First of all I would like to say hi to everyone
i've been reading your input on this forum for a while and finally got to post my two lists for the new Steamroller. I tried to make them as most competetive as possible, so feel free to criticize and point out all the weak points
The first eSkarre
eSkarre -6
Nightwretch 4
Deathjack 12
Seether 9
Wraith Engine 9
Satyxis Riders min unit + Sea Witch 7
Rorsch & Brine 9
Gorman di Wulfe 2
Warwitch Siren 2
Satyxis Rider Captain 2
Total: 50 pts
Reinforcements:
Pistol Wraith 3
Pistol Wraith 3
Stalker 4
The list is supposed to be full of models that have lot of special rules and go nicely with the feat. Seether is here for it's focus efficency and high mat + grab & smash combo. DJ is well, a DJ. It is fabulous under eSkarre with all sheenigans it is able to perform. As for arc node i prefer nightwretch over deathripper, because of the cannon. I find it really useful in some situations.
I love my Wraith Engine, despite all the critic and nerfed feat. Opponents tend to focus on it, and if they not it can be really dangerous loaded with 3 soul tokens. Death Ward can improve it's chance to survive.
Satyxis are here because they are awesome, I guess i don't need to write why
I've recently started using Rorsch & Brine and they are really nice. They can be targeted by feat. If I need I can make Brine hit more reliably.
Warwitch & Captain is support I find really useful, and Gorman can put black oil on some key models so they will be hit by perdition, or he can make clouds, or rust, or everything
pistol wraiths with black spot are brilliant, and stalker is nice flanking jack with the new extended control
Now the second list:
eDenny -6
Nightwretch 4
Defiler 5
Bane Thralls min unit 5
Bane Knights min unit 6
Bile Thralls min unit 5
Nyss Hunters full unit 10
Withershadow Combine 5
Darragh Wrathe 4
Bane Lord Tartarus 4
Warwitch Siren 2
Dougal MacNaile 2
Madelyn Corbeau 2
Skarlock Thrall 2
50 pts
reinforcements:
Full Satyxis Raiders + UA 10
I think it's more or less standard. Banes are brilliant. Nyss + feat, or debuffs kick hard. Dougal can increase their range for 14".
I'm only not sure with the reinforcements here, as I didn't try them out enough times.
Looking forward for your opinion on both of them
I'd appreciate if you pointed which matchups will be bad and how can I change these lists so they could be better
Cheers
Kondzio



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