This probably pointless, but after seeing the rules for the Mountain King, I believe we can surmise what the stats for our Woldwrath will be when comparing our construct heavies and the trollbloods dire trolls.
SO!
Here is what I think:
SPD 4
STR 15
MAT 5/6
Rat 5/6
DEF 9
ARM 20/21
CMD -
FURY 4
Range 14 POW 16 Weapon with D6 POw 12 jumps? (Cygnar will be jealous?)
P+S 20 fists
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Aoe Ram ability - On hit models within 1" of target are knocked down.
Other Rules:
Empathetic Transference
Regen d3
Impervious Flesh (maybe too OP with high armor)
Possibly some type of geomancy
Animus: Elemental Communion
Boxes: 56 boxes
26 Body
15 Mind
15 Spirit
Applied same rules of our constructs lower FURY stat etc. Not sure about special power attacks. Also followed suit of Colossals and how they seem like a combination of existing heavies of the faction (ex Stormwall = Defender + Cyclone + Stormclad).






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I'm just saying with Quake fists and 'a gun cygnar will drool over' has to be compensated somehow, and they've been pretty stringent on power levels. So when PP giveth they also taketh away ... deeply.



