Hi all, normally I'm playing mercs, but I've had a lot of fun with Deneghra's theme list, an thought I'd share some notes on it. I'd love feedback, as she's one I haven't run as much as other themes I've written on.
Link!
Hi all, normally I'm playing mercs, but I've had a lot of fun with Deneghra's theme list, an thought I'd share some notes on it. I'd love feedback, as she's one I haven't run as much as other themes I've written on.
Link!
Lol, well, not taking all of that other stuff makes me feel like I can somehow justify Crippling Grasp...just barely.
I'm running her tier 4 tonight. Let you know how it goes. Just got me two scavengers and going for the "how did you get here so fast? " assasination run.
So it went well. Took me three turns to get a point of damage on the caster (ghost walked a defiler in for spray) next turn two focus on each . scavenger. Skarlock ghost walk on one caster on the other then flew both scavengers in for the kill w/ boosted to hit.
But like most people say tier three is easier to manage.
Last edited by Cassiaus; 05-16-2012 at 09:41 PM.
I ran her 35 pts tier 4 against an eThagrosh list and got nearly annihilated...in the list's defense, I did run my Slayers way too far up, falling half an inch short of a charge on an Angelius with one and forgetting the Carnivean can charge over linear obstacles.. Later I ran at 50 points, adding in some McThralls and Biles. Infantry really helps in my opinion, as three helljacks(2 slayers and a reaper) can only cover so much ground. 5 arc nodes was pretty fun to run with though. Talk about spell threat.![]()
I played a 50 point T4 with her.
Warwitch Deneghra +5 points
* 4x Deathripper 4 points each
* Defiler
* Scavenger 4 points
* Seether 9 points
* Slayer 6 points
* Skarlock Thrall 2 points
10 Mechanithralls 5 points
* 2 Brute Thralls 2 points
2x Pistol Wraith 3 points each
3 Scrap Thralls 1 point
2x Warwitch Siren 2 points each
The game was against Skorne and It was pretty much a massacre from the begging. The pistol wraiths and seether were the VIPs of the game. The scavenger was a nice flanking threat as well.
haha no one seems to like the corruptor. XD which is really sad because his abilities look so freakin' cool on paper.
Arc node is cool, up until you realize the target you kill will be either too far away to arc through or facing the wrong way T.T
I mean, it is cool, and it's a big '**** you' to Krohmac's Bestial spell...but... it's really pricey for it (even with the random bells and whistles).
At the end of the day it's a relatively big gun for pDenny and it's compitent with pop and drop requiring only 1 focus from 1 of 4 Sirens in my list to boost damage with.
Just in case, the list I use at 50:
pDenny
-Corruptor
-Corruptor
-Helldiver
-Helldiver
-Helldiver
-Nightwretch
-Ripjaw
-Skarlock
10 McThralls
10 McThralls
Pistol Wraith
Pistol Wraith
Siren
Siren
Siren
Siren
50/50
Tier 4
+1 to start the game, AD Sirens, and Advance Move Corruptors.
Well, I guess what I mean to say is that the imagery behind his abilities is cool: the target exploding into a cloud of corrosive, poisonous gas.. Your cryx standard. haha but..who knows. Maybe they'll errata his psycho venom ability. That would super cool.
@Sanctjud that list looks pretty cool. I may give it a run once I get some helldivers.![]()
Theme allows you to actually be more offensive with them, that and the lists has a lot of jacks to run around.
Mainly, two sirens to baby sit the corruptors, one to run the node when needed, the last to pick up where one dies.
Helldivers just burrow their way to where ever. Their function in the list is for utility: metal wall, objective cappers, slamunitipn when scourge is not an option, be the cheapest bone jack to satisfy one of the tier requirements.