Results 1 to 16 of 16
  1. #1
    Destroyer of Worlds
    Join Date
    Oct 2007
    Location
    Ontario, Canada
    Posts
    1,565

    Default Eiryss as a unit attachment could that mean other factions get a character U/A?

    So Eiryss' 3rd incarnation is going to be a unit attachment for I'm assuming MHSF, over on Matt Wilson's blog he's..blogging about it. http://mattwilsonprime.com/?p=112

    This is a cool idea! I'd like to see it put into the Protectorate's arsenal too. One of the models that came to mind would be Gravus as a character U/A for Vengers. Back in mk 1 he had almost that feel as he gave Vengers more than simply not being KD'd. It would be neat but unlikely being another Cavalry model and all.

    Another thing too and a question for you guys as I tend to sell off my extra Warmachine expansion books after I read em. Releasing a character u/a like this within one faction, as it seems they are doing with the next book, does this kind of release often go across all the factions, as it seems to have with the 3 version casters, BE's and Colossi?

    Which would give me hope that Protectorate would get an all new character u/a in the form of a knight exemplar character, which I've been hoping for ever since mk 1.

  2. #2
    Destroyer of Worlds jandrese's Avatar
    Join Date
    May 2006
    Location
    Herndon, VA, US
    Posts
    14,311

    Default

    I wouldn't mind the Charcter TFG UA from one of the earlier leagues. Zahri was his name I believe.
    NoVA players: Come to Game Parlor Chantilly on Thursday nights for some Warmachine/Hordes action!

    The Protectorate of Menoth: We're on a mission from God.

  3. #3
    Destroyer of Worlds
    Join Date
    Oct 2007
    Location
    Ontario, Canada
    Posts
    1,565

    Default

    I guess considering the IFP character upgrade that could be a likely one. I would have to think that this is across all factions then now that I'm reminded of the black dragons.

  4. #4
    Destroyer of Worlds SnakeEyes's Avatar
    Join Date
    Sep 2005
    Location
    Raleigh, NC
    Posts
    4,940

    Default

    Eiryss is a special case, as is the Retribution. Eiryss was the only solo to go epic and Retribution is a.faction needing to play catch up. The new Eiryss could very well be a Ranking Officer to let Ret use more Mercs.

  5. #5
    Destroyer of Worlds baronvonchaos's Avatar
    Join Date
    Dec 2006
    Location
    Spokane, WA
    Posts
    2,255

    Default

    Quote Originally Posted by SnakeEyes View Post
    Eiryss is a special case, as is the Retribution. Eiryss was the only solo to go epic and Retribution is a.faction needing to play catch up. The new Eiryss could very well be a Ranking Officer to let Ret use more Mercs.

    I am hypothsizing that Eiryss will be a UA for an Iosan Merc unit. So it'll work for X, Y, and the Retribution with the Retribution Partisan rule. Sounds cool. It'll be like an ally unit. I imagine Eiryss will be needed similar to a Ranking Officer to run them with/as mercs.

    Sounds cool though. Hopefully the unit is cool.
    Why is all the pirate gone?
    Need Moar Pirates...

  6. #6
    Destroyer of Worlds Terraneaux's Avatar
    Join Date
    Sep 2004
    Location
    Santa Rosa, CA
    Posts
    1,458

    Default

    Just because Ret is getting something doesn't mean the rest of the factions will; they are having to play catch-up, after all.

    We could use a character attachment for KEE, honestly. Or Choir.

    How about a Choir character UA who lets your 'jacks go Ghostly as a mini-feat?
    "I got three words for you now: perish in fire!"

  7. #7
    Annihilator Wulfy's Avatar
    Join Date
    Feb 2006
    Posts
    658

    Default

    If we are going to improve a unit with a UA, please let it be Bastions, Cinerators, or Venegers. I can never justify the points, mostly because they only get one attack. I want a UA that grants Rapid Strike to Exemplar units, or if that is too much to just Bastions, Cineraters, or Venegers, or if not that to just one of those units, or if that is still too much, then a mini-feat with rapid strike. Sure you could throw in pathfinder, or a couple extra inches on the charge, but I would really look at those units if they had rapid strike.
    In 2013 I have made a pledge to take time for myself and paint an hour every day. It takes me about 2 hours to paint a basic troopers so I made a point system to keep track of my goal. 2pts small base, 4 pts med base, 6 pts large base and bonus points for special figs. You should make your own pledge. Do 90 pts in 90 days, or even 30 points in 30 days. You can look here to see how I am doing, More flames and bones here!

  8. #8
    Destroyer of Worlds
    Join Date
    Oct 2007
    Location
    Ontario, Canada
    Posts
    1,565

    Default

    Quote Originally Posted by Terraneaux View Post
    We could use a character attachment for KEE, honestly. Or Choir.
    KEE are actually the last unit that needs a U/A of any sort as they have one of the best now. Maybe you meant KE? As far as choir goes it would be interesting but I think other stuff could use it first as choir are quite good as they stand without one. The best unit we have in fact.

  9. #9
    Destroyer of Worlds Gavriel's Avatar
    Join Date
    Apr 2008
    Location
    Portland, OR
    Posts
    1,685

    Default

    The unit that needs a UA more than any other are the Deliverers. How about giving them a 5" pow 8 creeping barrage template? Or anything else to give them some utility.

  10. #10
    Annihilator
    Join Date
    Apr 2011
    Location
    Flint, Mchigan, USA
    Posts
    507

    Default

    Quote Originally Posted by Wulfy View Post
    If we are going to improve a unit with a UA, please let it be Bastions, Cinerators, or Venegers. I can never justify the points, mostly because they only get one attack. I want a UA that grants Rapid Strike to Exemplar units, or if that is too much to just Bastions, Cineraters, or Venegers, or if not that to just one of those units, or if that is still too much, then a mini-feat with rapid strike. Sure you could throw in pathfinder, or a couple extra inches on the charge, but I would really look at those units if they had rapid strike.
    Sure, they only get one attack, but they hit like trucks and are a pain in the butt to kill. My friends hate when I bring the bastions out. Second attacks on them would be broken and then my friends would simply not let me play them anymore and that would make me sad. And I don't like being sad. So, please don't add a UA to the bastions that lets them swing a second time. If you want to add a UA to the bastions, someone that gives them all +1 SPD is all I need. If it can give them +2 SPD, I would wet myself with joy. And I don't think I have done that in 35 years.

  11. #11
    Destroyer of Worlds jandrese's Avatar
    Join Date
    May 2006
    Location
    Herndon, VA, US
    Posts
    14,311

    Default

    Quote Originally Posted by Craaag View Post
    KEE are actually the last unit that needs a U/A of any sort as they have one of the best now. Maybe you meant KE? As far as choir goes it would be interesting but I think other stuff could use it first as choir are quite good as they stand without one. The best unit we have in fact.
    If the Krielstones can get a UA (an awesome one at that), the choir can get a UA.
    NoVA players: Come to Game Parlor Chantilly on Thursday nights for some Warmachine/Hordes action!

    The Protectorate of Menoth: We're on a mission from God.

  12. #12

    Default

    Choir UA that allows each member to sing a different song to their jack, and doubles the distance said choir could be from a jack when they sing. I would be okay with just this.

  13. #13

    Default

    Hordes has had Character UA's for awhile now, Everblight even has 2. Nothing about one faction getting one means every faction will get one at that point. It's likely that everyone will have one eventually but the time table PP is working on is a mystery. If you look at product codes The colossals had their product codes saved in legends.

  14. #14
    Annihilator Wulfy's Avatar
    Join Date
    Feb 2006
    Posts
    658

    Default

    If you look how many times particular units are taken by competitive players in big tournaments then Bastions land near the top of the list. I think I saw one list that had them in the finals this year. Deliverers are there to, but they are not taken more because of the time sink. So, a UA that encouraged more CRA would save time. But, you cannot convince me that Bastions are the things your friends fear the most. They are just slow targets.
    In 2013 I have made a pledge to take time for myself and paint an hour every day. It takes me about 2 hours to paint a basic troopers so I made a point system to keep track of my goal. 2pts small base, 4 pts med base, 6 pts large base and bonus points for special figs. You should make your own pledge. Do 90 pts in 90 days, or even 30 points in 30 days. You can look here to see how I am doing, More flames and bones here!

  15. #15

    Default

    Quote Originally Posted by Wulfy View Post
    If we are going to improve a unit with a UA, please let it be Bastions, Cinerators, or Venegers. I can never justify the points, mostly because they only get one attack. I want a UA that grants Rapid Strike to Exemplar units, or if that is too much to just Bastions, Cineraters, or Venegers, or if not that to just one of those units, or if that is still too much, then a mini-feat with rapid strike. Sure you could throw in pathfinder, or a couple extra inches on the charge, but I would really look at those units if they had rapid strike.
    +1 for the medium based infantry, but it would be really sweet if it could be attached to either.

  16. #16
    Destroyer of Worlds jandrese's Avatar
    Join Date
    May 2006
    Location
    Herndon, VA, US
    Posts
    14,311

    Default

    Rapid Strike on Vengers wouldn't be so bad, because the second swing would come from the wimpy sword. It might get a bit nuts on Bastions though. Right now you pay somewhere between 1.6 and 1.666 points per attack with Bastions. Assuming the UA is 3 points and has his own attack, that would go down to .91 to 1 point per attack.

    A regular unit of Knights Exemplar (which have less threat range and are much much squishier) are sitting at about .8333 points per attack. Both units are in roughly the same ballpark for hitting power, with the Bastions holding on to their attacks longer with Sanguine Bond and the KE just concentrating power when members die. It's hard not to argue that you just make the Knights Exemplar obsolete.
    NoVA players: Come to Game Parlor Chantilly on Thursday nights for some Warmachine/Hordes action!

    The Protectorate of Menoth: We're on a mission from God.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •