Last week I managed to win my first major tournament with my Circle army (Yay). We were about 30 people playing which is a big tournament here in Sweden
I have decided to do a tournament report and hope you guys get some enjoyment out of it. I did not take and pictures though and my memory is a bit blurry so everything might not be 100 % accurate.
I decided to play the two warlocks that I?m most used to and who should work well together Morvahna and eKrueger. I took pretty different lists than I?m used to though and decided to give the Wake of Destruction tier a go.
My first list is my Morvahna list. It?s based on the regrowing trackers with lots of beast support. Morvahana and the trackers are good at clearing infantry away, but struggle against high arm so she needs lots of beasts in my mind. Megalith helps with getting restoration out turn 1 and bringing spell support and ?hitting power? later in the game. Also it has a great animus and can be rather tanky after Ghetto is dead and it gets restoration. A fun fact is that with the reinforcement I?ve also taken all 3 prey units/solos available to us.
Morvahna the Autumnblade (*6pts)
* Gorax (4pts)
* Ghetorix (11pts)
* Megalith (11pts)
* Warpwolf Stalker (10pts)
Shifting Stones (2pts)
* Stone keeper (1pts)
Shifting Stones (2pts)
Swamp Gobber Bellows Crew (Leader and 1 Grunt) (1pts)
Tharn Bloodtrackers (Leader and 9 Grunts) (8pts)
* Nuala the Huntress (2pts)
Blackclad Wayfarer (2pts)
Gallows Grove (1pts)
Gallows Grove (1pts)
Reinforcements:
Tharn Wolfriders (Leader and 2 Grunts) (6pts)
Gallows Grove (1pts)
Totem Hunter (3pts)
As I said my second list is a Tier 4 wake of destruction list. I have really fallen in love with this list even if I haven?t played it that much. The denial is so strong (at least against warmachine) and with all the push and pull tricks I can really move the opponent to where I want them. I even like having two druid units, force bolts are awesome? I have opted for only two heavies to instead get more shooting power with the woldwyrd and woldstalkers. They provide both assassination potential and grinding power against infantry and warbeasts alike (knocking jacks down with the guardian and finished them with the woldstalkers is awesome).
Krueger the Stormlord (*5pts)
* Woldwyrd (5pts)
* Woldguardian (9pts)
* Woldwarden (9pts)
Druids of Orboros (Leader and 5 Grunts) (7pts)
* Druid of Orboros Overseer (0pts)
Druids of Orboros (Leader and 5 Grunts) (7pts)
Shifting Stones (2pts)
* Stone keeper (1pts)
Shifting Stones (2pts)
Stoneward and 5 Woldstalkers (5pts)
Blackclad Wayfarer (2pts)
Gallows Grove (1pts)
Gallows Grove (1pts)
Gallows Grove (1pts)
Eiryss, Mage Hunter of Ios (3pts)
Reinforcements (I had no other models that fit the theme force so could only bring 5 points worth):
Gallows Grove (1pts)
Lord of the Feast (4pts)
Together I think I?ve covered most of my bases. The biggest problems for the lists together are lists with many heavy armor beasts (not jacks really) and eVayl (Krueger?s tricks mostly don?t work against legion and purification is obviously bad for Morvahna). Let?s see if those come up?
Game 1
First game was against David Berggren playing Cryx and I was ok with that since the Krueger list is designed partly to play against Cryx. He had a Mortenebra and a pDenny list (both pretty standard I think) and I was pretty sure I was up against Morty. Krueger is better against both so my choice was easy anyway. He chose Morty and his list looked like this (tier 4 of course):
Master Necrotech Mortenebra (+4)
*Deryliss
*DeathJack 11
*Harrower 9
*2x Slayer 10
*2x Seether 16
*Stalker 4
2 x Warwitch Siren 4
The scenario was incursion which is a nice eKrueger scenario. I won the roll for first turn and deployed as usual with the AD druids and heavies far forward. I advanced to threaten the flags and popped clouds with the druids. Krueger popped storm wall to stop the harrower from killing my poor guys and the rest of the army advanced close to the center with groves at the flank.
His turn one he ran all the jacks forward hoping I couldn?t deal with all that armour and Deathjack trampled and killed a stone (and threw spectral steel on himself). Morty herself ran forward and hid in a forest. A siren advanced full speed and just got within range to spray Eiryss. She missed though (would have been more fun with eEiryss and whiplash) and I breathed a sigh of relief.
