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  1. #1
    Conqueror
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    Default Starting a trencher force!!!

    Hi

    This is my first post in ages as ive been away from the game for a while!

    I've always been a fan of fluff armies and especially the trencher army,with that in mind I've made my first purchases( siege,box of trenches,triumph and a metal defender(would the conversion kit work on this one?)).

    Im not particularly worried if it doesn't win me many games,but I have heard bad things about trenchers!

    Also,I'm a protectorate player,thought I'd throw that out there!!!

    Cheers
    matt
    "good heavens,it seems my wee wee is stricken with rigour mortis"

  2. #2

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    good luck :P. Let us know how it goes. Your main issue will probably be high armor targets, but siege helps with that. Also, since you are using siege, you should probably bring squire to increase the size of your control area to the exact range of his gun, and bring reinholdt so that siege can fire twice. That's 3 points for both of em.

  3. #3
    Destroyer of Worlds sleet01's Avatar
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    A lot of people swear by Trencher Commandos and Rangers with Siege, as well. Anatomical Precision on the Trenchmandos deals with a lot of tough infantry threats, while the Rangers buff everyone's RAT and are a legitimate harrassing force in their own right.
    Semper Paratus Apparatus Belli



  4. #4
    Conqueror Dashwood's Avatar
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    I WISH YOU THE BEST OF LUCK IN ALL YOUR BATTLES!

    Paint them like they are hobby pieces and works of art, give them names and flavour and personalised fluff, and it won't matter how you do on the table. Make them stunning, beware of high ARM, and bring good support. If you love them enough, you might find the ways that make them work for you.

    What's your meta like?

    Quote Originally Posted by Stephan Garmark View Post
    I personally think he's to expensive for what he does.
    Quote Originally Posted by Varius View Post
    The Cygnar motto

  5. #5

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    Here's my siege tier trencher list:

    Siege
    - Defender
    - Grenadier

    Min trenchers + rifle grenadier
    Min commandos
    Rangers
    Chain gun
    Chain gun
    Cannon
    Master gunner
    Finn

    The rifle grenadier is there 'cos I had a point left over and I have the model.
    I've played 2 games with that list so far and I've won both games Now in fairness, they had good matchups both times. In both games, it was the trencher infantry that "won" the game... first game against Menoth, got a 7 man CRA against his caster on Siege's feat turn, 2nd game against dwarves, dug in Trenchers occupied a control point while the commandos made suicide runs to deny him his. Finn took out 2 forge guard in one turn with thresher and anatomical precision.

    I've no illusions about that list doing anything but dying in droves against a reasonably competitive list... but I love my my trenchers. I like that they're "real" soldiers.

  6. #6

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    Trenchers are really great Models, i'm going to paint mine like German Infantry from WW2. They are really fun cool models!

    That's great that they worked well for you I hope to find a way to make them work as well. Perhaps they are better off starting out ahead but then letting the rest of the army pass them up, while they get to the CP early and hold it.

  7. #7
    Conqueror
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    Default

    I only usually play against my mate,although he has a huge khador force,retribution and now a legion force!!!

    I think he goes by the name Grimtuff on here!!!

    Cheers
    matt
    "good heavens,it seems my wee wee is stricken with rigour mortis"

  8. #8
    Annihilator RidetheLightning's Avatar
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    The metal Defender kit will work as a base for Triumph just not as cleanly as the plastic kit. Some trimming may have to be done.

  9. #9

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    Yeah, the issue with the metal Defender is that the hammer and arm are connected, so you'll have to do some hacking to get the sheild on. Plus I think the shield ends up looking a bit oversized on the small sized old metals.

    Along with that, I really wouldn't go with Triumph in a trencher force with Siege...Not only is he pricey and not really that effective with Siege, but he offers NOTHING in the way of Melee threat....Even a light warjack closing into your infantry can end it pretty quick...the counter charge with that shock hammer is still remarkably effective.

    Otherwise, I'm pretty content with the look of your tier list...I mean, it obviously has the limitations of being full of Trenchers, but it certainly seems workable...The key seems to be the ability to feat and smash heavy armour between CRA's and the Defender...with the covering fire and shots from the Grenadier you should be decent against low armour infantry.



  10. #10
    Conqueror
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    Default

    My other force is kreoss knight force,so very close combatty,and I wanted to go the other way with this force.

    I picked triumph up because he's sieges jack,so I thought he'd go well with him,I don't have the book yet,as I ordered everything in one go!

