Page 4 of 4 FirstFirst 1234
Results 121 to 143 of 143
  1. #121
    Destroyer of Worlds x3tsniper's Avatar
    Join Date
    Jan 2010
    Location
    Texas
    Posts
    2,312

    Default

    I blame Beast 09 for us probably not getting Iron Horse. Tall in the saddle would be sick with thresher. ~.^

  2. #122
    Conqueror OldIronEyes's Avatar
    Join Date
    Mar 2008
    Posts
    338

    Default

    Quote Originally Posted by x3tsniper View Post
    I blame Beast 09 for us probably not getting Iron Horse. Tall in the saddle would be sick with thresher. ~.^
    Not to be terribly late to the party, but have we confirmed we're not getting Iron Horse? The feats description may be just generous to include non-battlegroup jacks, as we have a fair amount of marshals, and pVlad was one of the few Warcasters in Khador who could pull off a largely marshal'd army.

  3. #123
    Conqueror MollyHatchet's Avatar
    Join Date
    Jun 2011
    Location
    Middle of Heck
    Posts
    265

    Default

    In all honesty... I would really hate to see him get Iron Horse. Its one of the defining abilities to Kraye, and it would just make me feel something terrible to see it bandied around a bit with other factions.

    But I do find it rather amusing to see "Cool, they havent said we are NOT getting it! So there is a chance!"
    Im starting to get rather tired of PP making things that I have to buy. Seriously, cant they just start putting less cool stuff out for me to throw cash at?

    Currently Playing: Sorscha1 (6/3)

  4. #124
    Destroyer of Worlds Marth's Avatar
    Join Date
    Jun 2009
    Location
    Bonn, FRoG
    Posts
    1,741

    Default

    Quote Originally Posted by OldIronEyes View Post
    The feats description may be just generous to include non-battlegroup jacks, as we have a fair amount of marshals...
    Nice catch right there! Though I wouldn't count three marshals "a fair amount", there is suddenly some legitimacy to them (well, aside from the mechanics (I mean, using them as JMs) I guess). The Kovnik especially, because Sidestep triggering on hits loves boosted attack rolls.

  5. #125
    Destroyer of Worlds Raktra's Avatar
    Join Date
    May 2010
    Location
    Newcastle, UK
    Posts
    1,544

    Default

    He could grant free runs and charges to his battlegroup as a base rule for all we know. It's not unheard of.
    Quote Originally Posted by x3tsniper View Post
    Do I get to yell at people spamming red text? Seriously what the hell guy! If you want it read that bad get it aired on the news. I can't even look at it on my monitor without cringing.

  6. #126
    Destroyer of Worlds OrsusSmash's Avatar
    Join Date
    Sep 2007
    Location
    Towson, MD
    Posts
    1,751

    Default

    Quote Originally Posted by maddermax View Post
    If you didn't see it over in the Ret Forums, there's a spoiler about Hyperions gun:

    RNG 10 POW 18 AOE 5" Critical Consume (On a Critical hit, any small based non-warcaster/non-warlock model hit is RFP).

    That could be extremely bad for some of our combo's - jack support will get eaten if not positioned careful. On a critical hit, Souls wouldn't be availiable to Reclaimers/HR/Testament, possibility of some of our very resilient models getting one shotted (Exemplar Senechal and Covenant). It's also one more good reason to not take the Harbinger/pirates list against Ret, of course, as it would bypass tough rolls on the Crit.
    Until we get the exact wording, it's best not to freak out about this gun. While a big honkin' AoE gun with a good POW isn't out of the question (and will be very unpleasant,) it's just as likely that Crit Consume could be "model directly hit," or something like that.

    As I mentioned before, it doesn't pay to get all worked up about really early spoilers. It's certainly fun to speculate, but without more clarification/corroboration, we need to take all these spoilers (including the fun ones, like Vlad3's feat and Infernal Machine being on his spell list) with a grain of salt.

    Tomorrow, we'll have something more concrete to chew on. Not that chewing on concrete is particularly pleasant.
    Everything's eventual.

    Looking for articles on Warmachine/Hordes tactics, painting, terrain making, battle reports, and a whole lot more? Then check out Hand Cannon Online!

  7. #127
    Destroyer of Worlds quindraco's Avatar
    Join Date
    Dec 2010
    Posts
    6,942

    Default

    Quote Originally Posted by ScottEBJJ View Post
    The sheer amount of DOOM in your post is staggering. Nothing about that gun is broken on the face of it. And in no way does it invalidate the use of small based models even remotely. Are you really serious with this level of reaction? Because it's so far out there I don't believe it.

    I just don't believe you really think it's that over the top.
    There is no DOOM in my post at all, in fact my post is the exact opposite of DOOM in every way, because my post is saying that I have serious doubts that PP would put out such a broken gun. I'm really confused as to how you're interpreting what I said the way you are, so hopefully this clarifies. Once again, I am in no way expressing the sentiment that the sky is falling, and in fact am expressing the polar opposite, that I am confident it is not falling and will not fall.

  8. #128
    Destroyer of Worlds quindraco's Avatar
    Join Date
    Dec 2010
    Posts
    6,942

    Default

    Quote Originally Posted by whats82 View Post
    Scott: it's quindraco.

    On the feat : that it does not offer free charge for warjacks seems strange. Did they really think 1~2 focus bonus breaks Vlad ?

    The artwork of Vlad3 makes me think he's not using the lance rule and instead have a reach spear, hopefully that's the case, lance is a terrible rule.
    Apparently I have some sort of reputation? Could you please point out any post I've ever made in which I expressed DOOM? The worst I can think of that I've ever done in that regard is publicly wonder how PP would resolve the 'enemy' keyword in spells in the IKRPG; everyone told me I was asking a nonsense question, and then the latest NQ established that yes, they are keeping the enemy keyword like I thought they would, so the question remains unanswered.

  9. #129
    Destroyer of Worlds x3tsniper's Avatar
    Join Date
    Jan 2010
    Location
    Texas
    Posts
    2,312

    Default

    Maybe he is confusing you with me. I will see you all on the anti infantry side of town! Muhahahaha!

  10. #130

    Default

    Hyperion's gun is fine because the rest of the model is gonna be poo like all the other Ret jacks.

  11. #131
    Destroyer of Worlds Crazy Uncle Doug's Avatar
    Join Date
    Jan 2011
    Location
    Washington County, Oregon
    Posts
    1,880

    Default

    Quote Originally Posted by quindraco View Post
    Apparently I have some sort of reputation? Could you please point out any post I've ever made in which I expressed DOOM? The worst I can think of that I've ever done in that regard is publicly wonder how PP would resolve the 'enemy' keyword in spells in the IKRPG; everyone told me I was asking a nonsense question, and then the latest NQ established that yes, they are keeping the enemy keyword like I thought they would, so the question remains unanswered.
    We also have it on good authority -- and by "good authority" I mean "sheer speculation" -- that you also hate puppies, kittens, and apple pie.


    Moo.

  12. #132
    Destroyer of Worlds jdeckert's Avatar
    Join Date
    Jun 2010
    Posts
    2,362

    Default

    Quote Originally Posted by LunarSol View Post
    It's the opposite. You have to resolve any abilities that generate additional attacks after any abilities that do not.
    This is wrong. Effects that do not generate attack resolve first. So for Fenris it should be 1. initial attack. 2. Sidestep. 3. Berserk attacks. 4. Second initial. 5. Sidestep. 6. Berserk attacks.
    My Northern Khador - Dragon slayers
    My Epic Butcher Tactica
    Quote Originally Posted by jandrese View Post
    Warmachine is better when it is awesome.

  13. #133
    Destroyer of Worlds x3tsniper's Avatar
    Join Date
    Jan 2010
    Location
    Texas
    Posts
    2,312

    Default

    http://privateerpressforums.com/show...-Caitlin-Finch!

    While being vague:

    Nemo stats with Charger RAT, jack points equal to Jr points cost
    Lightning Field - ignore lightning immune models when determining e-leaps

    Gun has rng of CTRL with eleap d3 and usual leap POW
    Still has the ability to spend focus to boost his CTRL

    Spells:
    Chain Lightning
    Failsafe
    Lightning Shroud
    Eletrify
    Force Hammer

    Feat: +1 die to electrical damage rolls on models in his ctrl

    Finch
    Arcane Assist (free upkeep)
    Arcantrik Attunement - Warjacks allocated focus in her CMD (same as hammersmith PC) gain an additional focus when allocated focus (up to normal limit)



    So, this is N3mo. From the spoiled feats, and now seeing nemo, I am guessing that the feats are a little underwhelming(or somewhat simple?) while the model's rules and spells will be overwhelming awesome. That isn't to say the feats are bad though, but I hope this is all around. I cant wait for tonight when the book is spoiled. Oo

    I guess this is what they meant when they said field presence.

  14. #134
    Destroyer of Worlds DemonCalibre's Avatar
    Join Date
    Dec 2005
    Posts
    7,535

    Default

    Quindraco I think your overstating the power of the gun.

    Crit: Consume is strong, when it happens which is not that frequently, and by and large it is not a great deal stronger then setting things on fire(actually in many situations it's worse, because I can't consume, a caster, beast, medium based model but I can set them on fire), and this is presuming the models don't just drop dead from pow 9 blast damage in the first place. I will bet you 5 bucks, that in practice Crit-Consume becomes a non issue as your boys will either just drop dead to the gun, or you won't crit when you need it.

    And it's range 10, which means unless it has snipe that thing has to be right on top of you to do it, at 20 points, paint me unimpressed.
    No Pity for the Majority

  15. #135

    Default

    I agree the gun's stronger element is POW 9 blast. The crit effect is just kind of eh.


