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  1. #1

    Default Minions needs a guide like this one....

    http://privateerpressforums.com/show...d-abilities-v3

    I like this thread that someone made for Cryx. I've made so many mistakes learning minions that I wish one of our more 'pro' players would make one.

    Some of my big mistakes learning minions:
    That spiny growth is target model not model/unit.
    That barnabus' water cannot be cast where models are sitting.
    That just because a model cannot be knocked down doesn't mean it ignores knock down.

    But something like this for us would have been useful, and would still be useful.

  2. #2
    Destroyer of Worlds TheLoki's Avatar
    Join Date
    Aug 2007
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    Default

    I'll get to work on it

  3. #3
    Destroyer of Worlds
    Join Date
    Mar 2010
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    Default

    cryx has a lot of abilities that can be hard to fully understand. minions is a lot more straight forward due to less shenanigans and less models. but it would be nice to have!
    Quote Originally Posted by Ganso View Post
    I also love them because they fit into Khador's classic synergy: "You want synergy? Here, have more Axe to Face"

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