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  1. #1
    Annihilator Elteyr's Avatar
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    Default It's a bird it's a plane it's a... Minuteman?

    Here is my new minute man!
    Last edited by Elteyr; 05-01-2012 at 09:36 AM.

  2. #2
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    Nice job!
    My husband's response, "Whoa"

  3. #3
    Destroyer of Worlds VagrantPoet's Avatar
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    Ha! Awesome! He's got to be crazily unsteady though!


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  4. #4
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by VagrantPoet View Post
    Ha! Awesome! He's got to be crazily unsteady though!
    at first yes he was! but then I decided to remove the original wall that i had, and that one is made out of pieces of steel! that combined with him being centered over his base, makes for a more steady model!

  5. #5
    Destroyer of Worlds komodokeeper's Avatar
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    Quote Originally Posted by Mortiana27 View Post
    Nice job!
    My husband's response, "Whoa"
    O.o. . . O.o

    Keanu Reeves is Married?

    Seriously though, great work. Unfortunately, the flying 'stalk' being angled opposed to the gun its stuck to kinda ruins it for me. I applaud the effort though.
    Some people need a weekly dose of vitamin D6 to "stay sane." Me, I just need a taste of paint and I'm good.
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  6. #6
    Destroyer of Worlds Cloud-Gatherer's Avatar
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    That's pretty cool, except that the motion of his body is in a totally different direction than his jump jets would actually move him in.

    I have something similar in progress, but he's being held aloft by paperclips pinned into the jet pack exhausts. These will be concealed by smoke. It's one of the more ambitious conversions I've done (I usually prefer to keep things understated), and I'm looking forward to seeing how it turns out.

    "Shhh. Before you talk with the Chief, you must party with the Chief."

  7. #7
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by komodokeeper View Post
    O.o. . . O.o

    Keanu Reeves is Married?

    Seriously though, great work. Unfortunately, the flying 'stalk' being angled opposed to the gun its stuck to kinda ruins it for me. I applaud the effort though.
    The flying base coming from the gun, is supposed to represent the shot being fired from his slug guns, and the force from the shot is what is propelling him rather than the jet pack.

  8. #8
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by Cloud-Gatherer View Post
    That's pretty cool, except that the motion of his body is in a totally different direction than his jump jets would actually move him in.

    I have something similar in progress, but he's being held aloft by paperclips pinned into the jet pack exhausts. These will be concealed by smoke. It's one of the more ambitious conversions I've done (I usually prefer to keep things understated), and I'm looking forward to seeing how it turns out.
    I would love to see how it turns out too! Mine is not supposed to appear as though his jets are propelling him, but as though the force of the blast from his slug gun is what is propelling him. If you look you can see that I modeled some cratering effect from the shot at the bottom of the clear peg.

  9. #9

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    Wheeeeee!!!

  10. #10
    Destroyer of Worlds baronvonchaos's Avatar
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    I like the dirt displacement from the impact of the shell! How did you do that?!
    Why is all the pirate gone?
    Need Moar Pirates...

  11. #11
    Destroyer of Worlds Cloud-Gatherer's Avatar
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    Quote Originally Posted by Elteyr View Post
    I would love to see how it turns out too! Mine is not supposed to appear as though his jets are propelling him, but as though the force of the blast from his slug gun is what is propelling him. If you look you can see that I modeled some cratering effect from the shot at the bottom of the clear peg.
    That makes more sense I guess, but if that's the case, shouldn't the shot be hitting somewhere behind him? At that angle, if the gun is propelling him upward, it's also propelling him backward. Anyway, it's a cool idea; just consider these ideas on how to improve the execution if you do another one.

    "Shhh. Before you talk with the Chief, you must party with the Chief."

  12. #12
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by baronvonchaos View Post
    I like the dirt displacement from the impact of the shell! How did you do that?!
    I used some, jewelry wire that i bought at a craft store, like joann's or michaels, bending it to the desired shape, dipped them in super-glue, then immediately dragging it through some sand. and trimming off the excess and repeating the process if needed. Thanks for appreciating my work!

  13. #13
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by Cloud-Gatherer View Post
    That makes more sense I guess, but if that's the case, shouldn't the shot be hitting somewhere behind him? At that angle, if the gun is propelling him upward, it's also propelling him backward. Anyway, it's a cool idea; just consider these ideas on how to improve the execution if you do another one.
    according to my physics professor, in order for that kind of weight to be propelled my an external explosive force, you'd have to: run, jump and shoot early in the jump and shoot forward, so that by the time you were over the explosion you would be propelled, upward, rather than backward! so... thats how i modeled it!

