rush outside of Naaresh's activation..

  9. #9
    Conqueror stormshaft's Avatar
    Join Date
    Sep 2011
    Location
    Southern Sweden (Malmö)
    Posts
    460

    Default

    Good points after all.

    How does a min unit of Nihilators fare? Are they required to be full or are they in fact better as a smaller unit (minimizing the risk of berzerking my own friends)?

    I am a bit concerned that taking only a small unit will leave me with too few models on the board.
    Quote Originally Posted by Hashmal View Post
    Playing the Protectorate:
    For you, it's like driving a dump truck. With cannons. Powerful, but not especially quick or flashy.
    For your opponent, it's sort of like trying to solve a Rubik's cube that's actively trying to kill you.

  10. #10

    Default

    I usually run the following for Naaresh at 35pts

    Naaresh

    Bronzeback
    Gladiator
    Gladiator
    Shaman
    Max Beast Handlers
    Min Nihilators
    Agonizer

    Which seems to work pretty well, although I'll be honest.. I dont get much out of Naaresh as a melee Warlock as much as a lurking assassination threat, or a denial / army buff warlock with his feat and spell set.

  11. #11

    Default

    Which is to say that I found that a max unit of Nihilators is pretty unwieldy if you're using them as a screen; they kept running out of formation.

  12. #12
    Annihilator
    Join Date
    Oct 2011
    Location
    Adelaide, South Australia.
    Posts
    611

    Default

    Lack of light 'Beasts could lead to reduced flexibility as they have some pretty good Animi on them as wel as being slightly quicker. Things like the Bassilisk Drake for it's ranged potential and Bushwack Animus can be quite useful to move out of a prolonged combat that you've just won, it's also cheap too. Agonizer's usefulness can't be stressed enough, they're more or less an auto-include unless you're running a Tier List that doesn't allow them. The min Nihilators are pretty good as the CMD of 7 can lead to Berserk casualties and vulnerability to blast damage due to the tightly packed way that they've to be placed, Fearless and Tough should get them to stick around for a while.

  13. #13
    Conqueror stormshaft's Avatar
    Join Date
    Sep 2011
    Location
    Southern Sweden (Malmö)
    Posts
    460

    Default

    Wow, thanks for the thoughts and information.

    Revised the list yet again:

    Naaresh +6
    - BB 10p
    - Gladiator 8p
    - Rhinodon 7p
    - Brute/Shaman 5p

    Min Nihilators 5p
    6 Beast Handlers 3p
    Agonizer 2p
    Swamp Gobbers 1p

    This list feels like it can be fun to play, and the beasts will all pack a considerable punch when they get to the enemy lines.
    Quote Originally Posted by Hashmal View Post
    Playing the Protectorate:
    For you, it's like driving a dump truck. With cannons. Powerful, but not especially quick or flashy.
    For your opponent, it's sort of like trying to solve a Rubik's cube that's actively trying to kill you.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •