In my local group we have come up with house rules for two new terrain types that I find very enjoyable. I thought others might want to give them a try.
1. Soft ground -- This would include ploughed fields or soft beach sand etc. Medium and Large based models treat Soft Ground as difficult ground. Soft Ground has no effect on small based models.
2. Tall Grass or Crops -- This would include fields of wheat or corn, Savannah grass etc. Small based models treat Tall Grass or Crops as forest (ie. 3" blocks LOS, concealment and difficult ground). Medium and Large based models are not affected by this terrain. Note that a medium or large based model will not have LOS to a small based model through more than 3" of Tall Grass or Crops.
We've used these terrain types for well over a year I'd say and I find that they add a bit of flavour because they affect different model types differently.
What do you guys think?
Does anybody else have interesting terrain ideas?