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Thread: Khador Calvary!

  1. #1

    Default Khador Calvary!

    So, recently, I've realized that I hate painting horses. I've already finishes painting Fenris and the Drakhun, but the question I have is, why are the Uhlans so expensive? and are they even any good?

    I've been really impressed with Fenris as he's a solid distraction and great when he actually gets into combat as he's one scary dude.

    Drakhun has also been really good as well, mostly because he's essentially a lightjack with countercharge, which is such a wonderful ability.

    The Uhlans(and their solo leader guy) just look so incredibly underwhelming for their price(both price and point wise). And I'm incredibly OCD about painting my models, and if I don't have to paint horses because the unit is terrible, then I will be mildly pleased.

  2. #2
    Annihilator Tyr852's Avatar
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    I'm with you 110% on that feeling as I don't see the value in them at all other then for theme list needed.

  3. #3

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    They are awesome. They hit like freight trains, are great eVlad feat targets, excellent reinforcements in SR2012, and are all around monsters. I run a min unit without Markov up the flank, get behind the enemy line, and either wreck face on the rear support, or crash down on their caster.
    Playing the Senior Citizens of Khador - Irusk2, Old Witch, and Karchev

  4. #4
    Destroyer of Worlds Draxos's Avatar
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    The problem I have with them is that at 11 points you better fricking WOW me. I mean don't even take Beast that much cause he doesn't do that. The Uhlans are nice with a select few casters... for a turn. Once they charge they lose reach, they can't really manuver around and they aren't hard to kill with only 5 wounds. Overall I don't see them as worth it.


    PS they cost so much $$ because of the sheer amount of metal in them.
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  5. #5

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    Using even a min unit just seems super incredibly disappointing. Bahhh.

  6. #6
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    I agree, looks like that Khador has got the worst cavalry in the whole game. We can only dream about Legion shooting cavalry, for instance.
    That's why I fear that Vlad3 isn't going to be good if PP really wants him to be a "cavalry caster"...

  7. #7
    Destroyer of Worlds quindraco's Avatar
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    Calvary isn't in Khador, it's in Israel.

  8. #8
    Destroyer of Worlds John of Arc's Avatar
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    Oh, it'll be in Khador soon enough.

  9. #9
    Destroyer of Worlds quindraco's Avatar
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    Quote Originally Posted by John of Arc View Post
    Oh, it'll be in Khador soon enough.
    Menoth has dibs. :'(

  10. #10
    Conqueror demonmonkey263's Avatar
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    For me they are pretty rubbish, when you have two Circle models, a blood tracker and Lord of the Feast, take out all but one model in a full unit in one turn, they're not worth their points.

    How to fix it? Give them eight damage boxes instead of five, it maks them more survivable and doesn't break them.
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  11. #11

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    Uhlans are not that bad IMO. I've been running a min unit with Markov for quite a while and I haven't had any losses with them. I often use them in my eVlad, pIrusk and Strakhov lists. Cavalry's main purpose is for a flanking unit, that can destroy enemy infantry formations and decimate infantry. Uhlan's were never mean't to be a front line unit or assassination pieces, and they're absolutely not mean't to be jack killers because they're not. Hold them back as a second wave or send them out for flanking and you'll see why the Uhlan's are worth their points.
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  12. #12

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    I think the reason behind their point cost is the possible synergy they get from in faction casters. Try to think it this way, if they cost less will we be spamming min units of them to benefit from say, battle lust/fury/pButchers feat? As long as there is a potential bent synergy then the cost of them should be somewhat higher than expected, making them of limited use.

    I only run them with eVlad and pIrusk because those two casters solve the biggest problem for them which is the disappointing MAT. Yes they have cavalry MAT bonus but no that is not enough when you are relying on them to deliever that alpha strike. They are by no means self-sufficient and therefore I guess our first impression towards them is bad. (If only we have long riders) However unlike other units we have been trying to justify their existance (MoWST, Bombardiers and AKs), Uhlans can do something important that no other units do. This I think makes them one of our "good but limited" choices, instead of a "disappointing" choice.

  13. #13
    Destroyer of Worlds Marth's Avatar
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    It's just that you can't exactly spam them with FA:1...

  14. #14
    Destroyer of Worlds Joasht's Avatar
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    Quote Originally Posted by quindraco View Post
    Calvary isn't in Khador, it's in Israel.
    Haha good one XD

    Anyway, I frankly dread the idea of Vlad3 being awesome with Uhlans, because the idea of having to buy a whole unit of them specifically for him and him alone freaks me out and makes my wallet sad.

  15. #15
    Destroyer of Worlds ThatRickGuy's Avatar
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    I've got two full units of Uhlans and Markov waiting for Vlad3.

