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Thread: Harbinger feat

  1. #1
    Conqueror
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    Apr 2010
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    Kelowna, BC
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    Default Harbinger feat

    Hey!

    1) if a unit advances in shield wall do they get the arm bonus vs harby's feat?
    2) do I need to show my opponent my control area during feat turn? How are we suppose to play the feat turn? Do I mark all his models prior to movig and then check who moved closer at the end or do we do it model by model?
    3)a unit leader who dies and gets field promoted loses his action correct? What does that prevent him from doing?
    4)A model in a unit is knocked down prior to it's activation (makes a tough roll on a continuous effect). Can it sacrifice M or A still when the unit activates?
    5)does affinity count as bonded? What does bonded do for me?

    Thanks!

  2. #2
    Destroyer of Worlds jandrese's Avatar
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    May 2006
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    Herndon, VA, US
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    14,387

    Default

    That's a lot of questions for one post, but here goes.

    1. Models that receive the shieldwall order get +4 ARM as long as they are B2B. The Harbinger's feat triggers at the end of a model's movement, so as long as the model is touching another model in the unit at the end of its movement, it will benefit from Shield Wall against the feat.
    2. Generally the easiest way is to put an empty base down where the model intends to move to if it looks close (if it's obvious then you don't have to go through this), and measure to see if the new distance is closer or further away, and if it is still in her control area.
    3. That is correct. Models without an action cannot take an action, like make attacks (even charge attacks), make *Attack, and make *Actions.
    4. Models cannot stand up on the same turn they are knocked down.
    5. Affinities are not bonds, they are just rules that are only active if the jack is being controlled by the particular named warcaster. Warjack bonds are separate. Normally only non-character warjacks may be bonded, but warcasters can also bond to their own personal jacks if they take them. For instance, Stryker can bond to Ol' Rowdy even though Ol' Rowdy is a character warjack. Note that if the warcaster has no inherent bonds, then the only time this will come into play is during Leagues, not for one-off games.
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