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  1. #1
    Destroyer of Worlds JacobtheAussie's Avatar
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    Default Crit Amputation Vs Colossals

    Just thinking about it and wondering if Colossals will make this Crit effect any better.

    Just looking at the Stormwalls damage grid and getting a crit againts 4 of 6 on either side will only need a 5+ vs unbuffed ARM (8s vs one with AS) to cripple that arm
    Also, I guess it will be interesting if the superstructure is classed as a Weapons system, if it is, should that cripple it across both sides? The Stormwall rules notes for Activate Lightning Pod seems to indicate that it would be but until the book is there to actually list what is thats kind of up in the air.

  2. #2
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    I am hoping that Colossals will be the place where the Destroyer and the official Worst Critical Effect In The Game™ actually does something. You have a 2/3 chance of rolling a column with an L or R in it (which, I suppose, is more or less the same as with all other warjacks), but there are enough L and R boxes that maybe it'll actually be spectacular when it happens.

  3. #3

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    I don't think that would matter half as much to Destoyers as it would to Vlad players. Drago would become your super effective colossal maiming machine.

  4. #4
    Destroyer of Worlds Thenmy's Avatar
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    Quote Originally Posted by Trihnicus View Post
    I don't think that would matter half as much to Destoyers as it would to Vlad players. Drago would become your super effective colossal maiming machine.
    If only Drago wasn't so squishy that he'll be crippled, maimed, hamstrung and broken before he ever gets to engage an enemy Colossal. Behemoth bro.
    Quote Originally Posted by Defenstrator
    And lo, Everblight declared there shall be the one male, and he shall be large and scary. And then there shall be many females of slinky blighted hotness. And they shall serve him.

  5. #5
    Destroyer of Worlds x3tsniper's Avatar
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    Getting into melee with something and hoping for a critical seems like an act of desperation. I have no plans on trying this out. The only reason I am okay with it on a gun, is because their isn't as big a threat of retaliation from 15" away, and it is just an added bonus if it happens. The destroyer is pretty worthless in melee and hoping for a critical just to make him effective is planning for failure in my opinion. So far the colossals don't seem to be that much of a ***** to take of the field. They certainly won't be easy, but at a glance, they appear to be easier to remove than jacks we currently see on the field.

    I will be more aggravated about killing the centurion standing 4" in front of the stormwall, with arcane shield on it.

  6. #6
    Destroyer of Worlds Thenmy's Avatar
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    Quote Originally Posted by x3tsniper View Post
    I will be more aggravated about killing the centurion standing 4" in front of the stormwall, with arcane shield on it.
    With POW:12 Covering Fire templates from the StormWall in front of the Centurion to make it nigh-invulnerable even to non-charging weapon masters.
    Quote Originally Posted by Defenstrator
    And lo, Everblight declared there shall be the one male, and he shall be large and scary. And then there shall be many females of slinky blighted hotness. And they shall serve him.

  7. #7

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    Why on Earth would Behemoth possibly factor into my comment of Critical amputation being more important to Drago than a Destroyer? There is also a 5 point difference between the two models... a difference in performance is seriously called for.

    Competition at that price point Is Kodiak who does identical damage doesn't get a free charge and is better against infantry as well as being harder to damage if easier to hit. None of which seem like an advantage against Colossals to me.

    and 5d3 drop 2 / 4d3 d 1 isn't particularly desperate for critical effects with 4 attacks you are going to get a few. This isn't to suggest that either version doesn't have better options but I'm familiar enough with these games to point out that sometimes the best tool is the one that happens to be there. Planning for them is silly but having these models with the knowledge that the effect could come into play is just making the most use of what you have.

    In my list Drago comes in at about the same points cost as Yuri or Kayazy Eliminators... I know which of those options I'd rather throw at a Colossal if forced to choose. Behemoth on the other hand is Comparable to an entire squad of Demo Corps or exactly equal to Doom Reavers + Manhunter... that is a much harder call given the circumstances.

  8. #8
    Destroyer of Worlds Thenmy's Avatar
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    Dude, no offense. I guess I just didn't really feel the statement that Drago was a "super effective colossal maiming machine." I love Drago. His offensive potential is great and he's one of the - if not the - most awesome-looking 'jacks that PP ever produced. Maybe my meta knows his offensive potential better than yours, because whenever I field him ARM:18 and a low(er than standard) amount of boxes just isn't enough for a trip across the killing field.

    I'd love to charge a Stormwall with a Hand of Fate'd Drago under eVlad with a full focus load. I just don't see it happening and thus, he isn't really a super effective colossal maiming machine in my point of view. While being aware of a noticeable difference in price, only Behemoth can really claim that title - perhaps even without the super bit.

    On topic; I don't see this happening with a Destroyer either. Props for spotting a better use for a crappy crit though.
    Quote Originally Posted by Defenstrator
    And lo, Everblight declared there shall be the one male, and he shall be large and scary. And then there shall be many females of slinky blighted hotness. And they shall serve him.

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