    Good for certain situations though. Taking away some of those recurring Cryx units, for example.

  16. #136

    Default

    so, correct me if i'm wrong, but doesn't this feat give the marauder something people have been saying it needs for a while now? assuming you're able to get in into combat with both arms attached, vlad can pop feat, the marauder can slam something, then follow it up and beat it to death.

    personally, if vlad can speed up jacks like people are hoping, it might be sort of fun to take a pair of them and just beat face. heck, a pair of them that are able to close quickly on oposite sides of a colossal might put a serious dent in it.

  17. #137
    Destroyer of Worlds LunarSol's Avatar
    Join Date
    Feb 2011
    Posts
    2,819

    Default

    Quote Originally Posted by Peg leg Pete View Post
    so, correct me if i'm wrong, but doesn't this feat give the marauder something people have been saying it needs for a while now? assuming you're able to get in into combat with both arms attached, vlad can pop feat, the marauder can slam something, then follow it up and beat it to death.

    personally, if vlad can speed up jacks like people are hoping, it might be sort of fun to take a pair of them and just beat face. heck, a pair of them that are able to close quickly on oposite sides of a colossal might put a serious dent in it.
    That largely depends on the distance of the slam. 2/3rds of the time you're going to still be stranded. While follow up would help immensely, without being able to easily buy more attacks, its not nearly as helpful as it is for the warbeasts with it.

  18. #138
    Destroyer of Worlds quindraco's Avatar
    Join Date
    Dec 2010
    Posts
    6,942

    Default

    Quote Originally Posted by DemonCalibre View Post
    Quindraco I think your overstating the power of the gun.

    Crit: Consume is strong, when it happens which is not that frequently, and by and large it is not a great deal stronger then setting things on fire(actually in many situations it's worse, because I can't consume, a caster, beast, medium based model but I can set them on fire), and this is presuming the models don't just drop dead from pow 9 blast damage in the first place. I will bet you 5 bucks, that in practice Crit-Consume becomes a non issue as your boys will either just drop dead to the gun, or you won't crit when you need it.

    And it's range 10, which means unless it has snipe that thing has to be right on top of you to do it, at 20 points, paint me unimpressed.
    Boosting to hit, it means the gun has a roughly 40% shot of simply RFPing your IFP, regardless of ARM or toughness (so e.g. pIrusk's feat won't help), same with AKs. Kayazies and Nyss will simply die to the POW, as has already been noted. Kossites die to absolutely everything, including this, and mechaniks won't survive significantly better. If the gun is this good, the only small-based unit you can put down that has a snowball's chance in hell of taking one of these to the face is a WGI deathstar, and it's even WORSE for Cygnar. I am beyond skeptical that PP would introduce a gun like this. Have you ever had crit consume used on you? I've lost Fenris at full health to it without a tough roll, and it's pretty upsetting when your ARM and Tough don't matter.

    If the gun has crit consume, then it's got to only consume the model directly hit. A 5" AOE of consumption is just too powerful.

  19. #139
    Destroyer of Worlds Esper's Avatar
    Join Date
    Apr 2005
    Posts
    1,461

    Default

    Is there an existing model with crit consume in the game?

  20. #140
    Destroyer of Worlds quindraco's Avatar
    Join Date
    Dec 2010
    Posts
    6,942

    Default

    Quote Originally Posted by Esper View Post
    Is there an existing model with crit consume in the game?
    Yep - Dahlia Hallyr's character warbeast, Skarath, has it on his melee attack. It's powerful on that, but she's still unpopular for other reasons not applicable to Hyperion.

  21. #141
    Destroyer of Worlds Demeritus's Avatar
    Join Date
    Oct 2007
    Posts
    4,926

    Default

    To be honest Quin I wouldn't be surprised if Hyperion had nothing like that gun so I am not getting my hopes up about that spoiler/rumour.


  22. #142
    Destroyer of Worlds Ganso's Avatar
    Join Date
    Nov 2010
    Posts
    1,034

    Default

    Anybody noticed that Nemo_3 got a new signature spell? (I believe it's new). I hope this means Vlad_3 gets a new one also cause it was kinda disappointing to have Hark borrowing spells from all over

    Edit: Nevermind, just doubled check my forces of Cygnar :P
    Last edited by Ganso; 05-31-2012 at 01:37 PM.

  23. #143

    Default

    Quote Originally Posted by LunarSol View Post
    That largely depends on the distance of the slam. 2/3rds of the time you're going to still be stranded. While follow up would help immensely, without being able to easily buy more attacks, its not nearly as helpful as it is for the warbeasts with it.
    Hmm. hadn't thought about that. Well, if nothing else, you could judge the distance of the slam and either take the 2" movement to reposition or try to move away...or at least out of the way of a back up jack who can get stuck in.

Page 4 of 4 FirstFirst 1234

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •