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  1. #1
    Warrior Puchembo's Avatar
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    Question Little Boxes, Little Boxes (How would you classify Cryx Casters?)

    Over on the Trollblood forums a thread was started to highlight what each of the current casters bring to the table (reference link). Since I am a new Cryx player this kind of information would be wicked helpful to me. I realize that most Cryx casters are quite versatile, so this is just to snag the highlights.

    I present to you wise and knowledgeable Cryxian players the following template: (pGaspy is filled in as a style reference)

    pGaspy:Provides: Buffing, Debuffing, Board Control Excels Vs.: Melee Heavy Lists (although not exclusively) Struggles Vs.: Note: Highly Versatile, Multipurpose Feat

    eGaspy:Provides: Excels Vs.: Struggles Vs.: Note:

    pDenny:Provides: Debuffing, Board Control Excels Vs.: With the right tools, everything Struggles Vs.: Note: Very Versatile

    eDenny:Provides: Excels Vs.: Struggles Vs.: Note:

    pGoreshade:Provides: Denial, Attrition, Infantry Support Excels Vs.: High Def Struggles Vs.: Vulnerable to anti stealth, chain effects, gunlines Note: Solid Tier 4 Theme Force, Excels in Low Point Games and Mangled Metal

    eGoreshade:Provides: Excels Vs.: Struggles Vs.: Note:

    Mortenebra:Provides: All things 'jack related, Exceptional Tier List Excels Vs.: Hordes, Infantrymachine Struggles Vs.: Note: Provides no troop support outside of feat

    Scaverous:Provides: Excels Vs.: Struggles Vs.: Note:

    pSkarre:Provides: High Speed, Buffing, Infantry Support Excels Vs.: High Def, Armies that struggle against swarms, Jack Heavy ListsStruggles Vs.: Chain Effects Note: Provides spotty Jack Buffing (Ritual Sacrifice)

    eSkarre:Provides: Jack Support, Damage/Assassination Avoidance, Solid Feat, Focus Efficiency Excels Vs.: Elite Infantry, Jack Heavy forces, Lynch pin models Struggles Vs.: Infantry swarms, Cloud effects, Created Terrain Note: High speed Tier 4 theme force, Small based (easy to screen), Satyxis Raider Captains 'No Sleeping on the Job' makes her immune to knockdown

    Terminus:Provides: Excels Vs.: Struggles Vs.: Note:

    Venethrax:Provides: Difficult to Assassinate Excels Vs.: Hordes, Any army with Living Troops Struggles Vs.: Vulnerable to Eriyss (etc.), Note: Can be played from the back as a spell slinger with enough souls

    Coven:Provides: Lots of Focus, 3 caster activations, strong defensive feat, 'jack buffing Excels Vs.: Armies that relie on terrain/screening, Gunlines, High Defense Infantry Struggles Vs.: Infantry Swarms, Anti-Stealth, Warbeast Heavy Hordes lists, Boosted blast damage Note: Steep learning curve, Flexibility for placement outside of 'Perfect Conjunction'

    Please note I will maintain the OP with the general consensus of results so other newbies can profit from a quick referral table.
    Last edited by Puchembo; 06-22-2012 at 06:05 AM. Reason: Updates
    Quote Originally Posted by Munindk View Post
    From my perspective its silly to complain about the cost efficiency (pts vs cash) of a miniature model, I mean really, we're playing with dolls here and spend a lot of money on a hobby that most people dont even understand.
    Trollbloods:140pts (painted) / 15pts (in progress) Minions:8pts (painted) Cryx:24 pts (painted) / 47 pts (in progress)

  2. #2
    Destroyer of Worlds Decade's Avatar
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    Mortenebra:
    Provides:
    • Excellent support for Cryxian jacks of all flavors.
    • The ability to run multiple bone- and helljacks very effectively.
    • Many unexpected assassination vectors thanks to her spells and feat.
    • One of the best Tier lists in the game.
    • Good focus efficiency thanks to her free upgraded Skarlock thrall (Deryliss).
    • Little in the way of support for infantry outside her feat.
    • Quite possibly the most difficult model to put together in the game, even with pinning.

