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  1. #1
    Conqueror TyrantAndrew's Avatar
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    Default Rasheth double Archidon 50pts

    Dominar Rasheth
    5
    Archidon
    7
    Archidon
    7
    Titan Gladiator
    8
    Aptimus Marketh
    3
    Bloodrunners (Leader and 5 Grunts)
    5
    Gatormen Posse (Leader and 4 Grunts)
    9
    Nihilators (Leader and 9 Grunts)
    8
    Paingiver Beast Handlers (Leader and 3 Grunts)
    2
    Paingiver Task Master
    2
    Void Spirit

    Void Spirit
    Just curious to see what people think of this
    Quote Originally Posted by Raven28256 View Post
    Yeah, Molik Karn is a feat that lasts the entire game.

    Quote Originally Posted by John Q. View Post
    I put mine together using the awesome adhesive power of loudly shouted 4 letter words.
    Talking about the Cyclops Savage.
    Quote Originally Posted by bouncymischa View Post
    "The fastest way to ruin a hobby is to make it your career."

  2. #2

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    What is the goal with the Bloodrunners? I am guessing the Void Spirits are there to channel through - why them and not feralgeists?

    I would worry that you don't have enough heavy-hitting power with the list too, although the Archidons can be buffed up.
    I post under the moniker Red Manatee at Sustained Attack.

  3. #3
    Conqueror TyrantAndrew's Avatar
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    Quote Originally Posted by dungeongod View Post
    What is the goal with the Bloodrunners? I am guessing the Void Spirits are there to channel through - why them and not feralgeists?

    I would worry that you don't have enough heavy-hitting power with the list too, although the Archidons can be buffed up.
    Void Spirits are harder to kill, and can dish out the damage/assassinate if they really need to. Bloodrunners because they're right up the board turn one, but chances are rasheth wouldn't be able to keep up, poor fat bastard. Any suggestions for what to change them into? And there's plenty of heavy hitting stuff in the archidons, titan, gators and nihilators.
    Quote Originally Posted by Raven28256 View Post
    Yeah, Molik Karn is a feat that lasts the entire game.

    Quote Originally Posted by John Q. View Post
    I put mine together using the awesome adhesive power of loudly shouted 4 letter words.
    Talking about the Cyclops Savage.
    Quote Originally Posted by bouncymischa View Post
    "The fastest way to ruin a hobby is to make it your career."

  4. #4

    Default

    My Meta has a lot of heavy stuff right now, so I tend to focus more on the heavy pieces. Plus, nothing says loving like a Bronze Back in the opposing Warcaster's or Warlock's face!

    The blood runners would give you an early jam unit, so there is that with them. Although with the Gatormen you have a nice tarpit that can also clear out infantry (not super common, in my experience).

    As for what I would replace them with... hrmm. I do like running a Krea with Rasheth, because it makes him effectively immune to most scary ranged infantry (gun mages, mage hunter strike force, etc). That leaves a point - which I might use to max out the beast handler units. But that is just me. I tend to prefer to run him a little beast heavy, because I know I am going to lose one or two early on.

    I would be very interested in hearing how it works out. I still don't own the Archidon, and Rasheth is one of the Warlocks I am interested in trying it out with.
    I post under the moniker Red Manatee at Sustained Attack.

  5. #5
    Conqueror
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    Default

    u need a tycomm

  6. #6
    Conqueror TyrantAndrew's Avatar
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    Default

    Quote Originally Posted by dungeongod View Post
    My Meta has a lot of heavy stuff right now, so I tend to focus more on the heavy pieces. Plus, nothing says loving like a Bronze Back in the opposing Warcaster's or Warlock's face!

    The blood runners would give you an early jam unit, so there is that with them. Although with the Gatormen you have a nice tarpit that can also clear out infantry (not super common, in my experience).

    As for what I would replace them with... hrmm. I do like running a Krea with Rasheth, because it makes him effectively immune to most scary ranged infantry (gun mages, mage hunter strike force, etc). That leaves a point - which I might use to max out the beast handler units. But that is just me. I tend to prefer to run him a little beast heavy, because I know I am going to lose one or two early on.

    I would be very interested in hearing how it works out. I still don't own the Archidon, and Rasheth is one of the Warlocks I am interested in trying it out with.
    My Meta has a very large amount of circle and legion at the moment, so high armour isn't a huge issue, and if they do have it, I'll just bog it down and deal with it later :P

    And why should I add a Tyrant Commander?
    Quote Originally Posted by Raven28256 View Post
    Yeah, Molik Karn is a feat that lasts the entire game.

    Quote Originally Posted by John Q. View Post
    I put mine together using the awesome adhesive power of loudly shouted 4 letter words.
    Talking about the Cyclops Savage.
    Quote Originally Posted by bouncymischa View Post
    "The fastest way to ruin a hobby is to make it your career."

  7. #7
    Conqueror
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    Default

    You have multiple units with tough. The TyComm can stand the up when you make your rolls, or any other model 4 that matter.

    He will also be able to give your units pathfinder or an additional 2" of speed.

    He also makes all your units fearless.

    Givin your list of tough models.....it is truly made for a TyComm.

  8. #8
    Annihilator Delrogue's Avatar
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    Default

    Most importantly, he can bump rasheth up to spd6... Which means he can keep up a bit better.

    I'd replace the bloodrunners with a Tycom and min unit of bone grinders to give extra range to his spells and use as late game arc nodes

  9. #9
    Destroyer of Worlds
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    What's the purpose of the Archidons?

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