I'm considering developing a campaign where the PCs are members of the Order of Illumination. This would give them a wide range of mobility and allow them to experience the Iron Kingdoms as a whole while giving them a motivation and common goal other than money (which is the big pitfall that I see in just letting them be mercs out to make a buck in the world).
But.. I'm coming up short on lore for the Order. I've borrowed the old IK World Guide and Character guide, I've got an assortment of books from the wargame... but I can't really get more than a brief mention wherever I look. Nothing in detail that runs down "this is what this organization is all about, what their major goals are, what internal politics are like" or whatnot. The best details so far have been from the Forces of Warmachine: Mercenaries" book entry on Harlan Versh - and that guys gone rogue from the Order! I've also got a stack of No Quarters (about half-complete), so if there's any important details in one of those I might have access to it.
Is the information I'm looking for right under my nose? Have I just skipped past it? Or... where could it be if it's not in the World Guide?



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