    Excels Vs.:
    • Most hordes armies, thanks to her signature spell, Terminal Velocity, being very good against living models.
    • Many warmachine armies that use lots of infantry and few jacks, for the same reason as above.

    Note:
    • Will not be camping focus due to using her spells nearly every turn.
    • Is on a medium base, and therefore difficult to screen.
    • Cannot fight well if your enemy reaches her. Keep her back and safe.
    • Really needs jacks, and lots of them, to work effectively. Can run some infantry, but does not support them outside her feat.
    • Terminal velocity is a pulse, meaning that when you cast it, the jack's affected can leave her control area and still benefit from the spell. Conversely, her feat is an aura, and only provides its benefit so long as the model in question is within her control area.
    • Her Tier list is amazing, but not absolutely required.
    The cycle we go through with every release:
    1st stage - reveal - Wow! Look at the new toys.
    2nd stage - spoilers - Booo! They're not as awesome as I imagined!
    3rd stage - actual play - Okay, this thing's (usually) not awful.

  3. #3
    Conqueror
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    Puchembo good idea. Have you read any of overviews stickied on the forum?
    Decade that's awesome. And very helpful for us that are just starting. Thank you!

  4. #4
    Conqueror The Horror's Avatar
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    Venethrax:
    Provides:
    Soul Gathering
    High ARM camp (27 with Darragh, Combine, and no souls)
    Nothing to help support the rest of his army

    Excels Vs:
    Hordes. Gets an additional damage die against warbeasts and steals the fury off of any enemy he kills (this includes solos like forsaken, and enemies killed with his spells).
    Living infantry hordes. Large hordes of living infantry means lots of potential souls.

    Notes:
    Incredibly vulnerable to Eiryss and needs a way to kill her fast.
    The timing on his feat is very difficult to learn.
    Like most of our casters he's a medium base and hard to screen.
    Can play a spellslinging game against armies with lots of souls to harvest, but he needs to play back more and needs a node.
    Likes infantry with multiple attacks which allows for more soul harvesting.
    Having a Reaper/Malice in the list to drag warbeasts allows Venethrax to steal the fury off of beasts without overextending as far.

  5. #5
    Conqueror
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    Goreshade the Cursed
    Provides: An amazing attrition caster, upkeep removal, enemy spell control.
    Excels Vs: Low defense armies, loves enemy infantry swarms with low defense, armies with little infantry counters
    Notes: Has a decent tier list up to Tier 4. Struggles against armies with answers to stealth and/or chain lightning type of effects. Hard to screen against gunline armies.

    The Hordes rulebook says that one cannot literally damage a warbeast's spirit. Our Dragonfather would like a word with you...

  6. #6
    Warrior Puchembo's Avatar
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    Quote Originally Posted by Mercy View Post
    Puchembo good idea. Have you read any of overviews stickied on the forum?
    I have and the write ups are top notch. This is more over a highlights list, something to reference on the fly.
    Quote Originally Posted by Munindk View Post
    From my perspective its silly to complain about the cost efficiency (pts vs cash) of a miniature model, I mean really, we're playing with dolls here and spend a lot of money on a hobby that most people dont even understand.
    Trollbloods:140pts (painted) / 15pts (in progress) Minions:8pts (painted) Cryx:24 pts (painted) / 47 pts (in progress)

  7. #7
    Conqueror The Horror's Avatar
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    pSkarre
    Provides:
    Massive infantry support.
    Gives additional attack die to all faction models in control area.
    Dark Guidance makes critical effects more reliable.
    Feat is a massive strength buff.
    No support for Mercenaries.
    Speed 7

    Excels Vs:
    Armies that have trouble dealing with swarms of infantry.
    Armies that rely on high DEF, Dark Guidance allowing MAT 5 troops to hit DEF 15 on average rolls
    Jack heavy lists, Blood Magic allows even the weakest infantry to dent heavy jacks, and allows ARM cracking models to rip through heavies.