  14. #14
    Destroyer of Worlds EvilFuzzyDoom's Avatar
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    Quote Originally Posted by Elteyr View Post
    according to my physics professor, in order for that kind of weight to be propelled my an external explosive force, you'd have to: run, jump and shoot early in the jump and shoot forward, so that by the time you were over the explosion you would be propelled, upward, rather than backward! so... thats how i modeled it!
    Yup. That's how rocket-jumping works!
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    wow, people actually thought out rocketjumpings as if it is something that can be used in real life??

    I will just keep to using it in FPS

  16. #16
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by LordRavurion View Post
    wow, people actually thought out rocketjumpings as if it is something that can be used in real life??

    I will just keep to using it in FPS
    sounds like a plan to me!

  17. #17
    Destroyer of Worlds Cloud-Gatherer's Avatar
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    Quote Originally Posted by EvilFuzzyDoom View Post
    Yup. That's how rocket-jumping works!
    That's how it works with rockets because they explode. The slug guns carried by the Minuteman fire a heavy, solid projectile (you know, a "slug") that doesn't explode. That's what was confusing me - all the slug gun's force would come from the gun itself, not from an exploding shell. OP just decided to take some liberties with how the weapon is supposed to work.

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  18. #18
    Conqueror Sauklaue's Avatar
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    I don't care how it works - i love it.

  19. #19
    Destroyer of Worlds Cloud-Gatherer's Avatar
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    Sure. "Rule of Cool" and all that.

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  20. #20
    Conqueror Sauklaue's Avatar
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    Quote Originally Posted by Cloud-Gatherer View Post
    "Rule of Cool"
    I'll have to remember that rule, I want to quote it... a lot.
    Last edited by Sauklaue; 05-03-2012 at 09:31 AM.

  21. #21
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by Sauklaue View Post
    I'll have to remember that rule, I want wo quote it... a lot.
    I too enjoy the rule of cool!

  22. #22
    Destroyer of Worlds komodokeeper's Avatar
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    Quote Originally Posted by Elteyr View Post
    The flying base coming from the gun, is supposed to represent the shot being fired from his slug guns, and the force from the shot is what is propelling him rather than the jet pack.
    Understandable, but it's the actual angle of the gun compared to the angle of the flying base that I was mentioning. while small, the angle iof incidence is off slightly
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  23. #23
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by komodokeeper View Post
    Understandable, but it's the actual angle of the gun compared to the angle of the flying base that I was mentioning. while small, the angle iof incidence is off slightly
    And that matters because.... Models are supposed to be 100% perfect realism are they? Hmmm I never knew that. Oh well.

  24. #24
    Conqueror Aylw's Avatar
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    Quote Originally Posted by Elteyr View Post
    And that matters because.... Models are supposed to be 100% perfect realism are they? Hmmm I never knew that. Oh well.
    I think the look of his jump is frickin' awesome. Maybe Physics is slightly miffed, but the Minuteman, at least, seems be enjoying itself.
    Aylw
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  25. #25
    Annihilator Elteyr's Avatar
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    Quote Originally Posted by Aylw View Post
    I think the look of his jump is frickin' awesome. Maybe Physics is slightly miffed, but the Minuteman, at least, seems be enjoying itself.
    I've fallen in love with the Idea of posing my army like they are charging the enemy with everything they've got. in a "by any means necessary, no obstacle is too much" type of way.

  26. #26
    Destroyer of Worlds Defenstrator's Avatar
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    He reminds me of Mario jumping over a wall.
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  27. #27
    Annihilator Elteyr's Avatar
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    Too bad a mushroom won't make him into a heavy jack. >.<

  28. #28
    Destroyer of Worlds Bishop84's Avatar
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    The Minuteman is the first step towards less slow construct fights and more jumpy acrobatic Transformers type fights. This definitely reminds me of the scene in Transformers where Ironhide used his guns to propel him through his jump/flip.

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  29. #29
    Annihilator Elteyr's Avatar
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    Yes!!!! Thats exactly it!!! I totally forgot about that scene!

  30. #30
    Destroyer of Worlds komodokeeper's Avatar
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    not a realism issue, it's not what is modeled ( i do like the idea), it's how it's modeled, physically, not conceptually-

    let's try this again: I think the model is visually awkward because I can see the joint where the flying base meets the weapon and they are not in a straight line, making it appear as if it will bend and snap at that junction. That is a sticking point for me and moves the model from a 10 to a 9 IMO.

    Having said that Great idea, and very innovative, you are the first
    Some people need a weekly dose of vitamin D6 to "stay sane." Me, I just need a taste of paint and I'm good.
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    Why TheoryMachine? Because we can't afford therapy

  31. #31
    Annihilator Elteyr's Avatar
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    Thank you everyone for your comments and pointers!

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