Pygs in gyro copters or hot air balloons. A troll unit with flight!
Edit: I don't think this would count as cav, but it'd still be fun
Pygs in gyro copters or hot air balloons. A troll unit with flight!
Edit: I don't think this would count as cav, but it'd still be fun
Pyg Charioteers
Trollblood Light Cavalry Battle Engine Unit
Sooo, chariots pulled by horses/wolves/pigs/whatever, with a crew of three Pygs (per BE model): one driver, one shooting with a bow and one with a whip/spear. Let's say, a point cost of 17 points for a three-chariot unit.
True story.
"Dear Game Designer. Rock is cheese. Paper is fine.
Regards, Scissors. "
I'd rather have another Long Rider unit of riders who become too fat to walk, since they never get off the buffalo.
I think something we really need fluff wise is a unit of those young unattached trollkin attempting their rite of passage, perhaps by taking on young adolescent buffalo and training them?
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I think the unarmored tuffalo and trollkin with spears like the impaled (but smaller of course) and assault like the scouts... Would rock
What about Runeshaper Long Riders?
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While I like this idea, I fear that for some reason trolls would still only get an 8 inch range on any thrown weapon. Because apparently being MUCH larger in size and strength, trolls and trollkin still throw like 4 year old girls compared to those tharn chicks.
Also, I am kinda on board for pygs riding war dogs. Possibly captured or stolen from Khador and trained to as mounts for the diminutive kin. Could have bushwackers on them for ranged, and maybe even give them sprint to keep in fluff with the way the war dogs can counter/charge a target then return to his warcasters side? But since the master is riding him he just sprints back to position away from the front lines.
Last edited by omerplata; 06-09-2012 at 10:08 AM.
I think the range 8 is partly because we have no aim. Anything further just misses.
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OK, I've been thinking about Troll Cav and I have a few ideas. Now I've still got that voice in the back of my brain that says we will be the group that has multiple standard cav and no light, the way Khador has no light jacks and tons of heavy infantry and Cygnar has no heavy infantry, but has more attachment options than other armies. Not that I'd mind an extra standard cav unit... but lets assume that voice is wrong. It's not a powerful voice and it's also bugging me for nachos so I can safely ignore it.
First, while I don't imagine us getting this, but I can dream a little. (Yay pragmatism!)
I like some of the concept of "gazelle" trolls -- sort of taking a new direction in troll. But I think it might work better to be more of a predator...
If you consider the Trollkin are the cousins of Fullbloods, and the pygmies are in the same family as the Fullbloods, then you can imagine something which is a "cousin on the other side" of the trolls.
Think of it like the ways gorillas are clearly related to chimpanzees and so are we, but we don't really expect the gorillas to invite us to dinner. Now we're talking about Orangutans. Which are also primates and even Hominidae, but aren't Homininae like the rest. (Thanks Wikipedia! http://en.wikipedia.org/wiki/File:Hominidae.PNG)
Anyway that's just a long way to say, intelligent, riderless cav...
But we are talking about a trollish creature, so it really should be an apex predator. I'm thinking a dingo or a honey badger. Not slow creatures by any means, but more importantly nothing you want to mess with -- one of those "if one of these move into your village, then you should move to give it space" deals.
Pygs on Pigs makes the most sense.
Cryx: 655 pts- Trolls: 270- pts Cygnar: 250 pts ---W/D/L Tracker- Cryx: 277|3|152 - Trolls: 55-0-33 - Cygnar: 12-0-5
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Well, what can Light Cav do? What's their role? Looking at what's come before may help us to devise what's going to come next.
From what I've seen, HORDES Light Cav is all about hit-n-run, the sneaky tactical game, a high-DEF, middling-ARM ranged game. (Raptors are also a remarkably-dangerous melee threat, but I digress...) The Greylords and Gunmages seem to maintain the status quo in that respect; ranged attacks on swift steeds. Move, strike, retreat to a safe distance.
Cryx, on the other hand, is solidly about hitting infantry and chewing through them. They charge, harvest, and then either back off or move up to jam.
So what might we get? Shooters, or jammers? What works with our faction? What works with our buffs? I could see serious anti-infantry guys, but Long Riders are already pretty good at that (especially with boosted Impact attacks from Horthol), so I suspect we're getting ranged dudes.