    I am planning on making a large purchase in a few week when I go to maelstrom games,hopefully getting the following:2 chain guns,full comandos(and UA),all of the trencher UA's,rangers box,trencher cannon,master gunner,squire and reinhold!
    Because I'm still waiting on the book,I'm not sure if it will make a good force???


    Cheers
    matt
    Last edited by mattausten; 06-06-2012 at 10:16 AM.
    "good heavens,it seems my wee wee is stricken with rigour mortis"

  11. #11
    Destroyer of Worlds Joasht's Avatar
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    Quote Originally Posted by mattausten View Post
    I am planning on making a large purchase in a few week when I go to maelstrom games,hopefully getting the following:2 chain guns,full comandos(and UA),all of the trencher UA's,rangers box,trencher cannon,master gunner,squire and reinhold!
    To be honest the list will lack hitting power against high ARM targets. An excuse often given is "Siege's feat", but its not some miracle-working feat that suddenly makes everything magically crumble; it only works once on each target, so against some lists (e.g. PoM jack-heavy lists with the Avatar, Beast-heavy Skorne, etc.) you'll need to squeeze a win through some other means. Doable, certainly (this is Cygnar after all) but sometimes its just a lot easier with enough armor-cracking firepower.

  12. #12
    Conqueror
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    To be honest I'm happy to win in different ways,because me and my friend always do caster killer games!!!


    I want the force to be more thematic,I want it to be playable,but I don't want it to be a win at all costs force,If that makes sense???


    Cheers
    matt
    "good heavens,it seems my wee wee is stricken with rigour mortis"

  13. #13
    Destroyer of Worlds sleet01's Avatar
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    @Joasht: It actually works 0.5 times against a warlock who has transfer targets: hit the warlack at 1/2 ARM, Breach no longer affects him, he transfers to a 'beast, now Breach no longer affects the Beast either. You lose 2 Breach targets from one attack. So that's something to watch out for: it's better to pop Siege's feat and then hit all then beasts, *then* target the 'caster, than the other way around. When your heavy hitters are Siege, Triumph's gun, and a couple Trencher CRAs then prioritizing targets becomes even more important.
    Semper Paratus Apparatus Belli



  14. #14
    Destroyer of Worlds Joasht's Avatar
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    Quote Originally Posted by mattausten View Post
    To be honest I'm happy to win in different ways,because me and my friend always do caster killer games!!!


    I want the force to be more thematic,I want it to be playable,but I don't want it to be a win at all costs force,If that makes sense???


    Cheers
    matt
    Haha that's fine but its always good to know your weaknesses so you can plan for it

    Quote Originally Posted by sleet01 View Post
    @Joasht: It actually works 0.5 times against a warlock who has transfer targets: hit the warlack at 1/2 ARM, Breach no longer affects him, he transfers to a 'beast, now Breach no longer affects the Beast either. You lose 2 Breach targets from one attack. So that's something to watch out for: it's better to pop Siege's feat and then hit all then beasts, *then* target the 'caster, than the other way around. When your heavy hitters are Siege, Triumph's gun, and a couple Trencher CRAs then prioritizing targets becomes even more important.
    Indeed. But as you said, this can usually be mitigated through planning your attacks. This however does mean that you can one-round a heavy on your feat turn by hitting the heavy and forcing the transfer. Not too shabby haha

  15. #15
    Annihilator DontStop's Avatar
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    I like my Commandos.
    My whole entire unit, is dangerous.

  16. #16
    Destroyer of Worlds
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    Quote Originally Posted by mattausten View Post
    To be honest I'm happy to win in different ways,because me and my friend always do caster killer games!!!


    I want the force to be more thematic,I want it to be playable,but I don't want it to be a win at all costs force,If that makes sense???


    Cheers
    matt
    Wait for the avenger to come out and get one. It's takable in siege's theme (though doesn't count for tier four, but neither does triumph), but it's knockdown gun and higher POW melee weapon will give you some anti-armour control and damage.
    Damn you, Cthulhu.
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  17. #17

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    I for one love trenchers, the background and rules. With siege or anyone with snipe or deadeye jus makes em sweet!

  18. #18
    Conqueror
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    Any idea when the avenger is due to be released?



    Cheers
    matt
    "good heavens,it seems my wee wee is stricken with rigour mortis"

  19. #19
    Destroyer of Worlds hmk17's Avatar
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    Quote Originally Posted by mattausten View Post
    Any idea when the avenger is due to be released?



    Cheers
    matt
    The Avenger/Centurion/Hammersmith plastic kit is due out in August.
    So play like you've got a pair, or put down the metal and go find something made of plastic.
    Page 5, Warmachine Mk 1. Prime, 2003


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