    Notes:
    Small based and easily hid behind her infantry wall.
    Can support jacks, but due to the randomness of Ritual Sacrifice it's best to not run too many.
    Her No Quarter tier list allows her to use certain Mercenary Jacks in her battle group.
    Satyxis Raider Captains no sleeping on the job affects Skarre making her immune to knockdown.
    The Skarlock thrall is Skarre's best friend as he can cast ritual sacrifice for her every turn.
    The best Ritual Sacrifice targets are units that give lots of models for little points such as Scrap Thralls and Necrosurgeon & Stitch Thralls.

  8. #8
    Annihilator
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    How about adding "Struggles vs:" to the template?
    Quote Originally Posted by ChainGun View Post
    The thing I like the best about eButcher is that he instantly transforms a bunch of socially awkward, nerdy, forum posters into a vicious gang of blood thirsty, testosterone laden, manly men.

  9. #9

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    pGoreshade : Note: best in low point games esp mangled metal

  10. #10

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    pDenny:Provides: debuffing, board control Excels Vs.: everything Note: very versatile, makes everything in her list better

  11. #11
    Warrior Puchembo's Avatar
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    Quote Originally Posted by Munindk View Post
    How about adding "Struggles vs:" to the template?
    Done.

    My plan is to get as much into the template as possible then I will massage it for readability and consistently a little bit each night.
    Quote Originally Posted by Munindk View Post
    From my perspective its silly to complain about the cost efficiency (pts vs cash) of a miniature model, I mean really, we're playing with dolls here and spend a lot of money on a hobby that most people dont even understand.
    Trollbloods:140pts (painted) / 15pts (in progress) Minions:8pts (painted) Cryx:24 pts (painted) / 47 pts (in progress)

  12. #12

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    Did this get moved, or did it just die out?
    "If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate."
    -The Zapper
    "His gun will run out of bang before my knife runs out of sharp" -Terry
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  13. #13
    Destroyer of Worlds Sanctjud's Avatar
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    Quote Originally Posted by max2323 View Post
    Did this get moved, or did it just die out?
    Because you resurrected this thread, I'm guessing it died.
    And for good reason, little boxes just don't help


    Reply to Legion vs my Terminus + 52 Banes List:
    Quote Originally Posted by Neutralyze View Post
    there is a limit on what we can really deal with and having that many is crazy!
    Well thats a whole different story. all i have for that is saeryn and even then it might be too much to chew through. pretty funny chat though

  14. #14

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    eSkarre
    Provides:
    Fantastic passive Battlegroup buff in Seas of Fate
    Ability to speed up warjacks considerably (perdition)
    Damage/Assassination avoidance (admonition)
    Speed 7
    Amazing feat can shut down a whole enemy turn
    Theme force is extremely fast
    Surprising Focus efficiency
    Ability to butcher infantry (black spot)

    Excels Vs:
    Forces with a few powerful models
    'Jack heavy forces
    Anything relying on long charges for assassination
    Elite infantry forces

    Struggles Vs:
    Huge infantry hordes
    Loads of cloud effects
    Anything that bypasses targeting restrictions
    Debuffing armies
    Created terrain effects

    Notes:
    Small based and easily hid behind her infantry wall.
    Can support many more warjacks than her 7 focus would suggest. Seas of Fate makes her arguably the most efficient battlegroup commander in Warmachine
    Her Tier 4 list is very limited but EXTREMELY fast, and should get the drop on nearly any force. It works well at 35 points, and possibly 50, but anything beyond that stretches her choices too thin.
    Her feat is very devastating, particularly against enemies that rely on getting powerful models such as Mulg or Typhon into place. It is very often worth it to charge and kill one of your own models in order to draw powerful enemies into her control range.
    Be very wary of anything that can boost sprays or blast damage during Skarre's feat turn, as she'll be wounded and often without focus...a couple of boosted blasts can spell her doom!
    Satyxis Raider Captains no sleeping on the job affects Skarre making her immune to knockdown.

  15. #15

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    Witch Coven
    Provides:
    Second largest starting FOCUS pool in the game
    3 'Caster activations per turn, allowing widespread buffing
    Amazing amounts of movement shenanigans
    A situational but crippling critical effect on the damage spell
    A strong defensive feat, something rare for a Cryx army
    An excellent 'Jack buffing spell

    Excels Vs:
    Any player who has not faced them repeatedly
    Armies who seek to use terrain/screening to hide important models
    Gunlines, if played properly
    Players who cannot think outside the box
    High Defense infantry forces (see notes below)


    Struggles Vs:
    Huge infantry hordes
    Anti-Stealth
    Highly experienced players
    Warbeast heavy Hordes forces
    Boosted blast damage of any sort

    Notes:
    Very tricky to figure out initially, but once you know them, it is very easy to use their unique style to your advantage
    9 focus means you can effectively hit high defense infantry with Curse of Shadows to lower defense and let you run through them.
    An effective tactic is to Curse a high DEF/low ARM target, run Scrap thralls in amongst them and then detonate the chain with a Pistol Wraith or Raider Captain.
    Perfect Conjunction is very handy for lowering your spell costs, but don't be afraid to move the ball forward to advance the control area. It's ARM is even high enough that it is sometimes worth slamming it with your own 'jacks to advance your control area for the feat.
    Remember that enemy models must be inside the control area to be affected by the feat...they can still shoot you from outside of it.

  16. #16
    Warrior Puchembo's Avatar
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    The SanityAssassin I have added your input to the original post.
    Quote Originally Posted by Munindk View Post
    From my perspective its silly to complain about the cost efficiency (pts vs cash) of a miniature model, I mean really, we're playing with dolls here and spend a lot of money on a hobby that most people dont even understand.
    Trollbloods:140pts (painted) / 15pts (in progress) Minions:8pts (painted) Cryx:24 pts (painted) / 47 pts (in progress)

  17. #17
    Warrior zeezok's Avatar
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    I am of the opinion that this should be stickied with the rest of our nifty guides and tips, anybody else?
    Bringing the dead back to a near approximation of life and loving it


  18. #18
    Combatant Warmistress.Ravyn's Avatar
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    Quote Originally Posted by zeezok View Post
    I am of the opinion that this should be stickied with the rest of our nifty guides and tips, anybody else?
    Seconded!!!

  19. #19
    Warrior Puchembo's Avatar
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    I would feel dirty if I gave this a third, since I started the thread. As an aside looking forward to building in the comments vs Colossals etc.
    Quote Originally Posted by Munindk View Post
    From my perspective its silly to complain about the cost efficiency (pts vs cash) of a miniature model, I mean really, we're playing with dolls here and spend a lot of money on a hobby that most people dont even understand.
    Trollbloods:140pts (painted) / 15pts (in progress) Minions:8pts (painted) Cryx:24 pts (painted) / 47 pts (in progress)

  20. #20
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    Third! get this stickied i want more.

  21. #21
    Destroyer of Worlds Lamoron's Avatar
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    Terminus:

    - Provides: Difficult to Assassinate, Undead Infantry Support, and a Great assassination game.
    - Excels Vs.: Massed living infantry or lists that cannot crack ARM 24 reliably.
    - Struggles Vs.: Things that can stop or negate charges.
    - Note: Requires a lot of characters to work well which is hard with character restrictions.

    Quotes: Trying to take down Terminus with living infantry is like trying to kill a fat kid by throwing cookies at him: There's no way you'll have enough cookies.
    Last edited by Lamoron; 06-27-2012 at 12:56 AM.

  22. #22
    Conqueror Zato's Avatar
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    eGoreshade:

    Provides:Attrition, Upkeep Removal, ARM Debuff, minor enemy Spell Controll, hands out Stealth.
    Excels Vs.:Low DEF living infantry.
    Struggles Vs.:Anti-Infantry Casters, High DEF models, lots of Shooting that ignores Stealth.
    Note: Medium Base so a little difficult to screen. Actually really dangerous in Melee between Curse of Shadows and Voass, but it's not what you're aiming for. Oh, and sexiest model in the game.
    "Go to hell? I just came back from there!"
    My yellow and bright Cryx army: http://privateerpressforums.com/show...ppy-and-bright

  23. #23
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    I'd just like to note for the Coven that Curse lowers ARM, not DEF.

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