    Uhlans could really use their 8 health boxes back, but they're not all that bad. Impact hits are incredibly powerful. The league models this season with Warhead rock. They can be absolutely decimating to enemy infantry screens, especially with Markov and Hand of Fate or Signs and Portents.

    I think a lot of people just remember playing them in Mk1 where you could run them on the flank and not have to watch out for the alpha strike. Anything in this game that eats an alpha strike is likely going to die from it, Uhlans included.

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  16. #16
    Destroyer of Worlds jdeckert's Avatar
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    Since I was enjoying Vlad 2 and anticipating that they'll be awesome with Vlad3, I went ahead and picked up a full unit + Markov. They've been just as great with Vlad2 as everyone says, in my first game with them I had two of them wreck an unharmed troll bomber. I'm going to try them with some other casters soon, just to see for myself if they can work better than they look on paper.
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  17. #17
    Destroyer of Worlds quindraco's Avatar
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    Quote Originally Posted by Joasht View Post
    Haha good one XD

    Anyway, I frankly dread the idea of Vlad3 being awesome with Uhlans, because the idea of having to buy a whole unit of them specifically for him and him alone freaks me out and makes my wallet sad.
    Thanks! But you wouldn't have them just for lVlad, because eVlad also fixes them, and Strakhov can often find room for them.

  18. #18
    Destroyer of Worlds ChainGun's Avatar
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    Quote Originally Posted by dangerparty View Post
    They are awesome. They hit like freight trains, are great eVlad feat targets, excellent reinforcements in SR2012, and are all around monsters. I run a min unit without Markov up the flank, get behind the enemy line, and either wreck face on the rear support, or crash down on their caster.
    Umm...what? All around monsters? We're talking about the MAT 6, P+S 10 unit, right?

    I field them with eVlad a lot and with other casters rarely.
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  19. #19
    Destroyer of Worlds Kuarnix's Avatar
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    I use them quite a bit and like them, but it's important to understand their limitations. They are not good at clearing any infantry unassisted, and generally what they need is a MAT buff (which is hard to come by). They ARE good at killing multi-wound models (including jacks and warcasters, though may need a buff for the later), because DEF tends to be low and the Uhlans pow is so high. After they charge, they have a hard time fighting their way out of a wet paper bag. If you're putting them into a jack or a weaponmaster unit and don't wipe 'em out, expect to lose a lot of Uhlans. If you put them into fairly plain infantry and manage to keep up Defensive Line, they can hold that down for quite a bit (especially with an Iron Flesh caster).

    I use mine a lot with Karchev to hide him, to attack hard threats and generally to get in the way. Zerkova, Vlad, and Irusk (not in that order) can help with their hitting issues. pSorscha is freaking hilarious with their impact attacks. They get a stupid super-charge with Strakov, but I'm not sure it matters since they already have such a huge distance....Harkevich could potentially help hitting with Fortune (as much as he helps anything with that...).

    They're not a must have unit, so if you don't want to get them because of the painting I wouldn't worry that you're missing out too much. I really like mine, but I don't think I would have bought them except for a particular list I liked to run in MKI. Bottom line is they want to charge and don't want to be charged, and don't want to get stuck in combat, but are hard for warrior models rolling 2d6 on damage to dislodge.
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  20. #20

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    Quote Originally Posted by ChainGun View Post
    Umm...what? All around monsters? We're talking about the MAT 6, P+S 10 unit, right?

    I field them with eVlad a lot and with other casters rarely.
    I was more referring to the MAT8 P+S 16 cavalry charge. The Impact attacks are nice too. They find their way into my pButcher and pIrusk lists on occasion, where I enjoy throwing Fury, or Battle Lust on them for excellent lols.
    Playing the Senior Citizens of Khador - Irusk2, Old Witch, and Karchev

  21. #21
    Evil bartender airmanspaz's Avatar
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    I love the Uhlans to death and that's why I have 2 units. If i am using my eVlad list i can turn 2 caster assassination with no problem. P+S 19 with 16" threat, Hand of Fate, MAT 11 and ignoring intervening models. Yes please! When not used in my tier list i use them as a flanking force that if left alone will hurt. My friends have learned to drop them first at all costs, which then leaves the rest of my army alone. But yes like every other model in the game they will out shine a star and other games they will act like a black hole making you wonder why they exist. Also dont feel like you have to keep them b2b.

    P.S i am willing throw away 7-11 points to ensure the rest of my army gets to the fight.

    Spaz

  22. #22
    Annihilator Darguth's Avatar
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    I'll echo the sentiments here that they seem particularly caster-dependent, a.k.a. I'd run them with eVlad and probably no one else.
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  23. #23
    Destroyer of Worlds Crazy Uncle Doug's Avatar
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    They do okay on their own, as long as what they charge goes down fast. If they get stuck in melee out of a charge, well, they're stuck.


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