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  1. #1
    Conqueror
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    Default How many ways can a Construct be healed?

    Baldur, Megalith, Stones... Druids?

    Am I missing anything? Thanks!
    If you can't beat them, beat them!

  2. #2
    Destroyer of Worlds
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    Druids cannot heal constructs.
    Basically Warbeasts with cannot be healed at all, but when a rule specifically mentions another rule it takes precedence so Baldur (Elemental mastery) and Shifting Stones (Healing Field) overrule that.

    Megalith does not heal, he "Removes Damage" it never mentions healing so it works fine. As a side point, this also ignores things like Grevious Wounds and Entropic Force.

  3. #3
    Annihilator
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    Default

    Nope, cant think of anything more. (Druids cant heal them)

    Edit: Ninjaed and even by a more precise post ...

  4. #4
    Conqueror santospr's Avatar
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    Default

    Wow, I have been enlightened. Last time I had grievious wounds on Megalith and believed him to be unhealable by Bountiful Restoration. That would have changed everything in that game against thyra. Ah well, thanks for the tidbit of info LEJ.

    For my blog go HERE

  5. #5
    Destroyer of Worlds VagrantPoet's Avatar
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    How many roads must a Baldur walk down?


    Sometimes you have to roll the hard 666!

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  6. #6
    Destroyer of Worlds eliassmith27's Avatar
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    [QUOTE=LEJKaya;1432540Megalith does not heal, he "Removes Damage" it never mentions healing so it works fine. As a side point, this also ignores things like Grevious Wounds and Entropic Force.[/QUOTE]

    Good to know.

  7. #7

    Default

    Quote Originally Posted by VagrantPoet View Post
    How many roads must a Baldur walk down?
    if Baldur turns green and grows 10 feet tall when he gets mad, he'll have alot of roads to walk down.

  8. #8
    Conqueror
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    Mar 2012
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    Quote Originally Posted by djinni View Post
    if Baldur turns green and grows 10 feet tall when he gets mad, he'll have alot of roads to walk down.
    While some sad piano music plays in the background...

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