What does that mean in Trollblood terms, though? We seem to have a good short-but-powerful ranged game going (Scattergunners, Bomber, Impaler) with a few outstanding long-ranged weapons, most of them on Warlocks. But one can't forget about Bushwhackers either.
So what do I suspect we'll get? Well, crazy concepts like the Burrower Mole-riders would be awesome, I imagine something more conventional. Young, lightly-armored buffalo with a pair of Bushwhackers? Scattergunner Outriders? Some kind of mobile grenade launcher guys? I guess that's basically mounted Runeshapers...
Honestly, I'm expecting something pretty tame. But anything could happen.
-crypto
I'm guessing pygs on pigs...
But the idea of a pair of pygs riding a tuffolo (one as driver, one as gunner) tickles me.
only reason I don't see pygs on pigs ideas is that that would likely be a medium based model. There's no way such an easily protected cav would exist.
nom nom nom
Pygs on Pigs
When you see Koudys... Khadorian hell shall follow!
I was only joking.
Out of interest, what model was that? Are you referring to Burrowers?
And if they are so concerned about outcry why MAT5 on the King of the Mountain?
So you really don't think PP could develop some way to balance medium based cavalry? I just don't think saying it's not a possibility is realistic, maybe not likely, but not impossible.
Last edited by Celedor; 06-10-2012 at 08:38 AM.
Yeah, burrowers were really sub optimal during the field test (I can't exactly remember why, I think the burrowing order rules were worded differently) then MKii rolled with Calandra and her + fell caller+ became cheese of the month for a while.
I think medium cav is doable, but for the trolls I think it's just going to be either: OP because we can protect it like a boss due to our bases being default medium. or be extremely lack luster because it's pygs. Burrowers only gotaway with their ability due to mat buffs and burrowing to protect themselves.
nom nom nom
I can also see Farrow players having a trouble with a perceived statement of the place of pork in relation to other factions.
But if they choose to do pork riders, pigs doesn't necessarily mean pink, cute animals in books published for 5 years olds who are chased by a large wolf with halitosis.
It might mean a warthog.
Which is not a small animal. And Immoren might have larger ones than Earth.
Runeshaper longriders could be phenomenal. Ride in, knock everyone down, and get out of the way all in 1 activation. Then mop up all the KDd models with your favorite method.
Sorry for destroying Your dreams, but our light cav would be one of these two:
1. wild-wild (like shamanic-and-tribal-culture wild) pygs with bows, who just run very very fast,
2. gentelmen pygs on bicycles with monocles and hats, smoking pipes and shooting revolvers.
It would be cool to see Scatter Gunners on pigs. Trolls would have a spray attack on a cavalry unit. Pretty sweet.
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Pygs on Pigs.
Better yet .. Bushwhackers Pygs on Pigs.
Tuffaloes so far are the only non-Troll-blood creature that voluntarily(?) hang around near the Dires. And probably don't really like it.
Any additional mount that has to hang around Dire Trolls better have some really good defensive abilities, or be sooo unpalatable to make Dires uninterested.
Pygs on giant skunks? Or something toxic?
When given the fluff limitations, it almost makes sense that Trollblood light cavalry would be Pygs riding more-feral Kith!
Since some felt uncomfortable wit pygs on pigs cause of farrows and we already took some captives of them with our scouts, what about the other side of minions?
Pygs on alligators or frogs?
Pyre Troll: ...effortless annoyance with continuous fire
Going to say I am not a fan of Pygs being light cav. I'm all for flavor in the faction, but in my mind it goes a little beyond the "fun" factor of owning and playing Trolls. I might like to see a range oriented light cav, but I don't want it to be that either because it won't be able to hit the broad side of well, anything. Fluffwise, Trolls have been stealing and looting whatever the hell they can take as of late so horses or otherwise are entirely possible.
What about just taking the Minion cav... which needs to be hogs on Hippos. The farrow don't have an attack. They just hold on and try to steer. The hippos...Well the hippos mess up your world.Originally Posted by wikipedia, which has citations for these statements
Of course, that's not a light cav option, but since all minions who work for non-minions at all will work for trolls, we still get to point the hippo away from us and... mostly take cover.