My turn two and I saw that the woldwarden could reach Morty with a telekinesis if he got teleported by the back stones. I checked Krueger?s control and the warden would be in after the teleport so I went for it. It worked nicely and the warden hit Morty teleporting her to the edge of the forest and facing away from the army. Then Eiryss advanced and hit Morty with her disruptor bolt meaning next turn would be really soft on me. The wyrd took out one of the deathjack?s arms with two boosted purgation shots. The druids pulled the front slayers together and pushed the other jacks back. They missed a lot though so couldn?t get them very far. The guardian charged the slayers, scrapped one and knocked the other who got gunned down by the woldstalkers. Krueger then went up, feated and killed the siren with a lightning storm.
He was hard pressed in his turn but could do very little thanks to the feat and disruptor bolt. He cleared out the left flag with the stalker and other siren and Morty ran backwards (could not get very far with the feat up though). He got one seethe to charge my guardian with an overrun, did a few points of dmg and threw it away killing a druid or so.
In my turn three the warden trampled up and TK:d Morty towards me. The druids then fished her in and Krueger finished her off with a charge (basically first time I?ve charged with him ever, but she was engaged). I had the guardian as a reserve as Krueger had TK:d it into the shifting stone triangle so it was a very sure assassination.
The first game went well overall and I felt like I had control over his army and played solidly even if I weren?t very used to the army.
Game 2
Game two was against Johan Persson (testuser on the forum). He is ranked as number one in Sweden, but I have a pretty good record against him. I was pretty sure that he was going to play eHaley and the scenario was Bunkers I think (a reinforcement one at least). It was really hard for me to choose which list to take, but in the end I chose Morvahna because of the scenario and the fact that she had a full number of reinforcements. He chose eHaley and played this list.
Major Victoria Haley +5
*Stormclad 10 (bonded)
*Stormclad 10
*Squire 2
Arcane Tempest Gun Mages (Leader and 5 Grunts) 6
*Arcane Tempest Gun Mage Officer 2
Cylena Raefyll & Nyss Hunters (Cylena and 9 Grunts) 10
Stormblade Infantry (Leader and 5 Grunts) 5
Eiryss, Angel of Retribution 3
Journeyman Warcaster 2
Lanyssa Ryssyll, Nyss Sorceress 2
Stormsmith Stormcaller 1
Stormsmith Stormcaller 1
Reinforcements:
Minuteman 5p
Lady Aiyana & Master Holt 4p
Stormsmith stormcaller 1
I won the roll off, but chose to go second because of one of the table sides being better in my opinion and hid reinforcements would become boxed in by a large obstruction on the side. Also the scenario is not one where you need first turn to put up the pressure and win.
I deployed the trackers up front with my beasts behind, megalith a bit to the left and the others centrally. He deployed his nyss to the right behind a forest with the rest of the force rather centrally and Eiryss on the left flank. I preyed the nyss.
He started by running most stuff forward. He ran Eiryss to my extreme left flank behind some cover and the nyss switched sides running leftwards. The gun mages and stormblades moved up cautiously in the center. I answered by regrowing the trackers and putting harvest up and restoration on Morvahna. The trackers ran up to get in the way and put pressure on the zone to win the scenario, but stayed well clear of Eiryss? 14? threat (with TK). The rest of the army advanced a bit and the stealthed stones ported up to force him to deal with them or risk a double teleport next turn. I did all I could to stop his stormclads from charging any of my heavies and feating to avoid retaliation.
His turn he popped his feat. He largely ignored the trackers only killing some to clear charge range. The nyss ran into the center and they, Lanyssa and the atgm ran to contest the zone while still being concealed by the right forest. His stormclads charged up and killed a stone and maybe something more but couldn?t reach my beasts. He didn?t take his reinforcements in this turn, I?m not sure why exactly but they couldn?t reach anything and I guess he wanted to use that free focus on the minuteman.
Haley has feated so I you understand how this turn went. I engaged the bonded stormclad with ghetorix and put my animus up hoping that he would survive but otherwise he would at least stop the stormclad from getting to my stalker and Morvahna so I could retaliate the next turn. I jammed the other one as best I could with stones and trackers and killed a few of the models contesting my zone with trackers (both regrown and others). Morvahna blew up more infantry in the zone with an eruption and there were now only 3 models left. My reinforcements came in and the totem hunter killed Lanyssa (his prey) and a gun mage leaving only a single gun mage in the zone. The wolf riders assaulted her and two could get there. They needed 9:s to hit however and even with rerolls it was not to be so I couldn?t get the CP.


). We were about 30 people playing which is a big tournament here in Sweden
I have decided to do a tournament report and hope you guys get some enjoyment out of it. I did not take and pictures though and my memory is a bit blurry so everything might not be 100 % accurate.
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